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Posted

I just picked up a ps3, brought extend whilst I wait for bbcp.

I can't use the ps3 dpad at all, IADing, super jumping, dashing, 623 inputs are killing me.

so how good are pad convertors?

Will it be without delay as if playing on a 360?

And I am pretty certain that a 3 bar connection on ps3 feels like a 1 bar on xbox :/

Quite a bit more delay on ps3 :(

Posted (edited)

There are also 3rd party PS3 controllers made in the 360 style. I happen to own a Power A model for playing on PS3, and I'm sure there's other brands too. Honestly, if you can find one of those that suits you, I think it'd work out better than a converter.

Or you could start learning stick.

Edited by RifleAvenger
Posted

There is no converter I've ever seen for 360 to PS3 which is lagless and doesn't drop inputs. However, there are lots of PS2 to PS3 converters which are reliable, so you can try various Nubytech or Madcatz pads which have the disc-shaped or traditional NES D-pad design. If you're resourceful, you can find a good quality PS2 Saturn pad, but there are plenty of crappy knockoffs to mislead you.

If you're trying to use the analog stick, either stop doing that, or look into AGE pads because they have the left analog stick in the same location as the XBox pad.

Posted

I use the xbox dpad, the saturn dpad is similiar, the saturn was great for fighters, but I am not too sureI can get use to the six buttons going across.

are convertors that bad?

I looked at the A model, but I am not to keen on the cross dpad, ai know everyone seems to hate the xbox dpad, but it is what I am use to after playing 14k matches of bbcs2/extend on.

also will online be better on bbcp?

Or is online just inferior on ps3 as it is free? :(

Posted
I use the xbox dpad, the saturn dpad is similiar, the saturn was great for fighters, but I am not too sureI can get use to the six buttons going across.

are convertors that bad?

I looked at the A model, but I am not to keen on the cross dpad, ai know everyone seems to hate the xbox dpad, but it is what I am use to after playing 14k matches of bbcs2/extend on.

also will online be better on bbcp?

Or is online just inferior on ps3 as it is free? :(

Converters that aren't lagless or drop inputs are unusable for fighting games really, you won't be able to execute through the inconsistency. Again, there might be a good one out there that I'm not aware of, but not many people want to convert 360 to PS3. Anything under $10 is probably guaranteed to be flawed.

Re: online, I've never played a game where 360 gave me better netplay than PS3, but I think this is almost entirely dependent on your exact location and internet provider. There is no inherent difference between PSN and XBL besides the location of their servers, and perhaps the traffic those servers can handle, which is impossible for us to know.

Posted

Controller-wise, your two main options are a 3rd-party PS3 controller in the style of the Xbox 360 controller, like the MLG controller (different dpads there though) and modding a 360 controller to work with PS3 (which Gummowned will do for $80).

Netplay wise, PSN netplay and XBL netplay between the same two people on the same two connections feel almost exactly the same. The reason people like to say PSN lags has more to do with all models of PS3 having integrated wireless than anything - playing over wireless adds a ton of latency.

Posted

Well i've been using a converter for almost a year now in order to play on most p4u tournaments. It really isnt THAT bad to play on, execution-wise, the only hassle is coming across another opponent using the same converter because most of the time, ppl using 2 of the same converters will cause the ps3 to stop reading all inputs.

Posted

I have ordered a cronus device (cost me £50.85)

as a guy I know, highly recommended it, saying he can do 1 frame links on ssf4 with it no problem :)

Posted
Controller-wise, your two main options are a 3rd-party PS3 controller in the style of the Xbox 360 controller, like the MLG controller (different dpads there though) and modding a 360 controller to work with PS3 (which Gummowned will do for $80).

Netplay wise, PSN netplay and XBL netplay between the same two people on the same two connections feel almost exactly the same. The reason people like to say PSN lags has more to do with all models of PS3 having integrated wireless than anything - playing over wireless adds a ton of latency.

I play wireless on both systems, I have the xbox 250gb slim(game installed incase that matters)

and I have the ps3 super slim.

I was wondering if the xbox version of the game is maybe faster?

as I know the xbox version of ssf4ae is 2 frames faster than the ps3 version....

I can hit ragnas 1 frame link no problem on xbox live, I can upload replays showcasing this :P

Posted
as I know the xbox version of ssf4ae is 2 frames faster than the ps3 version....

