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Everything posted by Zinac
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Can you drop this file into your FearlessNight folder, copying over the existing one then post the log.txt again after running the game? I won't fix your problem, but will tell me if I'm on the right track. Unfortunately I can't test this myself with your specific GPU and drivers. https://dl.dropboxusercontent.com/u/54811597/data.shp
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Can you sent me the log.txt file generated? I can take a look to see if it's something I can easily fix.
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0.0.30 released. Summary of changes here. We'll probably do more of these http://shobugames.com/post/76555149125/fearless-night-version-0-0-30-released Direct download for the lazy http://goo.gl/rgO9x6
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[Xrd] News & (Theoretical) Gameplay Discussion
Zinac replied to Shinjin's topic in Guilty Gear General
Elvenshadow. Faust can hold the pogo GMW (K) and pogo S buttons. What's does holding the button do if you don't mind me asking? -
[Xrd] News & (Theoretical) Gameplay Discussion
Zinac replied to Shinjin's topic in Guilty Gear General
Faust's seems to be an operating room. He gives each character a different surgery. Some get "shoujou" eyes. Axl gets dots for eyes. Zato gets an eye on his head? Etc. -
[Xrd] News & (Theoretical) Gameplay Discussion
Zinac replied to Shinjin's topic in Guilty Gear General
I read that the use of "dacha" was banned among the dev team because of that nick. -
[Xrd] News & (Theoretical) Gameplay Discussion
Zinac replied to Shinjin's topic in Guilty Gear General
Her IK is her boss super from GGXX series. -
[Xrd] News & (Theoretical) Gameplay Discussion
Zinac replied to Shinjin's topic in Guilty Gear General
It says one sword each. -
[Xrd] News & (Theoretical) Gameplay Discussion
Zinac replied to Shinjin's topic in Guilty Gear General
Basic details is she has a lot of range. Her main weapon is a floating katana. The black and white balloon things reminded him of Rachel. Three supers so far. One reminds him of gamma ray. Other is a spinning sword attack. Didn't catch the third. She has a hop instead of a normal dash. Main points that I caught so far from a quick read over. -
It's probably not that interesting to anyone but people who are curious about how E's Laf is made, but I made a very (ruff) translation of the instructions of the sprite cleanup tool they created. I'm hoping to do more collaborations with the E's Laf team in the future. We'll probably be using it for Fearless Night to to speed up our sprite cleanup process. http://eslaf.main.jp/rakugaki/tool/tool.html
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Fearless Night 0.0.28 released. http://goo.gl/RfDR7f Change Log: https://dl.dropboxusercontent.com/u/54811597/CHANGES.txt
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[specials] (1) Rerere no tsuki + => (2) Hikimodoshi During (1) => (3) Oissu! During (2) + => (4) Koe ga chiisai! During (3) + => Mou icchou oissu! During (4) + Mettakiri + Going my way (While jumping) + Nani ga deru kana? + (Can hold)* Mae kara ikimasu yo + Ushiro kara ikimasu yo + Ue kara ikimasu yo + (5)Yariteneishinranbu + => Ajimi! During (5) => Growing Flower-! During (5) (Can hold)** => Kusa daro? ore, kusa daro? During (5) (Can hold)** => Going my way During (5) => Nani ga deru kana? During (5) => Advance Forward During (5) :f: => Advance backwards During (5) :b: => Small jump During (5) => Isha koputa- During (5) => Cancel During (5) Ai (While jumping) + [supers] (6) Shigekiteki Zetsumei Ken + => Shuffle Time During (6) or or or (press any number of times) na na na nanigaderukana? + * Causes the item to land right next Faust, and causes longer startup. ** Longer startup and the flower is bigger with more power. Referenced from http://ggxrd.com/character/faust/
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Version 0.0.27 released: http://goo.gl/XJCRN0 Changes: https://dl.dropboxusercontent.com/u/54811597/CHANGES.txt
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Basically what you get when you have a people who don't play fighting games attempt to make one.
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Went ahead and pushed an update with a few fixes and improvements. http://goo.gl/rMKZnG Change log: https://dl.dropboxusercontent.com/u/54811597/CHANGES.txt
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Known bug and it's fixed in the next version.
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New build with net play and basic match making. See Readme.txt for some basic info on setting up a network match. https://dl.dropboxusercontent.com/u/54811597/FearlessNightAlpha_0.0.24.zip
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Haha yeah we're doing a thing on tumblr/twitter. If you submit fan art we'll put it in the demo throughout alpha testing.
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In any case... New version 0.0.21 is up https://dl.dropboxusercontent.com/u/54811597/FearlessNightAlpha_0.0.21.zip and change log https://dl.dropboxusercontent.com/u/54811597/CHANGES.txt
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Yeah I'm not sure what you want because pretty much anyone with a decent command grab in GG is that.
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Just updated Fearless Night Alpha to version 0.0.20 Download link: https://dl.dropboxusercontent.com/u/54811597/FearlessNightAlpha_0.0.20.zip Change log: https://dl.dropboxusercontent.com/u/54811597/CHANGES.txt
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Not dead just quiet!
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Honestly I completely forgot I added that!
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New build is up. Full change log in the usual place. https://dl.dropboxusercontent.com/u/54811597/CHANGES.txt https://dl.dropboxusercontent.com/u/54811597/FearlessNightAlpha_0.0.19.zip
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I'm working on a manual for the game and I'll be listing moves. For now check out moves.txt in the game's directory.