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Posted (edited)

he has next to no competition unfortunately.

EDIT: a souji tweet - Cleaning @ Soujif91 14h

- I finally took the gold BB

brought to you by google translate.

Edited by Darret_Wallace
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Posted

That's great news! Can't wait to get that footage.

Posted

Well, guys, I've edited the BBCP Arakune data into the wiki, I only put in Normals and D moves at the moment, but if you're interested, go take a look!

Posted

Alright, hive soldiers. A few announcements.

Over the course of the next few days, I shall be completing the BBCP wiki, both the Arakune page and the Arakune frame data page.

Again, not much has changed aside from obvious things and the like, non-attack data is up in the wiki's System Data page, you won't be too happy about it. Let's just say be ready for CS2 war terrors.

Also, since big brother is always watching and feels this is necessary, I will also be creating a CP video thread, though personally I'm terrible at keeping up with them. If there are any volunteers to take on this task, please step forward, just make sure it's updated, I'll be sure to back anyone up, just follow the universal naming structure of [CP] Video Thread and go nuts. That is all. You shall resume rooting for Souji and Hiyoko in silence.

Posted

You're hired!

Just be sure to get all the vids in this thread, in addition to any that haven't been posted here.

Thanks a ton!

Posted

Well, you volunteered, didn't you. Go ahead and make it. As far as notable players, I don't pay too much attention to anyone except Hiyoko, Souji can go in, since he did qualify, despite him losing is the only footage we have of him.

Let me think for a second.

Fumo is still good.

Zagi has also shown good progress since I last seen him.

Posted (edited)
Where is the Arakune vortex video.

Just about any video where curse ends in the corner, you'll notice that most of the time, whether or not curse ended in a combo or a block string, they are re-cursed easily while still being in the corner. It's like Chie, except you get curse before eating damage. Take a look at some of jourdal's recent uploads.

What you're generally going to see is after a curse combo is 5d > d bug 2 > 22a > 6a > 6b > 6d, meaty low to catch roll attempts.

50% curse and an unblockable set up afterwards. DP safe.

If they're blocking, most likely a c/d bug, you just pelter them with high low mix up, since bugs use up curse now, bypassing the 50% re-curse cap is far far easier than it used to be, so one slip of the opponent's defense and they're cursed again, since Arakune can get 100% curse in the corner from every practical starter he has, that included ground throw.

In both situations, upon successful re-curse, just make sure the move that inflicts curse is 5d so you can special cancel into a plus|minus b so they can't roll behind you.

That is the vortex from what I've seen. And it's wonderful. And well deserved. Fuck what anyone says.

Edited by Skye
Posted (edited)

I asked cos i wasn't sure whether you were going to make it and i was going to update or whatevs. I'm guessing you need to be a mod to add all of them swanky menus and drop boxes? I'll make a rough thread now and make it pretty some time.

You don't need to be a mod
To do this
I don't know the other fancy stuff by heart, just quote someone's post that has it and copy of the bbcode. I'll touch up the thread with a logo in due time. Edited by Darret_Wallace
Posted

Look at your post.

Posted (edited)

I did the same thing last week on BBA (French community). Maybe if you want to take a look at the videos I've listed in order to make your work easier,

I essentially take the most recent videos from Arakune. : http://blazbluearena.forumactif.org/t1671-bbcp-arakune-video#44401

I think that Ver should appears on the "notable" player too, he's not taking the best decisions sometimes but his Arakune has always be one of the best imo. I'm also volunteer if needed to help the video thread updated.

Edited by Moufle
Posted

Ver's been slipping since CSE imo, but he had been doing better.

Posted (edited)

Health and OD are mixed up and If P then Q is missing. a lot of crap is, actually (Like specifying F Inverse, FoG isn't named etc). There's only one Astral animation now? Wasn't told how many frames of CT take away what quantity of barrier?

Edited by Mumm-Ra
Posted (edited)

Simple syntax errors mumm-ra, I fixed them.

I also forgot to put in levels and attributes. I'll throw those in later today.

And no, no notes on how much barrier is lost on blocked CT.

Edited by Skye

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