I noticed that the launch angle on 623C changed, and I was wondering if they actually increased it's untechable time or did is it that the new angle makes it so that they hit the ground before they can tech.
I honestly think Buppa and Kaqn were fucking around, besides the obvious not playing their mains, they were doing silly things like reversal gold bursts.
236C has the same general effect, but with less risk. the only benefit is that it freezes, but the 70 p1 makes it overall not worth it. I would only do it if I was absolutely sure they were gonna back roll. The biggest problem is that if they forward roll you'll whiff and a whiffed 2D with someone in front of you makes Jin very sad.
I have an odd question.
I tried doing 214K (CH)>6H, and found that 6H didn't wallbounce like it normally does on air opponents. Why? I think maybe ground bounce has a different property than airborne, but I just wanted to fact check it.
as Jin? yes in general
as Haku? yes, if you predict it right you can 6B over the 3C and do some painful things.... just make sure you know they're gonna 3C, if they don't and they see it coming, then bad things happen.