YukiBlue Posted August 18, 2011 Posted August 18, 2011 I like Makoto's character the most, She is playful and a pretty solid troll. But people detest her even though she is about as strong as CS1 Ragna. Unlike CS1 Bang who did whatever the fuck he wanted. Tiers don't mean shit, A High level Tager could easily beat a Mediocre Hazama / Mu anyday, (Example: Kaqn's Ragna flooring Goro's Makoto in CS2, Kaqn lost in spectacular fashion, But it was by something like 1 Round) People take them too seriously and think if they are below A, They dont stand a chance. Heck, I main Mu, and Noel isn't a problem for me, I play against her strengths and keep her out, instead of running straight at her and complaining 2D is broken as fuck. Sorry for going off on a Tangent, But to condense it: Platinum hipsters want her to remain unique. People will flock to her if she becomes high Tier, They will lose from lack of skills and go back to Ragna / Noel / Tager (Hate me) All is well. Even more so with Mu, Niggas are confused as hell with Mu.
LuminAbyss Posted August 18, 2011 Posted August 18, 2011 No, there are enough Rags to try and conquer the planet! Besides sparkles are much more satisfying than darkness. For the record, Kaqn and I will be the only two successful ones. What match-ups~?
YukiBlue Posted August 18, 2011 Posted August 18, 2011 Aaaah Yes, The mighty Kaqn http://www.youtube.com/watch?v=1bBseXIsbqY&t=10m6s
DSveno Posted August 18, 2011 Posted August 18, 2011 I'm still getting my ass handed by my friend's Tager. My blockstring still isn't safe, since occasionally I still drop a Mami on habit and that 360 hurts like hell. At least people cheer for me when they see Platinum vs Tager, though, lolz. Imma sit in the corner and toss that stuff out! It was kinda funny when I zoned Bang by just tossing out the items I don't need. Magical Bomb vs Hazama, Go!
Yggjrasil Posted August 18, 2011 Posted August 18, 2011 Aaaah Yes, The mighty Kaqn http://www.youtube.com/watch?v=1bBseXIsbqY&t=10m6s lol stay free Kaqn.
Tari Posted August 18, 2011 Posted August 18, 2011 Aaaah Yes, The mighty Kaqn http://www.youtube.com/watch?v=1bBseXIsbqY&t=10m6s That just made my day. I can't believe I've never seen that match before.
Cirno Posted August 18, 2011 Author Posted August 18, 2011 rule of thumb about 236B. If you have 50% Heat and the opponent is near the corner. Just go for broke. If it hits free 5-8k+ depending on which item you have. If they block, rapid,gtfo and regain your composure. a note about this: if people think you're going to attempt a random mami > rc, they'll just attempt to make you whiff it. it's much easier than it seems to make mami whiff, and if it does you can likely assume it'll hurt. if you do manage to get a mami > rc in on block near corner, running away is a solid idea, but returns you to neutral, and that's not usually where plat wants to be depending on the matchup. you can do a lot of fun stuff with mami > rc (j.b fuzzies, early rc to crossup, etc), but a lot of the time you just want to continue pressure. mami > rc > falling j.b > 2a is always a pretty safe option so long as you're spaced properly, and it leads into 5a pressure if they block it all. so yeah yadda yadda tl;dr: mami is bad when whiffed, mami > rc is better used to get in and continue pressure
CakeWasBannedd Posted August 19, 2011 Posted August 19, 2011 rule of thumb about 236B. If you have 50% Heat and the opponent is near the corner. Just go for broke. If it hits free 5-8k+ depending on which item you have. If they block, rapid,gtfo and regain your composure. This is also a great way to make your opponent fear pressing buttons against you when you're a certain range from them. this is awful advice
Tari Posted August 19, 2011 Posted August 19, 2011 this is awful advice no cake, it's great advice. anything that makes platinum more troll than she already is is always good advice. :D It's alright to do it every now and then, though, I think. Just not every time you have 50 meter. unrelated: by far my favourite use of mami is to counter Ragna's Dead Spike
CakeWasBannedd Posted August 19, 2011 Posted August 19, 2011 no cake, it's great advice. anything that makes platinum more troll than she already is is always good advice. :D It's alright to do it every now and then, though, I think. Just not every time you have 50 meter. unrelated: by far my favourite use of mami is to counter Ragna's Dead Spike using mami RC to get in and pressure and force some momentum is fine like cirno said but just mashing it out and hoping you hit at the cost of 50 meter is a really scrubby tactic
Tari Posted August 19, 2011 Posted August 19, 2011 All that said, though, now I really want to get 100 meter and just triple mami someone to see if they get hit.
DSveno Posted August 19, 2011 Posted August 19, 2011 I've noticed sometimes I saw people do a 2 Mami combo in the corner after 214C bubble, but why? Doesn't it only add about 50 damage? Shouldn't aiming for bubble oki is better? Side note: I find that most of people who are maining Plat/Rachel also subbing Rachel/Plat. I guess I can figure out what's the majority of Platinum players are, lolz.
