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TD

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Everything posted by TD

  1. Why is Mu's 3c techable now? lt's not like she has a huge amount of mixup... Now she has one less, which is slightly problematic. Mu needs to get her 236a buffed because it's pretty useless. l mean, it is good for a strange anti air midrange, but 2c and 236d outclasses it. lt needs to do something, i'm surprised arc didn't tamper with it yet. Maybe... faster startup and more pushback. ln other news, Makoto got smacked with the nerf hammer, lol.
  2. Tsubaki has a distinct "fun" feeling about her. She makes me not want to play seriously, it's amazing.
  3. l'm having severe trouble with valk's strings. Can anyone inform me on his blockstrings? His attacks all see the scream "OVERHEAD! LOW!" and be the exact opposite.
  4. l got buffed yeeeah.
  5. This nigga scary up close. But yea it's like this. FAR RANGE is Rachel's favor hands down. Zoning is hella fun in this match. BUT he can still do a risky wolf charge at us, which is very dangerous if he succeeds because then it leads to CLOOOOSE RANGEEEEE:vbang: Valk owns you in this twisted little battle. We can ib and get out pretty easily (so far) but if you fuck up... -5k. lt's still in valks favor though. He got huge damage with stupid normals and we have neither. He will get to us at some point..
  6. TD

    [CS1] Rachel vs Mu

    Yeah l am stupid and you are gdlk. :]
  7. chazz we should team up breasts and asses/double d cups son
  8. lt's very hard. If you're into rtsd... then you're in for some issues with her. l'm still learning not to rush in with her
  9. You're approaching it wrong. The idea isn't to zone with a million steins, it's to trap with what you have. You know, one well placed stein is better than FOUR onscreen ones? Just plan and place one, see what op does, act accordingly. It works hella good bar Bang/Ragna. (Most Ragna.)
  10. Completely fine, something told me to have a backup plan anyway. Not like l know anyone personally but, who wants to team up? =D I just would like if you weren't a masher etc.yeaaah... So yea if you know how to play... get at me l'd hate to get there at the last minute and be paired with the worst guy there like l saw last time, that's gonna srsly piss me off if it happens :o so... yea
  11. Thx mike! I love you forever. That name... it's quite fitting. Sadly. ... ... ....Nah lm not giving up tho. lf l could beat zeus on spartan mode l can beat zidane too l'll just keep telling myself during the fight, "I will not be double perfected"... l think i'm entering with litchi o.o
  12. her ps3 her pad her rules my mom bought it for her, so l have no say. I could convince her but then that will require me being... *shiver*...nice... (Of course it won't be long before l have my own. Next month most likely)
  13. l'll think of a suiting name later. Hey guys l just have one favor to ask. Can someone bring a pad for me? l only have one (which is actually my sister's who will hear nothing of me bringing it out the house.) l'd greatly appreciate it and i'll love you forever (Just asking because last time l went there were alot of stick players.)
  14. You best not be trolling nigga. (because l really will need a partner)
  15. l took 3 days off work for this, niggas better show some initiative everybody got PLENTY of time to ask for directions NOW, no excuses the day before peeps hopefully plat comes out before the tourny.
  16. oh. oh yeah, thanks a bunch.

  17. TD

    [CS1] Rachel vs Mu

    IAD 6d get you in there. Mu is pretty slow, and as silly as it may sound, she's one of the chars Rach can blatantly get to. Since zoning is useless, use wind in this match to manuever wisely. backdash 4d, iabd 4d dash 6d, all of these actually get Mu guessing. With Rach moving so freely, Mu might attempt one of her slow ass normals. That's the time to strike. lt's like 5.5 Mu if l had to guess. Mu might play like Rachel, but this match is more like CT RC vs LI. Watch for 6c, stay out of the corner
  18. You wait - 5b - cc - dash 5b etc. But mix it up. A proper timed 5b punishes rolls. Just bnb again.
  19. Tsubaki is useless.
  20. l meant j.214a. Sorry, SORRY everyone! Typo. But yeah, j.236a is still useless outside of combos. And now that l realized my mistake, the combo l posted is also as useless. lf anything, j236a launching higher = no j214c = no more air enders unless they buff j214x hitbox.
  21. Fucking fixed. l really hate that annoying mother!@#$%r.
  22. j236a is useless and was never used in combos, or anywhere really. lt's likely an overhead launcher now by my guess. j236a - (5b) - 2cc - jc - djcc - j236a - j214c
  23. You should go into the combo assuming it will hit. lf it's not ch, cancel into level 1 sod, which is pretty safe considering they still have to land. What reaction time do you need for that. You only need to do 2c into lv1 sod or lv3 sod, not that difficult. (Even if the sod misses, which is rare, they still have to recover. Right in your 5c range.)
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