RisingStars Posted December 15, 2005 Posted December 15, 2005 I have some real begginner May Questions to ask. Due to my lack of match vids w/ May (if anyone could provide me w/ some it would be great), what do you guys normally poke with for May? Or do most players find a opening or just dolphin across to poke?
RisingStars Posted December 15, 2005 Author Posted December 15, 2005 I have some real begginner May Questions to ask. Due to my lack of match vids w/ May (if anyone could provide me w/ some it would be great), what do you guys normally poke with for May? Or do most players find a opening or just dolphin across to poke?
pulsr Posted December 15, 2005 Posted December 15, 2005 her best poke will probably be k just because of its low recovery, far slash is fine and all until they iad at you and rape you.
pulsr Posted December 15, 2005 Posted December 15, 2005 her best poke will probably be k just because of its low recovery, far slash is fine and all until they iad at you and rape you.
shinquickman Posted December 15, 2005 Posted December 15, 2005 5k for a safe poke, 2s for a fast one (well, at least in May's standards). Of course, you're not gonna want to poke all that much 'cause almost everyone out-pokes May.
shinquickman Posted December 15, 2005 Posted December 15, 2005 5k for a safe poke, 2s for a fast one (well, at least in May's standards). Of course, you're not gonna want to poke all that much 'cause almost everyone out-pokes May.
zand Posted December 16, 2005 Posted December 16, 2005 5H is also a great poke, don't count it out! Use it like you use Jam's 2S (as stuffing something early~) Dolphin across and upper are absolute shit for pokes. I think all characters save for Testament can 6P them. If you're just learning GG, I'd get the basics down with a better character and come back to May and still see if you want to play her.
zand Posted December 16, 2005 Posted December 16, 2005 5H is also a great poke, don't count it out! Use it like you use Jam's 2S (as stuffing something early~) Dolphin across and upper are absolute shit for pokes. I think all characters save for Testament can 6P them. If you're just learning GG, I'd get the basics down with a better character and come back to May and still see if you want to play her.
PhaethonH Posted December 16, 2005 Posted December 16, 2005 When I started with May, my main poke was 6P... pulsr might remember that period of my May career... Nowadays I use S(f) or 2S, sometimes gatlinged into a (whiff) 5H for recovery purposes. Spamming 2P seems to work wonders against Slayer. I tend to use 5K for offenses/meaty, so if I do use it as a poke, I don't pay attention to my use of it as a poke... I mean, 5K (now) seems great for poking, but I never saw it that way before.
PhaethonH Posted December 16, 2005 Posted December 16, 2005 When I started with May, my main poke was 6P... pulsr might remember that period of my May career... Nowadays I use S(f) or 2S, sometimes gatlinged into a (whiff) 5H for recovery purposes. Spamming 2P seems to work wonders against Slayer. I tend to use 5K for offenses/meaty, so if I do use it as a poke, I don't pay attention to my use of it as a poke... I mean, 5K (now) seems great for poking, but I never saw it that way before.
pulsr Posted December 18, 2005 Posted December 18, 2005 oh yeah 2hs the i win button against a few characters
pulsr Posted December 18, 2005 Posted December 18, 2005 oh yeah 2hs the i win button against a few characters
Arvandor Posted December 19, 2005 Posted December 19, 2005 For example, Anji's cower in fear against the 2HS. I think Zappa might have a hard time with it to. It seems to work okayish on Jam, who else?
Arvandor Posted December 19, 2005 Posted December 19, 2005 For example, Anji's cower in fear against the 2HS. I think Zappa might have a hard time with it to. It seems to work okayish on Jam, who else?
PhaethonH Posted December 19, 2005 Posted December 19, 2005 For example, Anji's cower in fear against the 2HS. I think Zappa might have a hard time with it to. It seems to work okayish on Jam, who else?Baiken, some Slayers (2H hits backwards too!). All I can think of for now.
PhaethonH Posted December 19, 2005 Posted December 19, 2005 For example, Anji's cower in fear against the 2HS. I think Zappa might have a hard time with it to. It seems to work okayish on Jam, who else?Baiken, some Slayers (2H hits backwards too!). All I can think of for now.
pulsr Posted December 19, 2005 Posted December 19, 2005 it works well on johnny, but then again 2hs is basically a move where you are fishing for a counter hit you can land, a bit more reliable then 6p spamming
pulsr Posted December 19, 2005 Posted December 19, 2005 it works well on johnny, but then again 2hs is basically a move where you are fishing for a counter hit you can land, a bit more reliable then 6p spamming
PhaethonH Posted December 19, 2005 Posted December 19, 2005 What's the best thing to follow up a 5H antiair CH?
PhaethonH Posted December 19, 2005 Posted December 19, 2005 What's the best thing to follow up a 5H antiair CH?
zand Posted December 19, 2005 Posted December 19, 2005 if in range, i like jump s h, land, d.upper FRC into anything
zand Posted December 19, 2005 Posted December 19, 2005 if in range, i like jump s h, land, d.upper FRC into anything
Arvandor Posted December 19, 2005 Posted December 19, 2005 Which is effectively the same as I do, which is dash in to the range I want 5S8(ji) 5HS DI into whatever.
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