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Posted

No it was not. And from the looks from previous loketest videos, air combos are starting from 5S; just like they were in #R.

Posted (edited)

Faust new items.

Black hole! He throws a mini black hole that falls one the ground and sucks opponent towards it. Lasts for like 3 seconds. Similar to magnetism in BB.

Giant loony tunes style weight. When it hits the ground it knocks both opponents down similar to Potemkin slide head. Not sure if it hits cuz it whiffed but I'd assume it does.

Smoke bomb on balloon. Floats slowly down and causes smoke effect. Not sure what it really does yet.

Spring board. If someone walks on it they are shot up into the air really high. They can't recover till they hit ground. Only saw it.

Returning items.

Mini Faust. Same

Poison. Same

Hammer. Same

Doughnut. Same

Candy. Same

Meteors. Same

Bomb. Reduced blast radius.

Removed (or at least I didn't see these yet. They could just be rare)

Mini Po

Mini RK

Tub

Chikuwa

Coin

Normals.

Brand new 2.HS. Less range. Faust kinda spins break dance style and it pokes straight along ground. Might be low. I think it cancels into 5P

Far 5.S. still good long range forward poke but is now more of a thrust. Can cancel into specials but no normals that I could find.

J.S. similar animation but range looks reduced.

All other normals are about the same.

Can't Gatling 2.D into any normal but jump cancellable.

Close 5S doesn't Gatling into P

5k gratlings into 2S like XX - slash. Not other way around like AC

Can still FDC drill and do instant overheads and whatever else

Pogo stuff

New move (press up)- Faust spins around like a tornado really high and floaty and falls down still spinning. All active hit box. Lands back on pogo. Can by purple RCd for 50% (so maybe it's not active the whole time? I dunno yet) can adjust direction with stick slightly.

Other pogo moves are just like reload. No slide on pogo hit. Wall bounces.

Ground flower is Close short range. Only knocks down on counter. P now uses his tongue intead of head but otherwise same.

Kancho super. Cinematic after opponent chooses one of 4 boxes. This time you can move the box with the angel around really fast multiple times and it shows where it starts. Think coin under the cup game that peoe do at carnivals. I don't think opponent can get angel by simply pushing a button before Faust player now.

Faust just pokes you with his fingers now.

Item super same.

Items seem to not go as high in the air but angles still vary.

Can't do anything until you land after a regular going my way.

Ai (bomb bag) still hits both players

Can YRC Ai, both door teleports (not sure about air one)

Can YRC normals on pogo stance (at least head flower for sure)

Rerere no tsuki animation new on pullback. Scalpel bends to look like fishing rod. Swat follow up same. I think D follow up removed.

Alt color is blue with orange and white (Chicago bears!)

Opening animation - Faust looks at medical chart and camera zooms in over his should. Spins around. He goes in a door and pops out of the floor on the stage aswsomely stuff and comical. Camera goes back to view from other side of door. A sign lights up above door that says (operation in progress (in Japanese)). Door slams.

More to come!

Edited by ElvenShadow
Posted
Opening animation - Faust looks at medical chart and camera zooms in over his should. Spins around. He goes in a door and pops out of the floor on the stage aswsomely stuff and comical. Camera goes back to view from other side of door. A sign lights up above door that says (operation in progress (in Japanese)). Door slams.

Not a faust guy...but I like this intro...looking forward to slayer stuff!

Posted

Slayer win animation. He embraces Sharon as she sips tea and Slayer talks shit like a boss

Faust win animation. Flys away on umbrella with dynamic camera angles.

Slayer cinematic super is dead on time. Just dynamic camera.

Posted
Slayer win animation. He embraces Sharon as she sips tea and Slayer talks shit like a boss

Faust win animation. Flys away on umbrella with dynamic camera angles.

Slayer cinematic super is dead on time. Just dynamic camera.

I have a question...whats HS Derivative? or is it also "it's late"? :/

Posted

New stages

Axl stage is on a moving train. Really pretty night view of city in distance. A which on a broom flys along the side of train.

Jungle stage. I thinks it's Fausts. There's trees. I can't remember. Ill post more next time I see it.

Posted

YRC is 25% meter. Purple and red are 50%. Purple seems to be what you get for whiffed moves that don't allow for YRC which is why new pogo move is still active but even on whiff doesn't allow YRC for 25. Any non projectile move that touches the opponent is red RC.

Faust can YRC air teleport before it hits.

Posted

Blitz shield is active about a half second or less. Causes that extreme slash state as seen before. I was able to combo Faust standing P into a ground combo after fairly easy at point blank range. It can absorb one hit projectiles (dunno about multi) and you won't take damage but it does nothing to your opponent.

Posted

Slayer has new animation or new move that absorbs a hit. He sorta recoils and the slashes both his arms out. Looks pimp.

Slayers new stage is awsome. Sharon is running around in the background. Looks like some sorta Castlevavia dungeon.

Posted
Slayer has new animation or new move that absorbs a hit. He sorta recoils and the slashes both his arms out. Looks pimp.

Slayers new stage is awsome. Sharon is running around in the background. Looks like some sorta Castlevavia dungeon.

is the new move in question HS Derivative?

Posted

Jungle stage looks more like a forest. Huge dead gear can be partially seen. Waterfall. And 2 giant sword are sticking out of the ground like Excalibur

Other new stage. Sorta frosty looking village with wolves chilling. Busted wagon and palm trees.

Slayer stage has a big portrait of him on the wall and there's a feast table with gothic chairs and candles

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