Tong Posted June 28, 2012 Author Posted June 28, 2012 We can't help if you don't tell us which combo you're talking about.
Tong Posted June 29, 2012 Author Posted June 29, 2012 There are tons of Fatal Counter Hit combos. It's impossible to help if you're not clear enough about which combo specifically you're having trouble with.
Pipin77 Posted June 30, 2012 Posted June 30, 2012 Sorry, I do not know the name of the combo. But in the training of its offer to do so: Crouching C - forward C (both hits) Dash Cancel - standing D (both hits) Dash Cancel - standing D (both hits) Dash Cancel - standing D
Tong Posted June 30, 2012 Author Posted June 30, 2012 Delay the first 5D abit. And this combo is kinda bad... 3 5D's ruin the combo and does trashy damage. Unless you're not playing Extend or CS2.
Tong Posted July 1, 2012 Author Posted July 1, 2012 With this solved, let's pay a homage to Mash by trying the highest possible damage for 5AAA starter. Bursts and 100 Heat allowed.
Fistmaster049 Posted July 2, 2012 Posted July 2, 2012 With this solved, let's pay a homage to Mash by trying the highest possible damage for 5AAA starter. Bursts and 100 Heat allowed. ...thats actually a interesting idea Imma try that now. we allowed Counter hit too?
Fluck Posted July 2, 2012 Posted July 2, 2012 I bet ground 5AAA 3C 22C RC stuff + 2 gold bursts does more.
Dont_Explain Posted July 2, 2012 Posted July 2, 2012 (edited) So far I got 5145 on ground hit. This is on Jin btw so I can do 6b>6d. You have to delay the Spin Kick after GH to get it. 5aaa>3c>22c>RC>6c>dc>6d>jc Gold Burst>Gold Burst>6b>BK>5c>5d(1)>DS>5c>5d(1)>GH>Delayed 214d>6b>6d>DID>236c>214d>j.d>BE>5d(2)>dc>5d(2)>22c Cant really get DbD. At least it doesn't seem possible. You don't get much heat after a rapid, and BK gives the same penalty until the last few seconds. I've tried doing 6c>2x gold burst then 6b>stuff>BK, but then proration limits what you can do in BK. Edited July 2, 2012 by Dont_Explain
Dont_Explain Posted July 2, 2012 Posted July 2, 2012 (edited) I GOT IT!!!! FUCK A DOUBLE POST!!! You have to be at low hp though. (Shoutouts to SKD and that combo video he did where he astral'd in BK; it gave me the idea to start at low hp) 5aaa>3c>22c>rc>6c>6d>jc Gold burst>Gold Burst>6b>DS>5c>5d(1)>BK>5b>5d(1)>DID>236c>214d>GH>214d>6b>DS>5d(1)>HF>Tsuika>turnaround 3c>HF>Tsuika>3c>HF>Tsuika>DbD 6053 damage. It's ok to mash 5A.....as long as you have 100 heat and 2 Gold Bursts to turn it into 6K. Edited July 2, 2012 by Dont_Explain
xlolxlolx Posted July 2, 2012 Posted July 2, 2012 5a x3>2c>5c>j.c>j.d>d dp punch>burst x2>6b>214d>6a>j.d>j.214c>5d(2)>asstroll = 17.5k ish
Tong Posted July 2, 2012 Author Posted July 2, 2012 I dont think you can Astral without a burst lolol... But it probably works with a single burst too. Fun combos btw
xlolxlolx Posted July 2, 2012 Posted July 2, 2012 oh ya i forgot about that...... :D w/e with 1 burst its still gonna be 17k lol
Tong Posted July 2, 2012 Author Posted July 2, 2012 (edited) The infamous SMP combo: http://www.youtube.com/watch?v=tseWPcB_ycM I'm pretty sure if we think a little, better SMP combos can be made out of this example. Edited July 2, 2012 by Tong
-Kid Posted July 2, 2012 Posted July 2, 2012 I don't think we'd be able to do any SMP combos outside Blood Kain to be honest, because ragna doesn't have any moves that slide, or bounce, like Plat, that we could keep doing without heat. Now in Blood Kain, SMP combos will be limited anyway, as it is dependant on the duration of Blood Kain. I don't think Ragna will be seeing anything over 11K (Maybe 10K) anytime soon. Funny combo though, i'd definitely do that in a tournament if i had a chance ;p
-Seo Posted July 2, 2012 Posted July 2, 2012 Wonder if you can do something with Tsuika, considering it gets repeat prorate in BK.
-Kid Posted July 2, 2012 Posted July 2, 2012 I think it's better to loop GH... or Berial! Make that TK Berial.
Tong Posted July 2, 2012 Author Posted July 2, 2012 Let's not forget that 5D(2) has SMP too. So maybe 5D 214D xN?
MashThat5A Posted July 2, 2012 Posted July 2, 2012 For that you'd need to have 5D(2) AND Dead Spike available to avoid the SMP... Better off doing j.D>BE xN
Godlike Assault Posted July 3, 2012 Posted July 3, 2012 Or something with 6D.looping BE could nerf the damages?
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now