Watch for Bangs who go through "sleeper" blockstrings. By "sleeper" I mean blockstrings that consist of no overheads while maintaining constant pressure by using 2A>5B>2B>TK D Nails...Rinse and repeat. This is brutal shit cause somewhere along the lines, a command will become invisible and its insanely hard to fucking read it. If you IB his 2A and react fast enough, you can 360A/720 him for free as he can't do ANYTHING to beat you. Now if he hits you with a CH 2D, fucking burst after he goes j.D>2B as if you don't he hits an insanely easy 4 seal combo and he will just put you in blockstrings till he builds meter for FRKZ...
Now for the hard part...FRKZ literally makes this a 9-1 matchup. Its fucking terrible. He can do like 7 different things as his FIRST move then if you should happen to block right, you do it again! He can do all of these things:
Dash and go high
Dash and go low
Dash and crossup high
Dash and crossup low
Dash and double crossup high/low
Dash and feint crossup and go for command grab
Bait an AA or 720 and kick you in the head
Go into an infinite Tager only blockstring thats inescapable unless you IB
So in short, don't let him get 4 seals or you die. You have a couple options that will help though! If you can call out the right time to, Backdashing out is your best option as it gets you away from him. Other than that, call out ground attacks with 360s and air attacks with either 2C or 2A. If you can knock him down just once, its much easier as he now has to more about blocking rather than attacking. Just be aware if he has meter as he will reversal you to death.