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Yuushiro

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Everything posted by Yuushiro

  1. true that... today I learned that lesson the hard way.... T_T...
  2. oh what? who are you? who did you play I mean what was your acct name
  3. lawl... yea I rarely check blazblue general..... I just feel it is slower than the console version.
  4. yea, but sometimes the damage differences and the meter could be the fine line between winning and losing.... but yea, for now I am just gonna use easier combo that I know I am not gonna miss.... I start to get the timing though, but as Moy said it's different for each character ugh
  5. second best??? no, not even close. I Play very scrubby Jin. Just ask anyone else who frequent UFO. and I think FlameIce records some videos but not sure. Most of it are just me losing to Hsien if he record my matches.
  6. so I need to dash in, but do I need to delay the 5C??? and do I need to dash in as deep as possible in the corner or what?
  7. No, he's a super rare pokemon as Jin....., mostly appears in form of tager or hazama as of lately. Ragna damage is still decent. better than hazama midscreen and definitely so much better in corner with or without meter.
  8. I can't seem to get these combos down for corner standing hit. 5B > 5C > DP B > (slightly delayed)2C > 6C > DP C > 5B > 5C > j.C > j.D > (dashing)5B > 5C > 3C > 214C 5B>5C>DP B>>(delayed)5C>6C>DP C>>5A>5C>jc>J2C>JD>dash>5B>5C>3C>214C how long do I have to delay the 5C or 2C..... I can't seem to connect the mid 5B or 5A in those combos
  9. I guess now the hitbox is too??? we'll see when shtkn is done with his project
  10. yea, all lv0 attk gets upgraded now
  11. Srsly..., Hsien still have like 95% win ratio with PSR 285 in UFO with Ragna. and yea..., I play Rygatto arrow in this game. Jin who?
  12. http://bbcs2.net/index.php?m=038_rank_psr just realize that the highest dmg combo Tetsuwo ever pulls out is 8067 dmg with 73 hits. I wonder if that's a real red beat combo or not... EDIT: oh yea... probably a real red beat combo with one or two gold bursts, thanks Jourdal
  13. yea, I think I already mentioned that
  14. ok, I added those. Thanks Moy
  15. I wish I could go... oh well...., I might just be watching the streams from here... hope there's a decent Jin player over there
  16. no respect at all u said right? am I rite
  17. BB has a lot of unblockables... example... tsubaki EX charge and my charged DP D
