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Posted

Messing around with 6C. I just discovered you can actually recover several frames early by timing D nails just right so that your feet touch the ground before you throw the nails. You can also follow up with 6D using this method on hit. Dunno if anyone else found this but it's new to me so I'm posting it anyway.

Posted

It also works with poison nail if we're thinking the same thing its godlike if u get a random counter hit 6c ...any combo you waaant

Sent from my LG-P505R using Tapatalk 2

Posted

6C isn't a move to risk whiffing and if you know you're gonna get a counter 3C is better which leaves accidental 6C confirms and those I find better to confirm by just jumping forward and doing a delayed jC as late as possible. Forward jump is the best action after a blocked 6C, is easy to confirm into more damage and doesn't use nails.

6C isn't as good as it used to be as far as peroration goes since other normals now have p1 of 100 and even at CH the only real major bonus is alowing you to od without od cancels. Outside of that, you get what you'd get off of a normal hit 5B standing confirm more or less.

Posted

I need you all to compile all your match-up knowledge on Hazama. And then give it to me!

Pick someone else, someone with an anti air
Posted

What I'm saying is you can not that you should... knowledge is powah. Also I can't tell you how many times I've walked up to bait a grab then got 6c CH.

Sent from my LG-P505R using Tapatalk 2

Posted

I need you all to compile all your match-up knowledge on Hazama. And then give it to me!

Hazama can't do shit to you unless he has meter.  HARASS HIS ASS AND MAKE HIM YOURS!!

except maybe do 3K combos midscreen... he can do that meterless...  BUT HE'S STILL FREE!!

Posted

I need you all to compile all your match-up knowledge on Hazama. And then give it to me!

 

Easy match up, read his chain movements and hit him with a j5C in the face -> j2c knockdown -> he's pretty much dead.

Posted

Hazama is even. We have the edge before he gains meter, then he once he has it. Abuse him with endless pressure oki and nails early on. Get used to react daifunkaing the stance. Respect his meter. Don't mash when he's in mid range. Poke him out of upward chains aimed atmobility and not hitting you with microdash3C for free piles of damage.

What I'm saying is you can not that you should... knowledge is powah. Also I can't tell you how many times I've walked up to bait a grab then got 6c CH.

Sent from my LG-P505R using Tapatalk 2

I like 6B way more for this job since it doesn't whiff and make you vulnerable for half a second vs crouchers and it doubles as an overhead people seldom block in the case of them not being tricked. An overhead you can Rc for great damage.

Posted

Ok.

http://www.nicovideo.jp/watch/sm23882314

A. Why

B. The FUCK

C. IS THIS A THING?!

To do this you need to timing the CNail, then when the hitstun of the CNail is almost finishing, do the OD, the rival character stand in that pose during OD, Relius have something similar with the Gears distortion, 632146C i think.

Posted

Koko is simple. Just go nuts. Need solid mixups and momentum on your side. Oh and learn how to block 6B.

Posted

 

I got footage of myself against my local Haz so you guys can give me some more direct advice/critique's about the match-up/my overall play. 

 

Winners Finals: http://youtu.be/_W-bn33ziq8

 

Grand Finals: http://youtu.be/73qVUF-RZnY

 

Hit me with your best shot! Give me your roughest judgement. I went with the troll name "Evo Grand Champion"  :BANG:

 

I gotta say you did  a pretty good job keeping distance. Though with Hazama it's hard considering the chains.

Getting 4 seals is a good thing to do considering the super's startup got quicker. I got not much to say outside of remember the drive guardpoints.

Posted

Hey guys, lately I've been interested in learning Bang. Do you have any tips on what are some of the main things I should focus on? Also what would be the transition from Noel (my current main) to Bang? What are the major differences that I would have to look out for?

Posted

Hey guys, lately I've been interested in learning Bang. Do you have any tips on what are some of the main things I should focus on? Also what would be the transition from Noel (my current main) to Bang? What are the major differences that I would have to look out for?

Positives:

High mobility (is one of the few with more than a single airdash, can glide downwards in a speedy fashion much faster than falling speed by throwing nails right after an airdash)

Great mixup involving safe overheads, command grabs, quick lows (one of which is positive on block) and very good crossups.

Great damage against standing foes

Various supers all with their own utility in addition to merely doing damage at the end of combos

Starts the round really strong, great at getting and keeping momentum through the use of nails.

Has his own theme song during overdrive

Things with both positive and negative aspects:

His drive can guard point attacks and teleport but meaty overheads always beat it. It's one of those uber situational things. Great but if you rely on it too much you die quick.

His overdrive is awesome but hard to control. If you don't master it you won't get much off of it.

His nails are awesome but you only get 12 per round so managing them and not overusing them is key. If you just spam em without thought you'll instantly run out. This is not sf. The threat of being able to throw em is more useful than throwing them and if the threat isn't there cause you ran out you'll have trouble. Also, lots of optimal combos need one or two nails.

Negatives:

Very low crouching midscreen damage for no resources

No antiair

Requires mastery of microdashing and instant air dashing for optimal BnBs.

Not many moves positive on block (just 1)

No quick crouching poke

No meterless move with invincibility

Aaand that's about it. Bang is all offense and relies on hard reads for when he has to be in defense. Ideally you just wanna onslaught without giving your foe a chance to do anything which is possible due to his good start and high mixup power but in drawn out battles where you can run out even if you manage em perfectly he begins to have trouble.

Welcome to the fray!

Posted

His overdrive is awesome but hard to control. If you don't master it you won't get much off of it.

 

 

Hey guys, lately I've been interested in learning Bang. Do you have any tips on what are some of the main things I should focus on? Also what would be the transition from Noel (my current main) to Bang? What are the major differences that I would have to look out for?

If you wanna learn Bang's Overdrive and how to control it, you can watch this thing I made here!  https://www.youtube.com/watch?v=bzvQ4VKpOUA

Here are some of Bang's basic combos right here!: http://www.youtube.com/watch?v=bKG6qDXNsv8

But keep in mind, this is 1.0 combos so any combo involving 6B is actually kinda fucked.

Other than that, we welcome you to the fray as Derikoo said.

LIKE A NINJA!!!

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