No...frankly, that wouldn't even make sense. The game runs at the same fps on both consoles, and there is no additional delay on either one. The only difference between the two is that Capcom optimizes its games for 360, which means SF4 and Marvel will occasionally lag or drop frames on the PS3, but that only applies to Capcom games as far as I know. A game like BlazBlue is much less graphically intensive than UMvC3, plus ArcSys optimizes all of its games for PS3 in the first place.

Posted
I have ordered a cronus device (cost me £50.85)

as a guy I know, highly recommended it, saying he can do 1 frame links on ssf4 with it no problem :)

This. I use a Cronus Device all the time, including in tournaments. I can't distinguish any lag, and it doesn't fuck inputs up like some converters tend to do (I'm looking at you, Crossfire Adapter). It's expensive, but if you're determined to use a 360 controller like I am, it'll be worth the ~$70 investment.

Posted
This. I use a Cronus Device all the time, including in tournaments. I can't distinguish any lag, and it doesn't fuck inputs up like some converters tend to do (I'm looking at you, Crossfire Adapter). It's expensive, but if you're determined to use a 360 controller like I am, it'll be worth the ~$70 investment.

that is even more great reassurance to my purchase :)

Posted
No...frankly, that wouldn't even make sense. The game runs at the same fps on both consoles, and there is no additional delay on either one. The only difference between the two is that Capcom optimizes its games for 360, which means SF4 and Marvel will occasionally lag or drop frames on the PS3, but that only applies to Capcom games as far as I know. A game like BlazBlue is much less graphically intensive than UMvC3, plus ArcSys optimizes all of its games for PS3 in the first place.

umvc3 runs really bad on ps3, but isnt umvc3 2.9gb and bbcs:ex 6.6gb (but I guess that is due to audio files?)

and I am pretty certain there is 2 frame difference between xbox and ps3, that is why daigo was only entering ps3 tournaments at one point, and I think pc is arcade perfect?

Posted
umvc3 runs really bad on ps3, but isnt umvc3 2.9gb and bbcs:ex 6.6gb (but I guess that is due to audio files?)

and I am pretty certain there is 2 frame difference between xbox and ps3, that is why daigo was only entering ps3 tournaments at one point, and I think pc is arcade perfect?

Dude, what you're saying doesn't even make sense, 2 frame difference in what? FPS? Input delay? Regardless, there isn't. It's not consistent like that.

Size of a game's install has absolutely nothing to do with how difficult it is to render, or what platform it is optimized for.

Posted (edited)
Dude, what you're saying doesn't even make sense, 2 frame difference in what? FPS? Input delay? Regardless, there isn't. It's not consistent like that.

Size of a game's install has absolutely nothing to do with how difficult it is to render, or what platform it is optimized for.

https://www.youtube.com/watch?v=tx1StGj0pII&annotation_id=annotation_124938&feature=iv

also if you look through the channel you will see numerous tests showcasing the 2frame difference.

I can link you the event hubs article about it aswell if you like?

Edited by anthony2690
Posted (edited)

Just putting in that I've also heard that there tends to be a small difference in frames per second between the 360 and PS3 versions.

If I remember correctly, the rumor goes that 360 runs BB, P4A, etc. at a flat 60 fps, while the PS3 versions run 58-59 fps.

That said, I've no clue if it's actually true.

Edited by RifleAvenger
Posted
https://www.youtube.com/watch?v=tx1StGj0pII&annotation_id=annotation_124938&feature=iv

also if you look through the channel you will see numerous tests showcasing the 2frame difference.

I can link you the event hubs article about it aswell if you like?

That video is probably where the rumor started, then, but the guy testing it doesn't seem particularly reputable as he also does not appear to know what "lag" or "frames" mean, and his testing setup is questionable to say the least.

Again, nobody's arguing that there are performance differences, but it's not as simple as the game running at a consistently lower FPS. It takes (literally) one second for you to fire up recording software and see that the PS3 version runs in 60fps. It just gets bogged down with too much happening on screen in those games, especially Marvel.

Posted
That video is probably where the rumor started, then, but the guy testing it doesn't seem particularly reputable as he also does not appear to know what "lag" or "frames" mean, and his testing setup is questionable to say the least.

Again, nobody's arguing that there are performance differences, but it's not as simple as the game running at a consistently lower FPS. It takes (literally) one second for you to fire up recording software and see that the PS3 version runs in 60fps. It just gets bogged down with too much happening on screen in those games, especially Marvel.

if it is not the game, could it be controller latency for a command to register from the pad/stick to the console?

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