Tari Posted August 19, 2011 Posted August 19, 2011 (edited) I've noticed sometimes I saw people do a 2 Mami combo in the corner after 214C bubble, but why? Doesn't it only add about 50 damage? Shouldn't aiming for bubble oki is better? Side note: I find that most of people who are maining Plat/Rachel also subbing Rachel/Plat. I guess I can figure out what's the majority of Platinum players are, lolz. Like TD said, you get some more meter and you still get bubble oki. Also, if you try to do something like blahblah-> 2c 214c 236b 214a/b/c and you do the 214c->236b too fast (probably won't happen unless you try to do it), you actually can't bubble oki unless you throw another move in first, and mami is a pretty easy choice in that situation. Other moves (ie: 3c) will give you something like ~20-30 more damage, but mami gives you more meter (mami is +7 meter, as opposed to +2 from 3c). And yes, we all chose our characters for the same reasons. 8D Edited August 19, 2011 by Tari
Cirno Posted August 19, 2011 Author Posted August 19, 2011 Also, if you try to do something like blahblah-> 2c 214c 236b 214a/b/c and you do the 214c->236b too fast (probably won't happen unless you try to do it), you actually can't bubble oki unless you throw another move in first, and mami is a pretty easy choice in that situation.It's not the 214C > 236B being to fast, it's the cooldown on the bubble. Dream Sally has a short period of time before you can use it again after it pops, not since it was last used. Also, if you delay it right, you can still bubble oki after the 236b. You just can't do it immediately. On some characters with bigger sliding hitboxes, like Rachel, you have to specifically delay it so the bubble doesn't end up catching them, ruining the oki.
Tari Posted August 19, 2011 Posted August 19, 2011 (edited) It's not the 214C > 236B being to fast, it's the cooldown on the bubble. Dream Sally has a short period of time before you can use it again after it pops, not since it was last used. Also, if you delay it right, you can still bubble oki after the 236b. You just can't do it immediately. On some characters with bigger sliding hitboxes, like Rachel, you have to specifically delay it so the bubble doesn't end up catching them, ruining the oki. Actually, if you do 214c and immediately go into 236b, the bubble takes longer to pop, hence being unable to follow up immediately with another bubble. If you wait a tick between 214c and 236b, the bubble pops immediately upon contact. Your explanation is the more correct one, of course. Just figured I should explain what I meant. I did blatantly ignore delaying the bubble, though. And thanks for pointing out the different hitboxes. I never remember that stuff until I'm in a game and I accidentally bubble someone. Edited August 19, 2011 by Tari
Yggjrasil Posted August 19, 2011 Posted August 19, 2011 (edited) using mami RC to get in and pressure and force some momentum is fine like cirno said but just mashing it out and hoping you hit at the cost of 50 meter is a really scrubby tactic works on you. :3 but seriously... EDIT: I didn't mean everytime you have 50% do it. C'mon Cake, think about it for a second. Why would I tell someone "Do this gimmick all the time! It works sometimes. It must be legit!" ? It's just something you could mess around with to get in to people's heads. Edited August 19, 2011 by Yggjrasil
YukiBlue Posted August 19, 2011 Posted August 19, 2011 It's good to do once every few games. I'm surprised how many people don't expect the RC.
Kujikawa Posted August 19, 2011 Posted August 19, 2011 Mami Circular > RC > Air Persia > Mami Circular > RC > Mami Circular. ...Works everytime XD
CakeWasBannedd Posted August 19, 2011 Posted August 19, 2011 (edited) edit: you know what fuck it you're dumb Edited August 19, 2011 by CakeWasBannedd
Yggjrasil Posted August 19, 2011 Posted August 19, 2011 Next time I hit you with random Mami Circular, you better not start crying.
Ekiso Posted August 19, 2011 Posted August 19, 2011 (edited) I'm having trouble dealing with pressure, other than bat what do? besides the obvious learn to insant block. PS, I also need help with pressure and mix up, what kind of blockstrings should i use Edited August 19, 2011 by Ekiso
Tari Posted August 19, 2011 Posted August 19, 2011 I'm having trouble dealing with pressure, other than bat what do? besides the obvious learn to insant block. PS, I also need help with pressure and mix up, what kind of blockstrings should i use Platinum doesn't have any sort of "use this move to get out of pressure" option other than the bat. It really just boils down to figuring out when you can counter your opponent, jump out of blockstrings, etc. You can just IB a lot and counter-assault to get out of pressure if you need to (or reversal super). Don't forget that using barrier to block pushes your opponent away from you, which tends to help get you out of continuous pressure. As for pressure... 2a 5a. :D Plat has, like, no safe overheads, though the j.D frying pan is pretty good if you have it. I'm sure other people can give you some actually useful advice on pressure. I have no ability to articulate my thoughts. :P
Yggjrasil Posted August 19, 2011 Posted August 19, 2011 Well, the only option I can tell you is CA, since you're having problems using IB I was going to tell you that IB > Cure Dot Typhoon works too and as far as Blockstrings go, 5A x N works. It's fast, +1 on block, JC able, and since it's JCable you can go for instant overheads/lows with TK Swallow Moon.
destruction_adv Posted August 19, 2011 Posted August 19, 2011 I'm going to go ahead and tell you to learn IB. Glad your finally on the forums.
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