Zeron_X25 Posted February 21, 2013 Posted February 21, 2013 If by defensive you mean mash D, then yes he is.
gamehead1987 Posted February 21, 2013 Posted February 21, 2013 Firstly I did say leave, I said it the moment you joined and I saw your 1 connection. I am now aware that you could not hear me. Secondly its 2013, poverty is not so big of an issue that you cant afford a mic. On another note, you did not drop combos.. You are not the only one who was hit by grabs that you 'thought' you broke. All of that are just things that happen regularly on netplay. If these lag spikes were simple lag spikes then I would have brush it off. Lag happens.. However what we had were not lag spikes. THE GAME FROZE FOR ALL OF 2WHOLE SECONDS. Lol not once but twice. An both times it happened I dropped a sexy combo that was going to do a lot of damage. Did I die directly after I dropped them combos? Yes I did Why should I have to tell you that you are lagging? Your not 5 years old. You know when the lag is your fault, you had a 1 connection and the fights you were having with the other 2 people were also laggy. I did 'Say' you were lagging, however I did not know you could not hear me. Most people can. Am I salty I lost? Not really I lose often when im playing with my friends. Am I salty I dropped those two combos?? HELL TO THE MOTHA FUCKING YES!!!!!!!!!!!! But nevertheless GG's Next time lag happens that is that bad.. Try taking the initiative to fix it yourself instead of having someone tell you.. Your a Big boy ^_^ You can do it.
toanenadiz Posted February 21, 2013 Posted February 21, 2013 Probably the most defensive hakumen i've encountered. Most of them like to IAD in or various things but jeez i get scared when i'm the one to approach a hakumen. I found that to be a bad thing about psyco's playstyle. He felt more hesitant than defensive to me. trying to properly fight against 50/50s every 5 seconds is beyond my ability. Yeah, abadlime was pretty dickish about that and just kept spamming them versus you. HK and Toan play akwardly the same. Awkwardly? Also if you get hit by max charge 4C then something went terribly wrong. :P If you are Lambda you can just D him out of it on reaction. Also don't give up on trying to get in their face psyco. They are probably just not respecting your pressure enough. Granted you never really have to against Hakumen, but you can condition them if you play right. There are some players and some characters though who will never respect, in which case you can fall back onto defense or Hotaru them in the face. It wasn't me. A Hakumen would have to be stupid to use that against me. And disrespected psyco's pressure pretty hard last night. But that was mostly since outside of Zantetsu combos, he didn't really convert his hits into the combos that make Hakumen stupid.
mAc Chaos Posted February 21, 2013 Posted February 21, 2013 Charge 4C is basically a troll move at this point. Except you troll yourself. Why not just always use Tsubaki instead of Zantetsu. I guess you can combo off it easier midscreen... Defensive play is Haku's core style, but I feel like you are giving away half the game too easily if you just default to defense. If you go on offense first then you put them on defense, you make THEM hesitate, you get the momentum, you make them have to fight through an extra level of defense basically, before they can even try to get in on you. But it is kind of like trying to rush down Tager if you are a zoner. You have to go against type and swim against the current, but that just makes it a good skill to have.