  18. Jin Combos v2 Ground rules: Always try to end your combos with ice car(214C/B) for better knockdown and more dmg. 3C>214 C doesn’t work on Ragna, Lambda, Litchi, Makoto, Noel. (against these characters try to end combos with 6C>214C instead or if it’s in the corner try 5B>3C>DP B>214C) Against Tsubaki, Hakumen, Hazama and Valkenhayn sometimes it doesn’t work if you do the full 5B>2B>5C>3C on the midscreen. Try eliminating the 2B for consistency if you want. I think you can still do the 2B in the corner with those characters. try to add a DP B to your combos on crouching opponent if you can, as it boosts the damage and Heat gain like crazy. Specially if you're able to slap at least one DP C in there somewhere. Standing Hit: 5B > 5C > Sekkajin > 6C > DC > 5C > sJC > j.C/j.2C > j.D > AD > j.2C > j.C > (dashing)5B > 3C > 214C (3111 damage, 47 Heat gain) 5B>5C>sekkajin>>(dash)>5C>6C>dc>>JC>J2C>JD>>6C>214C (3054 damage, 43 Heat gain). 5B > 5C > Sekkajin > (dashing)6C > DC > (dashing)5C > (delayed)6C > (delayed) 2D > (dashing)6B > (dashing)5B > 2B > 5C > 3C > 214C (3267 damage, 49 Heat gain). 5B>5C>sekka>(dc)6C>(dc)(jc)>jC>j2C>jD>6C>214C 5B>5C>B DP>>5C>6C>DP C>>5A>5C>jc>J2C>JD>(ad)>5B>5C>3C>214C 5C(CH)>6C>5C>6C>jC>jD>5B>3C>DP B>214C 5C(CH)>6C>5C>6C>jC>jD>5B>5C>3C>>214C Crouching Hit 5B>5C>6C>dc>>5C>hjc>J2C>JD>(ad)>J2C>JC>(ad)>5B>5C>3C>214C(3132, 44 heat) 5C > 6C > 2D, 6B > sekkajin > 6C > dash > 5C > hj.C > j.2C > j.2C > 214B (3488, 39 heat) 5B > 5C > 6C > dash > j.C > j.2C > j.D, 6C > dash > 5C > hj.C > j.2C > j.2C > 214B (3252, 39 heat) 5B > 5C > 6C > DC > 5C > 6C > DC > j.C > j.D > (dashing)5B > 2B > 5C > 3C > 214C (3241 damage, 44 Heat gain) j.B > (dashing)5C > 6C > DC > 5C > 6C > DC > j.C > j.D > (dashing)5B > 2B > 5C > 3C > 214C (3376 damage, 43 Heat gain) 2A starter 2A>5C>sekka>(jc)>jC>j2C>jd>5b>5C>3C>214C 2B starter 2B>5B>5C>sekkajin>(dc)(jc)>JC>J2C>JD>6C>214C (2229 damage, 38 Heat gain). 2B>5C>6C>(dc)>5C>hj2C>jd>j2C>jC>5b>5c>3c>214C 2D hit 2D>(dash)>6B>Sekkajin>>6C>214C ( 2388 damage,28 Heat gain). 2D>>6C>dc>5C>6C>dc>JC>jc>J2C>214C (2690 dmg, 25 heat) 6A hit 6A(RC)or(CH)>5C>6C>dc>>5C>hjc>J2C>JD>(ad)>J2C>JC>(dash)>5B>5C>3C>214C(2825 damage, 28 Heat gain). 6A>RC>5C>6C>hjC>jD>66j2C>jC>665B>5C>3C>214C ~2825dmg 28meter 6A>RC>5C>6C>hjC>jD>66j2C>jC>665B>3C>623B>214C ~2855dmg 29meter 6A > RC > 5C > 6C > DC > 5C > 6C > DC > j.C > j.D > (dashing)5B > 2B > 5C > 3C > 214C (2918 damage, 29 Heat gain) (corner) 6A(RC)>5C>6C>DP B>>6C>DP C>>5B>5C>2C>hjc>JD>(dash)>5B>(5C)>3C>214C(3265 damage, 21 Heat gain). 6B 6C starter 6C(CH)>6C>2D>6B>sekka>6C>5C>jC>j2C>j2C>214B (4187 dmg, 40 meter) 6B(CH)> 6C>2D>6B>sekka>6C>5C>jC>j2C>j2C>214B (4033 dmg, 40 meter) CH 6C>DC>dash 6C>DC>dash 5C>6C>2D>dash 6C>DC>5C>6C>DC>j.C>dj.2C>j.214C = 4429 dmg 39 meter CH 6C>DC>dash 6C>DC>dash 5C>6C>DC>hj.C>j.D>air dash>j.2C>j.C>dash 5B>5C>3C>623B>214C = 4353 dmg 50 meter (Corner) 6B(ch)>>6C>DP B>>6C>DP C>>5B>5C>6C>DP C>>5A>5C>2C>DP C(5211 dmg, 46 