Final Ultima Posted December 11, 2009 Posted December 11, 2009 Actually, I find that j.B has a decent enough hitbox that you can still catch them with it just as well if you regular jump. In fact, I got into the habit of just regular jumping after a while because I used to High Jump during the throw and 2D, 5C, 5D (1 hit) versions and it would always create some horrible whiffing issues on Rachel and Carl. Also, I've been working on the Continuum Shift combos thread. What does everyone think of the layout? I'm thinking that when the console version gets released, I'll open the topic and encourage people to put down whatever decent combos they find even if they're already in the opening post as long as they provide notes (what characters it works on, things to consider regarding execution etc). That way, in the opening post, next to the difficulty I can have a little [notes] tab that directs to the appropriate post.
VR-Raiden Posted December 11, 2009 Posted December 11, 2009 Also, I've been working on the Continuum Shift combos thread. What does everyone think of the layout? I'm thinking that when the console version gets released, I'll open the topic and encourage people to put down whatever decent combos they find even if they're already in the opening post as long as they provide notes (what characters it works on, things to consider regarding execution etc). That way, in the opening post, next to the difficulty I can have a little [notes] tab that directs to the appropriate post. Sounds good. It's looking great, thanks
Izanagi SOL777 Posted December 11, 2009 Posted December 11, 2009 this still confuses me sorry but after grabbing/6C then use 214B, how can I get 5B to connect? and when Rapid Canceling 214A then doing 6D how do I cancel it into dash 3C?
Final Ultima Posted December 11, 2009 Posted December 11, 2009 Assuming you meant 214B after throw or 6C and 3C instead of 3D, it's all in the Ragna the Bloodedge 101 FAQ. http://www.dustloop.com/forums/showpost.php?p=452835&postcount=3 Check the first question in the "Gauntlet Hades" section and the fourth question in the "Mada owari ja nee zo" section respectively.
Izanagi SOL777 Posted December 11, 2009 Posted December 11, 2009 Assuming you meant 214B after throw or 6C and 3C instead of 3D, it's all in the Ragna the Bloodedge 101 FAQ. http://www.dustloop.com/forums/showpost.php?p=452835&postcount=3 Check the first question in the "Gauntlet Hades" section and the fourth question in the "Mada owari ja nee zo" section respectively. yeah my bad and thanks
smooshman Posted December 12, 2009 Posted December 12, 2009 couldn't you combo the belial edge like this: 6a> jc>jd>jd> ID> RC> BE or am I completely retarded because you can't RC ID? sorry I don't know Ragna to well he's only my sub, though that's being generous
VR-Raiden Posted December 12, 2009 Posted December 12, 2009 couldn't you combo the belial edge like this: 6a> jc>jd>jd> ID> RC> BE or am I completely retarded because you can't RC ID? sorry I don't know Ragna to well he's only my sub, though that's being generous You might be able to do something like that, but it would be extremely pointless considering you can just combo into BE normally without using an RC. and anything can be RC'd as long as it touches opponent.
smooshman Posted December 12, 2009 Posted December 12, 2009 You might be able to do something like that, but it would be extremely pointless considering you can just combo into BE normally without using an RC. and anything can be RC'd as long as it touches opponent. well I thought it would do more damage... or something.
IkeTakeda Posted December 12, 2009 Posted December 12, 2009 halllllllllllllllllllll no. That pointless. You rather carnage scissorssss
smooshman Posted December 12, 2009 Posted December 12, 2009 halllllllllllllllllllll no. That pointless. You rather carnage scissorssss I'm sorry... I don't main Ragna and I thought it would be plausible to use
smooshman Posted December 13, 2009 Posted December 13, 2009 so does the combo not do much damage for 50 heat
VR-Raiden Posted December 13, 2009 Posted December 13, 2009 Yeah, there would be much better uses for the same meter.
smooshman Posted December 13, 2009 Posted December 13, 2009 Yeah, there would be much better uses for the same meter. thanks I main Jin so I'm not very knowledgable on these kinds of things like proper RC usage and "efficient use of heat" lol yeah right...
Kain Posted December 13, 2009 Posted December 13, 2009 I wonder why you'd even want to RC ID in a combo in the first place. Like everyone has said, yes, you can just BE in a combo without having to spend 50 Heat to do it. Yes, there are better uses for 50 Heat (22C loops come to mind). ...
lxMetalSonicxl Posted December 13, 2009 Posted December 13, 2009 Don't mind smooshman. He's just....well...new.
Shiawase Posted December 14, 2009 Posted December 14, 2009 Is there a color palette for Ragna's Continuum Shift colors? Or are they relatively the same as Calamity Trigger?
Final Ultima Posted December 14, 2009 Posted December 14, 2009 http://img10.imageshack.us/img10/7004/ragnacolorchart.jpg Originally posted by Spirit Juice, thanks go to him.
Sol.Badguy Posted December 18, 2009 Posted December 18, 2009 I just heard from another thread that Ragna has a combo that leads into his AH, is this true?
VR-Raiden Posted December 18, 2009 Posted December 18, 2009 I just heard from another thread that Ragna has a combo that leads into his AH, is this true? Yes it is, here's how: http://www.dustloop.com/forums/showpost.php?p=465729&postcount=1056 JCC = jump cancel cancel, basically you put the astral in after jump canceling so it comes out before you actually jump.
Bloodcrave Posted December 20, 2009 Posted December 20, 2009 just watch the combo video by tetsu, you can combo it off normal throw, back throw, and after 5D http://www.youtube.com/watch?v=afDH9a5Xy8c&feature=related
Final Ultima Posted December 20, 2009 Posted December 20, 2009 Well, that's for Continuum Shift. In Continuum Shift, it's a lot easier to hit with because you can special cancel into it now.
Prototype909 Posted December 21, 2009 Posted December 21, 2009 Easiest combo into Astral (IMO), or at least the one with the least effort In the corner, enemy crouching -> 6B -> 6C -> DC -> 2141236
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