Shado_Onikkisu Posted October 13, 2014 Posted October 13, 2014 So Orb Oki is Absolutely dead now? 5D>Orb oki is like..... in my blood now. Looks like cosmic ray non-od now has wall bounce on air opponents in the corner; Saw a few 2c> cosmic ray. Also, love seeing 2c no longer has smp as it opens a lot of combo potential and is a great combo filler. New combos look fun to test. #whenisbbcp2.0pconsolerealease Naah the cosmic ray just makes them float in the air alittle longer just like Lander Blow Lv3 on air hit. no wall bounce.
MoneyD90 Posted October 13, 2014 Posted October 13, 2014 So Orb Oki is Absolutely dead now? 5D>Orb oki is like..... in my blood now. Naah the cosmic ray just makes them float in the air alittle longer just like Lander Blow Lv3 on air hit. no wall bounce. Yeah orb oki is dead based on the goro footage and you're right about cosmic ray. But on the plus side we can now use orb for mid screen combos and cosmic for corner. Also those parry resets look like something others will have to respect. I just hope it works vs real dps like ragna's
Shado_Onikkisu Posted October 14, 2014 Posted October 14, 2014 Do we have a combo thread yet? a Combo list for makoto on 2.0 just appeared..
MoneyD90 Posted October 14, 2014 Posted October 14, 2014 Not atm, HaigoX said the following on the general Makoto thread. - Don't start combo threads until there's at least a week worth of videos. It's not like optimal combos will be found out right away. Keep the list though. I'm sure a few combos from it will stick around
milesw Posted October 15, 2014 Posted October 15, 2014 Highest damage meterless combo from 5B found so far has been... 5B>6C>5D3>662C>214A~236D>2C>2D3>2C>cosmic ray lv3>5CC>JB>JC>JB>corona 4600 Thats roughly a 400 dmg buff from the most optimal v1.1 combo
HiagoX Posted October 15, 2014 Author Posted October 15, 2014 We definitely won't need a combo thread for a good while. Optimal combos still need to be found and it's not like we can play the game, at any rate.
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