Jump to content
Dustloop Forums

Tokkan

Moderators
  • Posts

    2,362
  • Joined

  • Last visited

Everything posted by Tokkan

  1. http://gematsu.com/2015/06/street-fighter-v-adds-v-trigger-v-skill-critical-arts-mechanics-reportedly-launching-march-2016 So we have V-Trigger (unique move that is meter dependant), V-Skill (character-specific defence mechanics) and Critical Arts (Super Combos). Also, a stage set in London. V-Trigger was mentioned in a rumour posted on NeoGAF a while back. Edit: http://gematsu.com/2015/06/street-fighter-v-pre-e3-2015-screenshots New screenshots
  2. She doesn't have one yet. She doesn't speak at the loketest.
  3. It's been listed as June 30 on the official site for weeks now.
  4. Recent patch added the ability to turn V-Sync off. Also added 4:3 support and "tweaked online experience." According to SteamSpy, the game appears to have sold approximately 8.8k (2.5k margin of error). ... Well, it's decent for an old title.
  5. https://www.youtube.com/watch?v=B-LsEgfJnkM Kazumi Mishima trailer.
  6. It's specifically an update only for the digital version.
  7. He said "next story sometime next year" so I'm guessing console because arcade's pretty light on story.
  8. http://www.siliconera.com/2015/05/28/the-next-blazblue-may-have-tag-battles-creator-wants-siliconera-readers-feedback/ TAG BATTLES (maybe)
  9. Library Mode in English just guaranteed my purchase. I know such a small thing shouldn't be what makes me buy, but the absence of it in the original English version of BBCP really left a sour taste in my mouth. This more than makes up for it, all is forgiven.
  10. Oh, I probably should have mentioned the patch has no confirmed release date, though it is expected within a few days. They said they'd update the page with the release date when it's confirmed.
  11. New patch for PS3/PS4 versions. Fixed issue where part of an error would show and connection would be lost (PS4) Fixed functionality of the Friend Filter in Ranking (PS4) Member list will no longer appear by pressing Square button during round wins, etc. Fixed bug where in team matches, players in the random field would become spectators. Added functionality to change the main menu BGM. Fixed issue where the Promotional DLC for BlazBlue Chronophantasma would not properly show up as purchased in the Gallery when owned(PS3) Miscellaneous few bug fixes. http://www.blazblue.jp/bbcpex_update.html#20150511
  12. That bug? It has existed since vanilla BBCP. It's still there in Extend because there were no changes to the existing Unlimited characters.
  13. It's Funimation, there's pretty much always a dub if it's getting a DVD or BD release. I think there's only one thing they didn't dub for its video release and it was for an experiment in whether it could sell.
  14. Hey, remember when Amazon said the US release of vanilla BBCP would be on March 25 2014 and we all thought it was a placeholder and then it turned out to be the actual date? And I don't think we'll be waiting much longer than a few months anyway, the game already has English trophies which means the NA version has already passed certification and is basically "done".
  15. I think Kadooki sounds more like Ed Bosco (Chipp's VA).
  16. https://twitter.com/HYPER_pachi/status/591260600673533954 Since Arc Revo has been announced, Pachi is surveying people on Twitter about what kind of BBCPEX tournament people want to enter. Retweet for 3on3. Fave for 1on1 FT2.
  17. https://twitter.com/ARCSY_Event/status/591436114902253568 The Extend stick from HORI comes with a download code for an "Arcade Stick" lobby accessory to use in game.
  18. The Embryo somehow separated her from Ragna.
  19. Your game hasn't finished downloading yet.
  20. Also if you don't like the icons, you can now choose to have no icon and it now defaults to that instead of defaulting to Ragna icon as in vanilla BBCP. I can confirm plates show up in player matches. The game also won't show your dan'i unless it's a ranked match, in lobbies and player matches your dan'i is hidden from other players.
  21. A couple of small visual changes I noticed: 1. Plates now show up on the versus screen in lobby and not just in ranked. Maybe it shows up in player match, I dunno I haven't seen a player match yet. In vanilla BBCP console, plates only showed up in ranked. 2. Player icons now show up in the bottom corners of the screen during netplay matches, just like the arcade version. This wasn't a feature in vanilla BBCP console, though it was one in P4U2 console.
  22. I dunno. The reason I said seemingly is because I'm basing this off of streams I'm seeing, it might not be true. But it seemed suspicious that all of the "15-21" colours (except Celica's and Lambda's) in this guy's gallery were unlocked but not the 7-16 colours. For what it's worth, everyone I've seen seemed to start the game with 25000 P$ already in the bank, which might just be bonus from already owning vanilla BBCP or it could be a headstart for buying stuff for the "My Room" feature.
  23. Apparently because they're giving out prize money and you can't do that with an arcade-based tournament or something. I know, but it's already been confirmed this Arc Revo is using the console versions.
  24. More like this Arc Revo is using console versions and P4U2 2.0 isn't on console yet.
  25. Pretty much every DLC for vanilla BBCP except the systems voices is included and most of it is unlocked in the gallery using P$. Yes, even the promo DLC. And interesting thing is that the game seemingly recognises the colour and system voice DLC from vanilla BBCP and will have that respective DLC content auto unlocked. So if you own all the colour DLCs and Kokonoe and Terumi for vanilla BBCP, the 26 older characters will have their colours 17-21 auto unlocked in Gallery in EX.
×
×
  • Create New...