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Posted

You mean changing them into an abomination of a being like she did the protagonists friend in Saya no Uta. Man that was horrific. ~ _~

Posted

Hey, if I had brain damage like him and saw everything in a fleshy kind of way and in reverse towards her, it wouldn't seem so bad but that ain't the case. I'll rather not help her populate the world with her spores, thank you very much. =P

Posted

any links/write-up/wiki for the game mechanics for this game? well beside the japanese wiki

Posted
1 hour ago, lolokoa said:

any links/write-up/wiki for the game mechanics for this game? well beside the japanese wiki

I've written a bunch of stuff in this thread, read it up. And yes, I still wish we had a wiki where all of it could be put together.

Posted

Saya is not cool, she's a freaky little monster who get her kicks from scaring fools, eating their "meat," and drinking baby batter! I can't wait to beat her up with Ignis!

Posted
9 hours ago, deeNice3000 said:

Saya is not cool, she's a freaky little monster who get her kicks from scaring fools, eating their "meat," and drinking baby batter!

 

 

Nobody's perfect.

Posted

The patch notes are here!
http://www.examu.co.jp/nitroplus_blasterz/image/special/NPBZ_ver104_henkou.pdf

System changes:
 - Fixed a bug that made projectiles miss when they hit off-screen.
 - Fixed a few minor bugs with special effects and properties of some characters.

Mora:
 - j.[E]: fixed a bug that changed the move's proration depending on where it hits the opponent.
 - Throw escape: adjusted the duration to make it the same as for other characters.

Saya:
 - Throw escape: adjusted the duration to make it the same as for other characters.

Muramasa:
 - 5C: reduced the start-up, increased the reach; increased the knock-back distance on block; now behaves differently when used multiple times in a combo.
 - Steel Spider Thread ((j.)236A/B/C): changed so you turn towards the opponent if you use any normal attack afterwards, unless you do it before the follow-ups.
 - Health is increased.

Saber:
 - Helm Crush (j.22A/B/C): fixed a bug that didn't let you use Vanishing Guard after the opponent blocks with their own Vanishing Guard.
 - 5E / Helm Crush: adjusted the timing of the Infinite Blast cancel.

Ethica:
 - Air dash / air recovery: reduced the time after which you can attack.
 - 5C / 2C / j.C: can no longer KO with chip damage.
 - 2E: increased the start-up and recovery on whiff; reduced the block stun.
 - j.A: increased the same move proration.
 - j.B: increased the start-up; increased the same move proration.
 - j.C: increased the same move proration.
 - j.E: reduced the same move proration.
 - Charge of the Dead (214A/B/C): reduced the recovery; increased the C version's active frames and projectile-invulnerable frames on start-up; changed the B and C versions' invulnerability on first part of active frames to projectile invulnerability.
 - Assault of the Dead (41236A/B/C after Charge of the Dead): damage is increased.
 - Screw of the Dead (41236A/B/C): the opponent is now considered thrown until the attack comes out; increased the recovery on whiff; reduced the advantage after the throw; reduced the invulnerable frames on the A version.
 - Stinger of the Dead (623A/B/C): B and C versions can now be hit by the enemy Infinite Blast until the end of the last attack's recovery; increased the combo proration of the C version and fixed a bug that made you perform an air backdash or Infinite Blast after the first hit.
 - Orgy of the Dead (6321463214AB): increased the throw range outside of combo; adjusted various damage parameters.
 - Dead of the Dead (236AB): reduced the recovery after the throw.

We also got Ouka's movelist:
http://www.examu.co.jp/nitroplus_blasterz/character/chara10.html
Command normal: j.6/j.2C
Indiscriminate Destruction Homing Missile: (j.)236A/B/C
Super-Fast Stylish Boots: (j.)214A/B/C
Pa-Model Weapon: (j.)623A/B/C
Optic Armor: Physics: (j.)22A/B/C
Slight Fever Drill Missile: (j.)623AB
Maiden's Secret, Battle Skirt: (j.)236AB
Tactical Service: Assisted Suicide Attack: (j)360AB (up-close)
11-Form Ouka: Cross Massacre: 236236BC

And Ilia's, I suppose:
http://www.examu.co.jp/nitroplus_blasterz/character/partner19.html
Smart Material: (j.)AD/BD

Posted

I know this would be a useless feature but I hope they let you change the girl in the title screen/main menu. Aquapazza had random characters. I'm pretty sure some people are gonna get tired of Sonico.

Posted

Dengeki

On 11/9/2015, 11:07:13, deeNice3000 said:

Saya is not cool, she's a freaky little monster who get her kicks from scaring fools, eating their "meat," and drinking baby batter! I can't wait to beat her up with Ignis!

I mean, to her people are like trees are to us. She just sees food hanging and grasps it and eats it. Perceptions, man. If anything, she's much more kind to people around her than we are to trees.

