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LukewarmHoliday

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    Louisville, KY
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    LukewarmHoliday
  1. I never posted my stream here but http://www.twitch.tv/lukewarmholiday
  2. oh you actually did it. wooo
  3. Since the only way to get milage out of this suit is make the match chaos you actually get a lot of close range punishes often.
  4. Non powered form br, sub, cc8b is a tight hitconfirm at close ranges so you can actually get a down with only using 1 br shot and being relatively hard to cut compared to a full zunda/melee. You have to cancel into sub immediately then immediately cc8b so its kind of a yomi/landing punish only thing.
  5. Add you've got the touch from the original transformers movie.
  6. Oki, dropping it when you ascend to try to catch people waiting underneath you, and varying your landings with the sub amekyan between 5ab and 2ab. Thats basically the majority of the use. 2ab has more of a delay before you start moving when you cancel I think wheras 5ab is relatively seamless. If you're a god you can 2ab people's approaches and I've tagged zero systems that way but its still not something I'd reccommend over fences. Especially since its a trick that wont work more than once or twice. This is mostly because they only go a fairly short distance before deploying.
  7. LukewarmHoliday
  8. How long until we start doing the general changelog for maxiboost and it starts off with Maxi Boost - Mobility increased
  9. From back when I messed with it I think I didn't hold the rainbow step and bc'd as soon as I was able. Then hold the direction again immediately after you release csa. My friend said I should be able to hold the step direction. Make sure you hold a direction when doing any movement in general, like how boost hops go further when you hold the direction.
  10. Just make sure you have movement with step 6b csa down first its what you're going to be doing in 95% of situations anyway. If you don't know fringe cases where you need a bit more oomph not like acha is gonna help. youll do more damage going for it randomly.
  11. If you're struggling against this suit I give some major pointers. -ignore as much as possible while pack is off, regz in normal mode is still pretty decent but force it to start trying to melee/close range to get your attention and dispatch it easily. Despite being relatively decent in MS mode to other lower tier 1k's, it still requires high commital to get anything done. -GANK ITS RESPAWN, if the regz's partner isn't able to save it or is downed, ReGZ has to be put into a situation where A. he tries to activate EX and mash a super or B. go for a pack purge. The downside is if the ReGZ lands either its very bad(which is why the suit is very well established as top of the 1k's), its just far better to try to bait these options out now instead of waiting for regz to just spot a landing punish and activate. -stand under it when its in plane mode, there is a deadzone underneath the suit based on how high it is. Also if you're a suit with a 2b or something like hyaku's MA mode melee, melee is a pretty good way to knock it out of the sky, the ONLY option against repeated melees is pack purge and BC doesn't deal with all of them.
  12. I like how I thought this suit was slow when I first played it. I have brought shame to generations of my family. But hey at least I can say it doesn't have a weakness anymore.
  13. Also as another example of why not doing hard notation is a bad thing. I just played efreet on stream on request, and I tried to do 6b ac-b when someone told me to do 6b > exam melee > 5b > exam melee as a bad/lazy combo since I had no clue how his melee worked. All he had to do was say 6bc or 5bc and I would have had no issues. The whole point of combo notation is to establish a universal language, not to be pretty.
  14. People don't always read from top to bottom and since 90% of the people are going to go right to the combo list, seeing stuff like MGaAP/BOP is annoying. If it can be expressed as buttons+directions just do it that way, K-I-S-S. In fighting games we could always abbreviate the move names instead of the move inputs since users can just scroll up to associate the names with the moves but we don't because why waste peoples time. Only reason I didn't like BDB notation way back when is that it ignores the up input.
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