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Posted

There is no such thing as no room for improvement.

thats... actually... really... disturbingly .... inspiring

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Posted
You learn there's no such thing as perfect pretty early, don't you? :x

familychao.png

That's what Vegeta thought.

Posted (edited)

There is no such thing as no room for improvement.

Level caps.

Going to play for a bit.

GGs Tectal. 6 people is far too many for me.

GGs Red Zero 6, TheNine16 (what is it with you people and numbers)

Edited by Ctrlaltwtf
Posted
@ctrl - does TheNine16 lag for you? Like what kinda connection do you have?

Our conn was pretty awful. Probably 1~ fluctuating to 0.

Posted
Level caps.

Going to play for a bit.

GGs Tectal. 6 people is far too many for me.

GGs Red Zero 6, TheNine16 (what is it with you people and numbers)

GGs, I THOUGHT I remembered what I learned with Carl...

GGs to soccer022, Haku-men's starting to make sense again.

Posted (edited)

GGs to lewdog, zyxxlolz, and crap I forgot the name of the good Noel I played...

Edit: Late GGs to Tager FTW(that's why I couldn't remember your name lol), Zealous Sleepy, Sleep II Terror (I think XBL wanted me to go to sleep), Flaming Lips (our connection is usually 0, but for some reason it was 3 this time :), and to Darkk Shadow who is not an impostor at all.

Edited by Dark Ranger88
Posted

Lol GGs Mac. Didn't seem that fated to me. Are you like...an Alakazam or something?

Also: My brain hurts from having to think to much.

The only time I won is when I did 2B 7 times in a row.

Posted
Didn't seem that fated to me.

Why.

Cuz I got crushed. Although there were some close ones, fated matchups are meant to be epic and have crazy ass, distortion clash finishes.

Posted

I thought you did pretty well. You caught me with a lot of throws, more throws than I wanted, and were breaking a lot of mine. And you kept triggering my counter reflex with that j.B.

Posted
And you kept triggering my counter reflex with that j.B.

Hmm...What do you mean by this? I rarely used j.B outside of combos. Do you mean I was activatiing your throw tech reaction by getting close and then using j.CC (The punches), or something else. I guess I should have been using j.B to bait counters once you started using them to anti-air.

Posted
Ah yeah, I meant j.CC. That got me every time.

Lol I just made that a part of my tech like 2 weeks ago. Playing you without that would have been even more of a suicide mission.

Posted (edited)

Almost every Makoto uses that against me. There must be some conspiracy.

It's a real good jump in. If you do it from that awkward angle you were doing, it beats everything I have except counter or Hotaru. Her jB is good too. Hell so is her jA. And her j.2C. Fuck that move.

Edited by mAc Chaos
Posted (edited)

Unless its used as a fuzzy it's ass, and used as a fuzzy would be me like 5B or 214B j.C j.C but not j.CC, just IB that crap and and enjoy the gap. j.A is okay but wont get much out of it, j.B requires good hit confirms and specific height to get optimal damage, j.2C is unsafe on hit and on block unless its a low to the ground CH or crouching opponent, j.C isn't that good and easy to beat on a air to air.

Edited by Bibiquadium
Posted

You still have that 360?

I dunno, Makoto's jump ins give me a lot of trouble compared to other characters. That's just my experience. They are just hard to anti air, but I try to by reflex anyway and get hit because the hitboxes are huge.

Posted

Your 2C or that charge thing with upper and mid invincibility should beat my obvious j.CC technically speaking. I never had a 360 but I can use the ones from work which aren't hooked to an ethernet cable sadly.

Posted

2C is pretty dangerous and slow to throw out though. We will see.

You have 360s at work? What if you brought one home for a day...

Posted

They are hooked on a wall, not an option. It has to be from work. I do have an ethernet switch so I could manage something during closed hours.

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