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smooshman

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Everything posted by smooshman

  1. fuck. oh and safe on block 6A is cool since it now can't do much after.
  2. ....... you do know that that last part is what I meant by he doesn't have RELIABLE AA.
  3. yeah, except no. Jin wasn't fine he lacked reliable options in many areas (AA, safe pressure finish, combo ender, abare, etc). and he's gotten like 3 buffs, only like 2 of which is great (5C>5D, 214B knockdown) which doesn't change much since 5D can't be followed up with out meter. oh and his 6A sucks worse now and his mixup is still balls.
  4. Jin....... wtf are you talking about? no offense, but a simple character is supposed to be just as balanced as the tough characters. Simple to learn=/=easy to win, even if they're buffed to hell....
  5. uh.... yeah, buffing overnerfed (from previous loketeste) characters makes sense.
  6. so you just rapid cancel it regardless of hit or block.... still atleast we got some high low mixup since we have 5B>2B 2B>5B and 5B>6A and thank god for no 6C same proration, that would have sucked so much.
  7. 6C same move prorate..... well there goes S tier.
  8. 6C same move prorate.... FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF 5B>6A is nice, but.... if it doesn't special cancel what's the point?
  9. they wanted to kill something that doesn't even exist in the first place. I'd believe it.
  10. techable only applies to air hit doesn't it? also I hear there's a game where most moves are air unblockable.
  11. fuck 3C we got 5C>5D
  12. then there's 6C air unblockable.... and 2C goes back into 5C... and we have DP's. the lesson here kids is don't jump out on jin in CS2, you will die.
  13. I was thinking from in defensive terms, in offensive terms, yeah it's good, it's a safe option compared to 2C/6C/DP.
  14. I actually agree, it's just wierd, it has no head invulnerability and I can't see it mattering much. eh... he's not getting a lot of big buffs, the biggest has been 5C>5D which doesn't have any follow ups without meter, so he essentially got a better mid range game. less kick back on sekka is convenient. The only thing I can see as being annoying is that Jin can do 3+ air unblockables in a row. He still has his problems though, like how 2C is still ass...
  15. 5C air unblockable.... hype.
  16. 5C air unblockable? hell yes.
  17. oki essentially, basically it's going to push them away and allow you to perform the closest thing to true oki in BB. You're also putting them in your optimum range and pushing them out of you're worse. 5D's now a mid range poke and that's about it.
  18. ......you do realize including tager that's half the cast?
  19. eh.... CS1 5D is utterly useless, and JB was still good ATG, so...
  20. it's also significantly faster (over twice as fast).... that's excluding the MS start up.
  21. what about 5B? does whiff or do they get out?
  22. or right click into coding or w/e. But yeah! we're still one step behind haku with yuki!
  23. so essentially a backdash.... without the IF's? that's.... um... *shrug* no
  24. what do you mean? the new ones send her shooting TOWARDS you, making your job easier, retreat made it harder... by like too much.
  25. she'd be a zoner with a get out of jail free card. the entire goal is that it's hard to get to a zoner, and when they're in the zoner's fucked. with that attack she can play keep away forever.... it'd be bullshit for like 80% of the cast. EDIT: I've said it's a bad idea to remove a move entirely and it should only happen in extreme cases, and act parser retreat was one of those examples.
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