DeathArcana Posted April 22, 2014 Posted April 22, 2014 I thought it was going to be like BBCSE where you can buy stuff with ingame money
LeDom Posted April 22, 2014 Posted April 22, 2014 Definitely glad to hear that. I missed that format while playing BBCPNow if only all of them could get joke endings this time...
shtkn Posted April 22, 2014 Posted April 22, 2014 why? i'd rather have a single coherent story than a bunch of story routes that basically repeat the same information only slightly differently. Jotamide 1
TekkamanArk Posted April 22, 2014 Posted April 22, 2014 I like each character having their own story mode stuff too. Much better, fleshes out the characters more, etc.
DeathArcana Posted April 23, 2014 Posted April 23, 2014 I would rather one story route, especially when the main story and motives for most of the characters was the same, it kinda got old in P4A when I went through the same story 10 different times
Tokkan Posted April 23, 2014 Posted April 23, 2014 I like each character having their own story mode stuff too. Much better, fleshes out the characters more, etc. What I'd like is for individual stories, but organized into story arcs instead of them being all the same thing except for the changes after they enter the TV. So lets say it starts with Yu's story, which then leads into say Yosuke's story after the end and so on and so forth. DeathArcana, LeDom and Volt 3
TekkamanArk Posted April 23, 2014 Posted April 23, 2014 What I'd like is for individual stories, but organized into story arcs instead of them being all the same thing except for the changes after they enter the TV. So lets say it starts with Yu's story, which then leads into say Yosuke's story after the end and so on and so forth. That'd be fine. It would make more sense in a way. Also, offtopic, Captain Earth is kinda cool. Felt like commenting when I saw the icon. Tokkan 1
Strife Posted April 23, 2014 Posted April 23, 2014 (edited) why? i'd rather have a single coherent story than a bunch of story routes that basically repeat the same information only slightly differently. My feelings exactly. P4U story mode was like reading the first chapter of a book 5 times in a row and then going to the second chapter. Edited April 23, 2014 by Strife Icefang, Poultrygeist and RWA Announcer 3
Poultrygeist Posted April 23, 2014 Posted April 23, 2014 P4U story mode was ass and I don't look forward to doing it again.
Appledash- Posted April 23, 2014 Posted April 23, 2014 D: Sent from my RM-917_nam_usa_100 using Tapatalk
AchedSphinx Posted April 23, 2014 Posted April 23, 2014 That's the flaw with VN story styles. They're really boring. It's the same reason I couldn't get into P4U's story. A lot of exposition, info dumps, and horrible pace. I have yet to actually finish the thing, but I have this weird feeling they're going to do a Kagura, you gotta finish story mode to get X-character. I'm pretty excited for Rise. I hope they put up some gameplay footage of her soon. The power of rock sounds like it could be interesting. Though, I figure she'll just be a giant reference to japanese pop culture, which is just awesome.
MegaGrandTale Posted April 23, 2014 Posted April 23, 2014 Just because the fighting games are considered Canon to Persona 4 doesn't mean you have to take it seriously. Honestly i still say the original ending in the PS2 version is where it ends for me but just remember that making stories for fighting games can be tough. Especially if they have to combine 2 different games into 1 game and make it work as if they are intertwined from the start.
D.R.F. Posted April 23, 2014 Posted April 23, 2014 Just because the fighting games are considered Canon to Persona 4 doesn't mean you have to take it seriously. What?:0
Strife Posted April 23, 2014 Posted April 23, 2014 Release date for japanese consoles confirmed for August 28th. RurouniLoneWolf 1
OmnixTSC Posted April 23, 2014 Posted April 23, 2014 That's the flaw with VN story styles. They're really boring. It's the same reason I couldn't get into P4U's story. A lot of exposition, info dumps, and horrible pace. That isn't something that's applied to VNs in general. That's just the way they handled the story for P4U in particular. A lot of VN's have a lot of variety when you choose a different route and others don't. It happens. The story's flaw was that it recreated the same scenario a number of times without any major differences. A number of the characters did the exact same thing, with only their interactions being slightly different. That's not enough of a reason to warrant a player/reader having to sit through something like that multiple times. Some of the conversations being drawn out didn't help, either.
heavymetalmixer Posted April 23, 2014 Posted April 23, 2014 Release date for japanese consoles confirmed for August 28th. Link?
heavymetalmixer Posted April 23, 2014 Posted April 23, 2014 Will cost 7000 yens " . . . Outside of the new mode, it appears the story for Persona 4 Arena Ultimax might tie in with that of Persona 4: Dancing All Night." Oh, God why?
AchedSphinx Posted April 23, 2014 Posted April 23, 2014 That isn't something that's applied to VNs in general. That's just the way they handled the story for P4U in particular. A lot of VN's have a lot of variety when you choose a different route and others don't. It happens. The story's flaw was that it recreated the same scenario a number of times without any major differences. A number of the characters did the exact same thing, with only their interactions being slightly different. That's not enough of a reason to warrant a player/reader having to sit through something like that multiple times. Some of the conversations being drawn out didn't help, either. Maybe it's just me, but most VNs seem to follow that formula. The beginning has the big three strikes of storytelling: slow pace, lots of info dumps, and full of low-tension traps. By then I'm too bored to keep reading (this happens a lot for me with anime as well since that also follows the same formula). Your point on the story's flaw is accurate. If P4U's routes weren't so redundant I probably would have invested more into it. The interesting part was that I played only through Yu's route and got bored after his story completed. I guess it's just me since it's hard to keep my attention with anime stories these days. Anyways, I'm not knocking VNs or anime for that matter, since one of my favorite VNs(and game in general) is Zero Escape. But, keeping on topic, I would probably be more interested in P4U2's story if the story was focused on say Yu's PoV, make Yu not talk anymore, and maybe have optional side-stories if I feel invested enough to see what happened. Truth be told, I don't think fight game stories should be very long. Two hours at most. Since most time is invested in gameplay.
AchedSphinx Posted April 23, 2014 Posted April 23, 2014 Will cost 7000 yens " . . . Outside of the new mode, it appears the story for Persona 4 Arena Ultimax might tie in with that of Persona 4: Dancing All Night." Oh, God why? Persona is becoming the Call of Duty of anime.
Tokkan Posted April 23, 2014 Posted April 23, 2014 Hang on, I thought it was 6000 Yen? 6980 yen Initial source said "6XX0 yen".
DeltaGamer147 Posted April 23, 2014 Posted April 23, 2014 Ok thanks for the correction. Also does anyone think Rise is a "pre-order" bonus (like Yuuki Terumi only for USA copy's of BBCP)?
D.R.F. Posted April 23, 2014 Posted April 23, 2014 I have no problem with visual novels, but I liked the way CP did it, kept it interesting. Didn't help that p4as story didn't allow it really to have individual stories, especially when people lost, they STAYED were they lost
TekkamanArk Posted April 23, 2014 Posted April 23, 2014 Ok thanks for the correction. Also does anyone think Rise is a "pre-order" bonus (like Yuuki Terumi only for USA copy's of BBCP)? Given that Adachi wasn't listed on Best Buy's thing, and whoever else would occupy the empty slot, i'm more likely to say that those characters will be the DLC/bonus than Rise and Ken.
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