meter) 6C(ch)>DP B>>6C>DP C>>5B>5C>6C>DP C>>5A>5C>2C>hjc>JD>(dash)>5B>5C>3C>214C(5369 dmg, 61 meter) 6C>623B>6C>623C>5A>5C>2C>sj.D>5B>3C>623B>214C = 4353 dmg 41 meter gain 6C>623B>6C>623C>5B>5C>6C>623C>5A>5C>2C>623C = 5098 dmg 43 meter gain 6C>623B>6C>623C>5B>5C>6C>623C>5A>5C>632146D>6C>632 146D>5C>6C>623C = 7052 dmg CH 6C>DC>6C>623B>6C>623C>5B>5C>6C>623C>5A>5C>632146D> 6C>632146D>6C>623C = 7245 dmg 6C>623B>6C>623C>5B>5C>6C>623C>5A>5C>2C>jD>5B>5C>3C >632146D>632146D>6C>623C 7281dmg. 48 meter 6C>623B>6C>623C>5B>5C>6C>623C>5A>5C>2C>jD>5B>5C>3C >214C 5369 dmg 61 meter 6BCH >6C>623B>6C>623C>5B>5C>6C>623C>5A>5C>2C>623C 5211 dmg 46 meter 6BCH >6C>623B>6C>623C>5B>5C>sj2C>jD>66 j2C>jC> 5B>5C>3C>214C 5079dmg 57 meter 6B>Sekkajin>6C>5C>hjC>jD>66j2C>jC>665B>5C>3C>623B> 214C ~3904dmg 51meter 6B CH>6B>Sekkajin>6C>5C>hjC>jD>66j2C>jC>665B>5C>3C>62 3B>214C ~4150dmg 54meter 6B CH>6C> 5C> hj2C>jD>66j2C>jC>665B>5C>3C>623B>214C ~3899dmg 47meter 6B CH>6C> 5C> hj2C>jD>66j2C>jC>665B>2B>5C>3C>214C ~3784dmg 43meter 6C>623B>6C>623C>5B>5C>6C>623C>5A>5C>2C>j.D>5B>2B>5C>3C>632146D>5C >>632146D>5C>6C>623C Throw Throw>>(dash)>6C>dc>>5C>6C>dc>>JC>jc>J2C>214C (Corner) Throw >>6C>DP B>>6C>DP C>>5A>5C>2C>DP C(2616 dmg, 31 meter) Throw >>6C>DP B>>6C>DP C>>5A>5C>hj2C>214C(2604 dmg) Throw (RC)>dash6C>DP B>6C>DP C>5B(2)>5C>6C>DP C>5A>5C>2C>DP C (4421dmg, 30 meter) Throw(RC)>6C>DP B>6C>DP C>5B>5C>j2C>jD>(ad)>j2C>jC>5b>5C>3C>214C Air Throw Air throw>(ad)>J2C>JC>(dash)>5B>2B>5C>3C>214 C(2787 dmg, 33 meter) Air throw>dash6C>5C>jC>j2C>j2C>214B jC counter hit JC(ch)>2D>6B>sekka>>6C>214C(2514 dmg, 31 meter) JC(ch)[enemy airborne]>>5C>6C>dc>>JC>J2C>jc>J2C>JD>214C(2738 dmg, 27 meter) Hirensou / DP D DP D > touga (2922 dmg, higher on tager and some other bigger hitbox character) (Corner) DP D>>(dash)6C>DP B>6C>DP C>>5B>5C>6C>DP C (4357dmg, 31 meter) DP D>>6C>B DP >>6C>dc>>DP D>>6C>6D>>5C>hjc>J2C>214C (4529, 19) DP D>>(dash)6C>DP B>6C>DP C>>5B>5C>6C>(jc)>jC>(jc)>j2C>214C Corners standing hit 5B > 5C > DP B > (slightly delayed)2C > 6C > DP C > 5B > 5C > j.C > j.D > (dashing)5B > 5C > 3C > 214C (3692 damage, 52 Heat gain). 5B>5C>DP B>>5C>6C>DP C>>5A>5C>jc>J2C>JD>dash>5B>5C>3C>214C (3581 damage, 51 Heat gain). Corners crouching hit (or close to corner) 5B>5C>6C>DP B>>6C>DP C>>5B>5C>2C>hjc>JD>(dash)>5B>2B>5C>3C>214C (3994 damage, 55 Heat gain). 