Skye Posted April 15, 2013 Author Posted April 15, 2013 You've made a bit of a typo in the equals zero bit. "This move makes Arakune viturally invisible, good when being sneaky during evasion, or being sneaky duse thsure." How did that happen? I copied the description from the CSE wiki. @Mumm-ra Yes.
Mumm-Ra Posted April 15, 2013 Posted April 15, 2013 Maaan, I liked to do weird invisible crossup shenanigans with the astral
Skye Posted April 16, 2013 Author Posted April 16, 2013 Yeah. But if anyone noticed, the new b teleport has a ton of full body invul. That could be a rather good dp bait. And a fake cross up during curse.
Darret_Wallace Posted April 20, 2013 Posted April 20, 2013 Kimuchan qualifies, 3 arakune's at arc revo now.
Moufle Posted April 21, 2013 Posted April 21, 2013 Found Fumo's gamer card : http://sp.bbcp.ac/member_profile_view.php?user_id=2877
Skye Posted April 21, 2013 Author Posted April 21, 2013 Fumo looks like he's suffering hard. But good shit on Kimuchan, wish we got to see him, he might have level up.
Skye Posted May 10, 2013 Author Posted May 10, 2013 *Click image for large version. Here are the brackets, also one more things; Okay, let me put it this way. Arakune gets in, goes into a blockstring, jump cancels something, and then does fastest, lowest possible falling j.B. What do you do? Because in the experience of everyone's who's fought Souji, it seems like there's nothing you can do when he does that. If you're looking purely to react, no 6A is fast enough and even Inferno Divider gets safe jumped. Backdashes gets blown up too. You basically have to guess if he's going to do it to have a chance of anti-airing him and stick the 6A out before he even jumps - if you wait to see him jump it's already too late - and some characters with slower invuln (7F) AAs or just no AAs at all (Bang) have problems doing even that. Anyway we're getting ridiculously off topic so if anyone wants to continue this discussion we can do it in the Arakune or Haku forums instead. Anyone want to comment on this?
Moufle Posted May 11, 2013 Posted May 11, 2013 He maybe gets his Silver Ticket for the Last Chance Qualifier ?
NoSales Posted May 24, 2013 Posted May 24, 2013 I'm not too familiar with how Arakune works or his CP changes, but I was wondering what happened here: http://youtu.be/qgV9J3lV7Yc?t=5m27s Does Arakune's cloud linger around for a moment, even after he's hit? Was wondering why Noel got cursed.
Ctrlaltwtf Posted May 24, 2013 Posted May 24, 2013 After watching that video I just barely realized they changed 2C. Does anyone know how +/- it is on block now? (after the final hit, obviously)
Moufle Posted May 24, 2013 Posted May 24, 2013 The cloud works as same as the one on Extend, even if Arakune gets hit, the cloud's still active but also don't know how many frame. 2C is -9 on CP.
NoSales Posted May 25, 2013 Posted May 25, 2013 Ah, ok. Wasn't sure if the cloud stuck around a bit after Arakune got hit or not. Thanks for the info.
Darret_Wallace Posted May 28, 2013 Posted May 28, 2013 i'm seeing a few wake up 6c's here and there, has this always been a thing?
Mumm-Ra Posted May 28, 2013 Posted May 28, 2013 I think I was dreaming or something but I remember reading somewhere that 6C is invincible to lows, so maybe if you time it right you beat 2A oki. Dunno where that came from though? Maybe it was another character?
Herbal Grey Posted May 28, 2013 Posted May 28, 2013 i'm seeing a few wake up 6c's here and there, has this always been a thing? it has always been a thing. i usually only do it against tao, especially when they try to do cross-up 2a reset/shenanigans.
Skye Posted May 29, 2013 Author Posted May 29, 2013 I know I do it when I read a meaty low oki, if they mis-time it, they get fucked. I do feel like a scrub when it fails though.
Darret_Wallace Posted June 5, 2013 Posted June 5, 2013 http://www.youtube.com/watch?feature=player_detailpage&v=sjKG6ofLEbA#t=783s here's the first attempted astral i've seen, looks like it should easily connect from d bug after pinwheel in a standard cursed combo.
Moufle Posted June 6, 2013 Posted June 6, 2013 Arakune's Astral is still the same ? By the "same", I mean random patterns.
Moufle Posted June 6, 2013 Posted June 6, 2013 Oh great ! That's a quite good news, I didn't know Arakune's astral has changed.
Mumm-Ra Posted June 6, 2013 Posted June 6, 2013 The recovery of the astral is pretty good, looks like it might actually be a good move now, for an astral I mean.
Skye Posted July 7, 2013 Author Posted July 7, 2013 So Dave, we all know you gave CP Arakune a whirl. Any interesting/useful information to share?
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