Moy_X7 Posted October 26, 2013 Posted October 26, 2013 Match Start Neutral Full Screen Long-Mid Range Point Blank Offense and Defense Your Offense vs His Defense His Offense vs Your Defense Gimmicks and Miscellaneous Info Gimmicks Misc. Info Frame Advantage, Disadvantage, and Punishes Frame Advantage Frame Disadvantage Punishes Summary
Nov Ganon Posted December 13, 2013 Posted December 13, 2013 Hey what are you guys using to anti air haku when he uses jump 2c (I think that's what the move is)
TheYukianesa-01 Posted January 13, 2014 Posted January 13, 2014 (edited) Hey what are you guys using to anti air haku when he uses jump 2c (I think that's what the move is) I THINK Fubuki/Blizzard beats it. Possibly a well timed 6D. I'll test this out tonight. EDIT: Blizzard beats it rather well. Gale can beat it too. You can use 6D if you're ballzy, big risk, big reward. Edited January 13, 2014 by TheYukianesa-01
Nov Ganon Posted January 15, 2014 Posted January 15, 2014 I THINK Fubuki/Blizzard beats it. Possibly a well timed 6D. I'll test this out tonight. EDIT: Blizzard beats it rather well. Gale can beat it too. You can use 6D if you're ballzy, big risk, big reward. Thanks man I was trying to use 2c and it wasn't ending well lol
Yuushiro Posted February 5, 2014 Posted February 5, 2014 you can also just back dash or space again if you can. or just block it
dot_Nova Posted July 4, 2014 Posted July 4, 2014 From my experience, play footsies and keep an eye out for his counters. Your 2D and j.c do a really good job at keeping him at bay. When you finally go in to pressure, careful of his counters. His 2D is instant startup, but as long as you space the moves in your pressure strings enough to allow for a tick throw you can force him to be more afraid to make those hard reads. Also when pressuring, j.2c is pretty nice. His only viable antiair is 5a as his standing counter has a decent startup and 6a is slow. Also because of how tall he is, j2c can be input just a bit earlier than usual so there's less of a gap between your jump and your attack thus less time for him to antiair So play safely as one fatal counter drive or counter hit 3c could spell the round for you. But otherwise this matchup isn't that bad for Jin
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