5C > 6C > 623B > 6C > 623C > 5B(2) > 5C > 6C > DC > jC > jD > 5B(2) >2B > 5C > 3C > 214C (4441 Damage; 57 Meter) 5B > 5C > 6C > DC > (dashing)5C > DP B > (dashing)6C > 6D > IAD j.2C > j.C > (dashing)5B > 2B > 5C > 3C > 214C (3536 damage, 50 Heat gain) j.B > (dashing)5C > 6C > DC > (dashing)5C > DP B > (dashing)6C > 6D > IAD j.2C > j.C > (dashing)5B > 2B > 5C > 3C > 214C (3678 damage, 50 Heat gain) 5B > 5C > 6C > DC > (dashing)5C > DP B > (dashing)6C > DP C > 5B(1) > 5C > 2C > sj.D > (dashing)5B > 3C > 214C (3803 damage, 52 Heat gain) j.B > (dashing)5C > 6C > DC > (dashing)5C > DP B > (dashing)6C > DP C > 5B(1) > 5C > 2C > sj.D > (dashing)5B > 5C > 3C > 214C (4014 damage, 55 Heat gain) FATALS combo 2C 2C(FC)>6C>dc>>2C>6C>dc>>5C>6C>dc>>DP D>>6C>DP B>6C> DP C>5B>5C>2C>DP C (5025 Damage; 45Meter) 2C(FC)>6C>dc>>2C>6C>dc>>DP B>>6C>DP C>>5B>5C>6C>DP C>5A>5C>2C>hjc>JD>(dash)>>5B>3C>214C (5114 Damage; 68 Meter) 2C(FC)>6C>dc>>hiyoku>>6C>DP B>>6C>DP C>>5B>5C>6C>DP C>>5A>5C>hiyoku>6C>DP C(7115 Damage; 31 Meter) 2C(FC)>6C>DC>5C>6C>(dc)>623B>dash 6C>623C>5B>5C>6C>623C>5A>5C>2C>JC>j.D>5C>3C>214C Yukikaze雪風rc Combos (need 100% meter) (must wait till 2nd hit and says fatal counter for this to work) (you have the time until their body hit the ground to continue combo) Yukikaze(2)> rc>6C>DP B>6C>DP C>5B>5C>6C>DP C>5A>5C>2C>DP C (6002 Damage; 30Meter) Yukikaze(2)> rc>6C>dc>5C>6C>>DP B>6C>DP C>5B>5C>2C>DP C (5703 Damage; 26Meter) 3C starter 3C>DP A(RC)>>6C>DP C>>5B>5C>DP B>>6C>DP C>>5A>5C>2C>DP C(4606damage, 27 Heat gain). 3C>hiyoku>6C>DP B>6C>DP C>5B>5C>2C>DP C (5416 damage, 27 Heat gain). Others DP C(CH)>5C>6C>(dc)(jc)>jC>jD>5b>2b>5c>3c>214c Some of these combos missing the dmg and meter since I forgot to record it or it weren’t listed. Also feel free to tell me if you feel like adding new combos in this list. credits: (Moy, Japanese wiki, xlxlxlxlx, and other DL members) 5b pickup guide courtesy of xlolxlolx heres a short little guide on how to get it to work: 1. you need to delay 623b after 6c to the point where theyre approaching the max height from 6c launch 2. your 6c follow up after delayed 623b needs to be done immediately after you hear the click from sheathing sound, best if you buffer it (2.5 -> makoto only: don’t delay anything) 3. listen to the click from sheathing sound again and 5b, better if you buffer it and is somewhat mashable but you can get it much more often if you just get the timing down
  19. (stuff) meaning out of anything???? that combo is guaranteed after hiyoku no matter what?
  20. THat is true but also I just got a job... my training period for 2 weeks plan already laid out and it includes Friday the 10th. I get off work at 6PM in Austin, TX so there's no way I can make it in time when BBCS2 tournie starts at 4PM in cali so I can only attend starting on Saturday but if I can't even participate or will get DQ because of that then I can't go. I will have to spend at least 500-600 bucks for this trip if I make it.
  21. I might go..., what time are you gonna be there?
  22. Hoang beat him after I left??? rofl
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