Wander Posted February 21, 2013 Posted February 21, 2013 (edited) Charge 4C is basically a troll move at this point. Theres a cool haku combo that involves charged 4C, well at least i think its cool oh and its not the fatal 6C > charged 4C one Edited February 21, 2013 by Wander
abadlime Posted February 21, 2013 Posted February 21, 2013 (edited) Also if you get hit by max charge 4C then something went terribly wrong. :P If you are Lambda you can just D him out of it on reaction. Maybe I should play more defensively against badlime now. Idk. Both fullscreen, i was only standing, then for some reason thought i could react >_> I found that to be a bad thing about psyco's playstyle. He felt more hesitant than defensive to me. A little toward the end, but when at first, it was like he had walls set up and i couldn't do shit against him. Yeah, abadlime was pretty dickish about that and just kept spamming them versus you. It was easier to do that against him than you since you are hitting 2A when i try a reset. He didn't do that many counters during those at first which is why i felt more comfortable. And disrespected psyco's pressure pretty hard last night. But that was mostly since outside of Zantetsu combos, he didn't really convert his hits into the combos that make Hakumen stupid. I also noticed that since after every counter (EDIT:i mean grab) that worked against me, he wouldn't follow up and keep the distance. Edited February 21, 2013 by abadlime
mAc Chaos Posted February 21, 2013 Posted February 21, 2013 Theres a cool haku combo that involves charged 4C, well at least i think its cool oh and its not the fatal 6C > charged 4C one That was the one I thought it was. Which one is it then. I also noticed that since after every counter that worked against me, he wouldn't follow up and keep the distance. I do that against Tager and some others (CS1/2 Makoto) if I am worried about them getting close. No need to do their job for them. Make them fight all the way through again.
Wander Posted February 21, 2013 Posted February 21, 2013 (edited) If i remember correctly: 5C > Renka(1) > Kishuu > 2C > TK Hotaru > Full Charge 4C > 5B > j.2A > j.2C > 2C > sj.2A > AD j.2A > 5C > 3C I think you can make adjustments and the combo still works, you can hop or not after the first 2C to make sure the TK hotaru makes the opponent wall bounce. This was actually a combo in a haku vid i saw. Edited February 21, 2013 by Wander
toanenadiz Posted February 21, 2013 Posted February 21, 2013 Were you the one who did that combo to me or was it Soul? That is one of the few Hakumen combos I like.
mAc Chaos Posted February 21, 2013 Posted February 21, 2013 5 star combo. How much damage does it do. They are never enough to be worth it. Probably 6k. Also that doesn't seem like it would be a corner combo since the Hotaru wallbounce is less when you are right up against the wall. Not enough time to charge 4C. I saw a Charge 4C off Hotaru in a video just now. Gonna have to try some out.
Wander Posted February 21, 2013 Posted February 21, 2013 (edited) Were you the one who did that combo to me or was it Soul? That is one of the few Hakumen combos I like. I wouldnt be surprised if soul also did it and im pretty sure he can. 5 star combo. How much damage does it do. They are never enough to be worth it. Probably 6k. Also that doesn't seem like it would be a corner combo since the Hotaru wallbounce is less when you are right up against the wall. Not enough time to charge 4C. It works, a variation i did was 6658. (from 5C starter) Somehow i got lucky and did a 2C instead of that 5B and got 6979 but it barely works, 5B is better. Edited February 21, 2013 by Wander
mAc Chaos Posted February 21, 2013 Posted February 21, 2013 Well that isn't bad. I generally like to stick to cheaper combos because you get more return for the first stars than the later ones you tack on. A 3 star combo in the corner usually gives you around 5k. The first 5k damage is about 1.6k per star, and then the next 2 stars give you about .8k a star. So I'd rather just do 2 combos that do 10k total for the same amount of stars (since you'll have gained an extra star by the time the first combo is over) rather than the one combo for 6.6k. Plus you can save it for extra mixup or whatever else you need. Why do you like to use the more star heavy versions?
Ayashii Posted February 21, 2013 Posted February 21, 2013 5 star combo. How much damage does it do. They are never enough to be worth it. Hakumen not doing enough damage? You guys are always playing completely different games, I didn't know I missed an update
Wander Posted February 21, 2013 Posted February 21, 2013 its a combo that i will attempt once a while since its stylish since Haku doesnt have much interesting looking combos. Theres only one more combo i think is cool looking, it has many 2Cs which is my favorite move. 6D > Mugen > Zan(1) > Gurren > Kishuu > 5C > Renka(1) > Kishuu > (2C > Renka(1) > Kishuu) x n It side swaps numerous times and it will let me shippu on p1 side since i fail at doing it on p2 side
mAc Chaos Posted February 21, 2013 Posted February 21, 2013 Hakumen not doing enough damage? You guys are always playing completely different games, I didn't know I missed an update It's not that the combo itself is bad, but that you can use the stars more efficiently if you use the same amount for two combos rather than one. The way Haku's combos work, you have a burst of damage up front and then it dwindles the more stars you add.
