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Posted

i wish my college had internet that had wpa2 or something instead of "no password, just a login screen"

it freezes my ps3 trying to connect.

Posted (edited)

GGs Pippy Mc Pip Guk, Hedgesledge, and Da BOM Boy.

Edit: Also GGs to Dat Boy DeAnte, DWS Zordon, Uneccessary Hits, and Kidd x Khaos. (Can't believe there were this many people online at 5 in the morning...Extend not dead yet???)

Edited by Dark Ranger88
Posted (edited)

ggs to TheKingOfHerons, QingUilE, nergalsfang, vSocks, S0S YukikoAmagi, DabBOMBoy, DWS Zordon, RikuVIIMikoto, Gungnir94, Select7, Tsuuna, and Dark Ranger

So much "I just can't win" it made me want to cry. THAT ONE DROP Ranger had almost made me sick.

Special GGs to dualseeker for doing the FT10 I was harassing you for.

Edited by NoNombreHombre
Posted (edited)

Gonna play some CSE for a bit. Room up in a sec. Actually, in JoshuaVv's room for now.

Well this is a depressing night for XBL netplay.

bgs to TheWhiteSeaBeat

ggs Blood 6 Raven, Lich, and the other guy whose name I can't look up cuz it doesn't appear in my list.

So much Relius astral. I really like your cheap Relius combos Lich (I mean cheap as in, inexpensive). Really good damage-to-Ignis-meter ratio.

Edited by Ctrlaltwtf
Posted

Thanks, I pick up most of my combos from watching Ryo, experimenting myself, and one from Stickbug. IT's really important to not waste ignis meter so you can keep killing them. lol Yeah I get Relius astral a lot because I don't use meter that often other than to like get out of stuff or use punch super to get that last combo in.

Posted
ggs to TheKingOfHerons, QingUilE, nergalsfang, vSocks, S0S YukikoAmagi, DabBOMBoy, DWS Zordon, RikuVIIMikoto, Gungnir94, Select7, Tsuuna, and Dark Ranger

So much "I just can't win" it made me want to cry. THAT ONE DROP Ranger had almost made me sick.

Special GGs to dualseeker for doing the FT10 I was harassing you for.

GGs to you too. Also GGs to Tsunna and Gungnir, lol I couldn't beat either of these guys.

If by that one drop you mean when I barely got a level 2 punch after an infinite rush rapid cancel that would have killed him, then yes...that made me sick too. #bitchugotlucky

Posted

GGS Deadliest

That was some of the scariest Tager mixup I have ever seen.

You have godlike Makoto spacing that I have to learn.

Lol at my ABSOLUTELY TERRIBLE bursting skills at the end.

Posted

Twice today I join two different random rooms and play one game with my Relius. Then I proceed to be kicked by the host. lol

Posted

GGs Deadliest, Eevee, Dark Ranger, and gold champion.

Dark Ranger you've gotten much better since we last played. Good to see players actually improving, one thing though I have to say; stop using J.CC so high.

It's good to use it high to blow up any anti-air attempt but you're doing it way over my head. In fact the way you're doing it, if I'm paying attention, just gives me the green light to anti-air you.

When hitting a button early on during a jump in attempt you aim for the top of their standing hurt-box, normally it would whiff if they were crouching; however, when someone jumps in pressure the opponent stands /generally/. Getting into more advance stuff you can actually scout out these early jump-ins and duck them, or low profile, or someone who is god with anti-airing can fuck you, but it still makes it harder. If you do it from the right height, the follow-up for J.C will connect on their block/ or hit if they tried to anti-air and you can continue pressure safely/combo.

Posted
GGs Deadliest, Eevee, Dark Ranger, and gold champion.

Dark Ranger you've gotten much better since we last played. Good to see players actually improving, one thing though I have to say; stop using J.CC so high.

It's good to use it high to blow up any anti-air attempt but you're doing it way over my head. In fact the way you're doing it, if I'm paying attention, just gives me the green light to anti-air you.

When hitting a button early on during a jump in attempt you aim for the top of their standing hurt-box, normally it would whiff if they were crouching; however, when someone jumps in pressure the opponent stands /generally/. Getting into more advance stuff you can actually scout out these early jump-ins and duck them, or low profile, or someone who is god with anti-airing can fuck you, but it still makes it harder. If you do it from the right height, the follow-up for J.C will connect on their block/ or hit if they tried to anti-air and you can continue pressure safely/combo.

GGs to this room too.

Oh I was wondering why you guys kept shouting HIGH whenever I was playing. My little brother broke my mic and I can barely hear you guys through the TV. High was the only thing I heard.

Thanks I'll look into that j.CC thing. I'll also keep working on my defense so that I can block all the way through Du Bois. (or just jump like Errol said)

Posted

How do you do that Sledge followup after Voltic Charge? No matter how many times I try it I can't get it.

Posted (edited)
How do you do that Sledge followup after Voltic Charge? No matter how many times I try it I can't get it.

Assuming that's serious.

Follow these steps:

  1. 214D (hold D).
  2. Wait until hit.
  3. 236A any time after but before charge finishes (you can do this while still holding D). Or someone smacks you with a low. Or grabs you. Or walks away. Or keeps punching you in the face anyway because hammer is freaking slow.
  4. Enjoy (the|being) counter-hit.
Edited by NoNombreHombre
Posted

As far as I can tell, releasing D makes the game assume you want the electric meter. So yes.

Though I suppose it's possible to time it such that you 214D get hit on the exact guard point frame and buffer the 236A at that very moment.

Posted

mAc Chaos learning Tager?...Oh god. The yomi Gadget Finger mixup, the got-your-ass Atomic Colliders, the psychic 720s. I can see it now.

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