Posted
3 hours ago, Dreiko said:

Dengeki

I mean, to her people are like trees are to us. She just sees food hanging and grasps it and eats it. Perceptions, man. If anything, she's much more kind to people around her than we are to trees.

LoL What?! Sooo, I guess Saya was super kind to Yoh who was completely innocent then? I'm actually going to stop here because of spoilers....But she was only kind to two people, her "dad" and Fuminori, thats it. Maybe you should run through the visual novel and brush up. Yo, why did she enter Fuminori hospital room again?? 

Posted
31 minutes ago, deeNice3000 said:

LoL What?! Sooo, I guess Saya was super kind to Yoh who was completely innocent then? I'm actually going to stop here because of spoilers....But she was only kind to two people, her "dad" and Fuminori, thats it. Maybe you should run through the visual novel and brush up. Yo, why did she enter Fuminori hospital room again?? 

No I know what you mean but her being nice even to these two, her being able to see the potential for them to be more than just a source of food and being able to care especially for Fuminori on that level...can you say people would share these feelings about any trees? Even really special trees? I know the term "tree-hugger" but even that is not on this level of actual emotional connection, of seeing the source of food as your equal or someone you're willing to risk your life for.

 

From her eyes, she has no reason to be nice to them any more than people have the need to be nice to trees basically, even a tiny bit of niceness to just these few people puts her morally above humans when examined in-context.

Posted
39 minutes ago, Dreiko said:

No I know what you mean but her being nice even to these two, her being able to see the potential for them to be more than just a source of food and being able to care especially for Fuminori on that level...can you say people would share these feelings about any trees? Even really special trees? I know the term "tree-hugger" but even that is not on this level of actual emotional connection, of seeing the source of food as your equal or someone you're willing to risk your life for.

 

From her eyes, she has no reason to be nice to them any more than people have the need to be nice to trees basically, even a tiny bit of niceness to just these few people puts her morally above humans when examined in-context.

I can respect that, but it still doesn't change what she is, nor what she came to earth to do. I didn't get caught up in that twisted love story. I see Saya through my own eyes, not Fuminori's. She must be slain!! :p

Posted

I had a feeling Echika's slide was going to get nerfed before console release.  The cheese was too strong I guess.  Everything else looks good though.  One more month...

 

Posted
7 hours ago, hellsoldier said:

I had a feeling Echika's slide was going to get nerfed before console release.  The cheese was too strong I guess.  Everything else looks good though.  One more month...

 

I'm actually surprised that Ethica received a laundry list of nerfs, since she doesn't seem to be anywhere close to top tier at the moment. Also, her dropkick got buffed while the rest of her air normals got nerfed, which makes it seem like they actually want everyone to do the dropkick loops (unless I misunderstood their proration mechanics, which is totally possible).

Posted
22 hours ago, deeNice3000 said:

I can respect that, but it still doesn't change what she is, nor what she came to earth to do. I didn't get caught up in that twisted love story. I see Saya through my own eyes, not Fuminori's. She must be slain!! :p

I just try to be fair to every type of being. The way things appear in her eyes (and the braindamaged Fuminori's) are really not any more "wrong" or "right" than the human's. They're an irreconcilable difference, definitely, and if I was in that universe I'd be packing some kind of cryo-bazooka with me at all times, but at the same time I can't fault her for doing what is natural for her race of beings to do and admire for her to be able to look past it. It'd be hypocritical as a human being to do this, since we do what she does to every other inferior species around lol.

 

 

Also, we never really see what Fuminori looks like in HER eyes. He probably looks like those monsters lol.

Posted
10 hours ago, SoWL said:

I'm actually surprised that Ethica received a laundry list of nerfs, since she doesn't seem to be anywhere close to top tier at the moment. Also, her dropkick got buffed while the rest of her air normals got nerfed, which makes it seem like they actually want everyone to do the dropkick loops (unless I misunderstood their proration mechanics, which is totally possible).

IMO, the chip on the C normals is whatever.  It's not like she was winning games left and right with just chip.  Most of the time I'd see 5C it would be to bait out a guard cancel or set up assist-cancelled pressure.  The change to the airdash and airtech means (understanding it properly) the changes to her jump normals don't really mean anything since the button will come out earlier in the airdash/airtech?  Not 100% on that.  The dropkick change should mean more damage (wtf) and her chainsaw AA combo ender move dropping less in combos.  Increased range on recovery on her throw super is always good news.  

I don't know, she seems pretty good to me at the moment.  Very straightforward, good buttons, easy confirm into her level 3.  She seems like a bulldog kind of character.  Has a hard time getting in on some characters, but once she gets in it's hard to get away from her.  

Posted

There is going to be an offline event with playable Heart and Homura next weekend:

http://nitroplus_blasterz.marv.jp/special/event2.html

Hope we can get some info about them from it.

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