mAc Chaos Posted February 21, 2013 Posted February 21, 2013 its a combo that i will attempt once a while since its stylish since Haku doesnt have much interesting looking combos. Theres only one more combo i think is cool looking, it has many 2Cs which is my favorite move. 6D > Mugen > Zan(1) > Gurren > Kishuu > 5C > Renka(1) > Kishuu > (2C > Renka(1) > Kishuu) x n It side swaps numerous times and it will let me shippu on p1 side since i fail at doing it on p2 side Ah yes, the power of swag. I can respect that. Half of what I do now is for style points anyway. :P Dodge Spark Bolt ~> nope, gonna counter it instead.
Ayashii Posted February 21, 2013 Posted February 21, 2013 It's not that the combo itself is bad, but that you can use the stars more efficiently if you use the same amount for two combos rather than one. The way Haku's combos work, you have a burst of damage up front and then it dwindles the more stars you add. I feel like whenever Haku gets into the situation to waste 5 stars for 6K, it's already at the point where he's already done enough damage with random hakumen stuff that he should be able to kill them with that longer combo lol
mAc Chaos Posted February 21, 2013 Posted February 21, 2013 That's true sometimes, but not always. I guess I am just saying it's better to play it safe since, let's say it doesn't kill them. (I mean if it is going to kill them then you should just do whatever would kill them, shouldn't really be a choice.) If you only did a 3 star combo, you have enough stars to do another round of mixup and finish them off. But if you blew all your stars, you have 0 and now they have a chance to make a comeback. If you're just doing it because it looks cool and stuff though then it doesn't really matter, just go for it. If you can do something cool and make it work anyway it's just a bonus.
BlackYakuzu94 Posted February 21, 2013 Posted February 21, 2013 Hmm, I find myself using at most three stars when using Hakumen combos, and they do enough damage as is, but I guess using around 5 or 6 for damage would be better. But it's like Ayashii said, by the time you have enough stars for all that damage, you've probably dwindled the opponent's health next to nothing.
mAc Chaos Posted February 21, 2013 Posted February 21, 2013 I actually end up a lot of the times with 8 stars before I have even touched the opponent so they will have full health. Slow matchups like Hazama Lambda and Tager which is what I mostly play. But I just found a 5 star combo that does 7.5k, so that is definitely worth it.
Ctrlaltwtf Posted February 21, 2013 Posted February 21, 2013 I actually end up a lot of the times with 8 stars before I have even touched the opponent so they will have full health. Slow matchups like Hazama Lambda and Tager which is what I mostly play. But I just found a 5 star combo that does 7.5k, so that is definitely worth it. Gasaishou doesn't care how many stars you have. I have a few 5/6 star combos both midscreen and corner that generally do more than enough to be worth it on Haku. Midscreen I can get 6.9k from 6 stars but hey, it's midscreen so you can't have everything. In the corner it's confirm > Renka (1) > Kishuu > 6C hold a tiny bit > hop > 2C > tkHotaru > 5C > 2C > ???
Wander Posted February 21, 2013 Posted February 21, 2013 But I just found a 5 star combo that does 7.5k, so that is definitely worth it. Is it the corner combo with hotaru added in it?
mAc Chaos Posted February 21, 2013 Posted February 21, 2013 ^Yeah. Well, that and you add in 6C and j.2C > 5C > 2C instead of the usual loop. 5C > Renka (1) > Kishuu > 2C > Hotaru > falling j.2C > 5C > 2C > sj.2A > falling j.2C > 2C > sj.2A > falling j.2C > 2C > sj.2A > sj.2A > IAD sj.2A > j.C > 5C > 3C Oh I see Ctrl just posted it. Wait no it's a little different.
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