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Ronin Jinobi

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Everything posted by Ronin Jinobi

  1. eh i'm sure your litchi is better than my total of 2 hours experience makoto. mashin dem shoryu's son. I'll run my xbl edition lagna the bloodedge against her and we can have us a grand ole time o_o readability is just hmm...it's like sort of taking the short first round to gauge what your opponent does in the first round against your normal stuff and taking it a step further...tl;dr version: dat yomi. i understand the wanting to play a person but trust me no two bangs or in my case no two rachels(yeah i know a couple of god tier rachels) are the same, my buddy gil and i have yomi set to like level 9001 in our matches but against his buddy i have yomi level 1 or 2 since i don't play him too often, when you play a against a certain person for long enough you start seeing the matchup as against them as opposed to against the character which is detrimental. I mean shit I played cheebz sol long enough to know he's read past my kabari zoning to bandit bringer over that shit, so instead of kabari-ing i get into the situation he remembers and wait for him to expect the claw on wake up, after that i punish it. will i do that against another sol that does that? maybe. will it be as effective? probably not, since i'm already used to cheebz sol. It's harder to seperate learning the matchup against a player from learning the matchup against the character. cuz i mean anthony lost to my haku when i pulled a wake up zantetsu. shit was unsafe. shit was so telegraphed and punishable. but he fell for it because he thought " there's no way in hell he's gonna do something unsafe." in other words I like playing a variety of people because it helps me see how certain characters get used in a diverse way, i.e. I bust out that wild haku style when my opponent is starting to read my "sheathed" haku style, whereas my buddy skeletal plays haku by the book with gdlk execution. plus it helps me kick up my yomi in a game i need more yomi in.(i.e. i figure shit out in the first round like i should, then i bring that salty runback out if i didn't manage to lame out the victory in the first one) speaking of which I get lame out victories more in bb o_o it's weird seeing how desperate people get once they hear that "look at time" announce. tl;dr version: I like playing more people, helps me learn what my own haku style can do against certain matchups rather than reading about them. and gives me a sort of "think on my feet" style of learning which is honestly what i remember most during tourney matches. edit: gdlk kamui footage. i played some arcana with cheebz and jet last week. and daemon bride...we need to play that somehow. bromantic edit: If i go to the meetup on saturday I'll tell you about my gdlk theories for getting past readability/reading your opponent more. it's mostly shit i picked up from my 3S and GGX-X2AC days.
  2. *shrug* honestly I've just decided to be risky and j.D any overhead and anti-air's i see coming instead of trying to chicken block anymore. let's me hover and gives me a free combo...well in cs1 at least
  3. Ah now that loved one part i figured out like after the 3rd or 4th meetup at your place >_>. (dat yomi) and as for bang-ness Oso's just got easier to read for some weird reason after i let him get that perfect on me. the next couple of times i played against his bang i was like "...low. high. punishable.*combo*" But...teh big meetups T-T (I like variety in my opponents gives me a chance to get experience in a game I hardly play as is) 4th ninja edit in a row: Honestly if anthony(drges) would get over being salty and trolling all the time i'd bring him along too. but like i said, he gets very salty >_>
  4. real talk. I don't :3 but on a non shit talk level, me and cheebz don't usually kick our shit into gear until the time your about ready to close up shop. hell i don't even know what cheebz is doing this weekend XD. but we shall see. if i do go I'd be willing to give jet a lift. more people = more fun? hopefully? also chicken blocking so strong(with barrier)
  5. real talk, as much fun as putting you on blast would be, i don't feel like driving an hour for a 3-4 hour play date.
  6. bleh i had to do that shit last july. shit is fucking tedious as hell. also probably maybe for sure definitely not coming on saturday. seeing as i like to sleep until the mid afternoon on my weekends off. party at your place again? :D
  7. Stay free, souseta's english. Stay free
  8. cool cool. I'll let you know when i'm available a whole mess of unfortunate events have been happening this past week. =_=;;

  9. hey skeletal turns out we're having a haku mirror in our loser's bracket. when's the next day you're free?

  10. Niggas in the club.
  11. maybe sometime later, when skeletal and I are both available. For the moment/rest of weekend I'm very busy. serious irl business.

  12. moving a 94 year old deaf lady?...does she weigh alot? o.O
  13. lol it's a con i kinda guessed as much, the people who went to a-kon were hella free as well...save for this one tier whore and this badass carl(it was ct mind you) also if no one's doing an after meetup for after mightfo's thing me and cheebz might just head back to my place in arlington and play like crazy/might not drive out >_>
  14. RAISHIN MAHAKEN!
  15. only if you pay for my ticket to japan :3
  16. infinites is what got me playing alpha 3 in the first place XD I mean i don't go back and practice any of that shit but i still dick around in this game for fun.
  17. fuck that shit someone bring it next meetup just for the hell of it XD that and i can't play karin on any other version of sf...fucking capcom :/
  18. Learn the frc points on CSE and j.CSE(236D) with air CSE go for dem crossups, and ground CSE just dash in with a low or an overhead to increase pressure. at least they left the fun CSE frc stuffs in from reload with AC ^_^ edit for games i'm not good at yet: I can chain 5 ex slashes with yang now :O I'm slowly but surely learning random shit in cvs2 >_> nothing too particular just ratio 4 hibiki, and hibiki(2), joe, and mai shenanigans and for epic lulz I'm running karin and rose in alpha 3 XD
  19. true but with AC ky that kinda thing is utterly necessary, his damage made me T-T. baiken's j.D frc ad tatami extends the normal loop another 4-5 hits but since the frc resets the proration, the combo goes from doing about 30% to 60-ish% life on pretty much everyone o_o not to mention the big damage if i frc the initial launcher(tatami) into the first iteration of the dustloop.
  20. i'ma go to the idol id thread on scanlovahhhh *hakumen voice* I MUST KNOW WHO THIS CHICK IS!

  21. ...oh hell yes. I did my first j.D frc > ad tatami link...why the fuck wasn't i recording? D:
  22. ^this though not being able to combo off of counters is kinda meh, gaining one star for landing a counter is good trade off in exchange imo. especially if said counter places them in the corner. :3
  23. FFFFFF MUST SEE! O_O

  24. *nosebleed* namae wa?

  25. Nope. I don't even play rachel and I can tell this much already edit: what shtkn said. No guarantee they'll keep all of this stuff on final release.
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