Jump to content
Dustloop Forums

Linear04

Members
  • Posts

    2,826
  • Joined

  • Last visited

Everything posted by Linear04

  1. ff7 hasnt been relevant in years
  2. u mad he mad she mad they mad we all mad is there a smoking section in foonzo
  3. Answer: @WolfCrimson Imo frkz doesn't give sss rank, it just increases risk and reward at the same time. Frkz has trouble in neutral with anyone with a good anti air or large hitbox move. Against some characters I would even go as far to say that its detrimental to his game (Post Modified; Formatting)
  4. >dont forget grabs too
  5. if youre using ourobouros just keep wavedashing at them, mash assist, and jump and over all silly shit and dont forget grabs too
  6. i play bb 3+ times a week on netplay im probably gonna just play the acv demo that comes out until bbex comes out here, mainly because ive been literally so bored that im not playing bb because i have nothing to do, im playing bb because if i do nothing time goes by slower im having more fun watching how its made videos on youtube
  7. get rid of those training weight/limiters and use your mystic eyes of combo perception
  8. i dont know about you but cs2 was retard level balancing, making characters top tier not based on the character's overall strength and instead of giving them retarded good abare is not good balancing at all granted, AE's main flaw was the twins, but over all super sf4 was the most balanced game in this generation yet, and 2012 is looking really strong
  9. yay for circuitous
  10. mokujin dlc char please
  11. fatal flaw of forgetting that fgc complains about everything
  12. i for one welcome out new dlc overlords
  13. i vaped like .1 of pure stem and got a buzz yoo this is awesome
  14. ashura does more damage in the end because of its minimum damage through proration. in cs2 proration wasnt a problem because he couldnt do as many j4c's as he could in cse, so the proration makes it so that ashura ends up doing more damage with more meter gain in the end. also i dont think there's a way to land daifunka that far into j4c box loop combos if you want to test it out, in frkz do 6d>6d>6d ashura/daifunka daifunka ends up doine like 400 damage while ashura ends up doing like 900 damage
  15. i should get light up buttons as a secret ninja performance enhancer
  16. put some blue leds on that shit cus you know youre gonna burn the stick without it
  17. Lol ya
  18. Nah macros are allowed, tho I've seen some people do well without them
  19. The friend part I mean, I don't mind pad players
  20. Lol that's dumb. I find stick easier mainly because I started getting better while learning stick, not because I got stick. Tho for some reason I can do pad combos fairly well now too. I cn see how some people canfind pad more comfortable, but I can't get over the button layout personally
×
×
  • Create New...