CrimsonDisaster Posted September 16, 2007 Posted September 16, 2007 I finally got my own copy of this game so now I just need to spend a year getting my characters powered up =[
CrimsonDisaster Posted September 17, 2007 Posted September 17, 2007 Goku has some Tekken vs. Capcom Turbo 2 combos going on... Thus far, it looks like unfly L, L, LH:H L+B~B, unfly H, ff+H, H XX 623H is working really well for no-super and less action bar usage. Use a super instead of the uppercut if you have meter (or 214L/H XX 236236L/H if you have super-cancel!) Since you can link L into itself, it becomes a pretty good hit-confirm/pressure/throw tool, since L, throw vs. L, L (hit-confirm into just frame into phat) is pretty scary. Also doing blocked LH:H is hilarious, lol guardstun. oh maybe I should mess around and see if unfly L, L, L, LH:H L+B~G, unfly H, ff+H L+B~B, unfly H, ff+L XX SPIRIT BOMB works. -edit- ff+L XX Spirit Bomb doesn't seem to work on lights =[ -double edit- but ff+H XX Spirit Bomb does... kinda...
Clear Sky Posted November 29, 2007 Posted November 29, 2007 Finally...someone answered that question about Piccolo. Seriously, I've been dying know the answer for months. Question here...is there a good character that you can play at the start, without having to go too far up your skill tree? I'm playing this in the arcade.
Clear Sky Posted December 2, 2007 Posted December 2, 2007 I was thinking about playing him actually. Those uppercut loops look fun. Thanks.
CrimsonDisaster Posted December 2, 2007 Posted December 2, 2007 Cell lol Though he's not as broken without skill tree stuff.
The Chopper Posted May 16, 2008 Posted May 16, 2008 http://z11.invisionfree.com/DB_Competitive/index.php?act=idx DBZ fighter site Kind of shitty right now, but it's only a day old. I'm moderator of the Super DBZ section and will be working on adding comprehensive guides for the game and characters.(similar to dustloops) Would appreciate any input and help you guys could offer.(Since some of the best American Super players I've seen came from this site) Trying to ride on the coat tails of burst limit and get more people to pick this up
9-Breaker Posted May 16, 2008 Posted May 16, 2008 Burst Limit is supposed to be more like Budokai rather than Super unfortunately. While I still like Budokai non-flight simulators, I'd rather see a continuation of Super. Not going to happen though. I don't think a guide for Cell is neccessary, if anything, it would just tell people to abuse lasers...
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