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Everything posted by Sadeyo
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Maybe I'm not used to Makoto changes but she's an enjoyable character in my book, go figure the challenges won't do shit for me but there's no videos really demonstrating her basics other then the 5 minute one but the cross-ups are still absurd at times unless I'm exaggerating the input time or how practical it really is. I don't really plan to drop the character until after I know I can't learn nothing with her, really takes me like 3 months or less to figure it out. I just realized Hazama is not really my calling but we all learn from our mistakes. I'll be sure to post videos sometime next week because I'm heavily busy this week and next. ps- I don't remember Makoto parry being such a bitch to pull off as you're more stationary then ever to pull it off.
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I literally have no character devotion after CS. I just can't adapt to CSII like I want to but I only had 3 months to play it and I was aware that I wouldn't like Ragna changes or just his character in general. So a few days after of forcing myself to play a different Ragna I went ahead and picked up Hazama as a new main but couldn't produce the results I wanted. Wanted that Hazama swag and would be upset with myself if I have never attempted to play the character, Hazama turned out to be quite fun but his Extend version is not all that amusing as it's TK this, TK that, don't forget to do this TK right here too!!!! Plus his swag is all gone as I can anticipate his next few attacks or links in one combo, he lost the versatility. Now if you were paying attention I was a Ragna main at first, rush that shit down with all tools available at all times. I miss the feeling of RTSD, I was stuck between Makoto and Tsubaki but Tsubaki has her flaws which makes her bad as an overall character....even if she did win SBO last year, seems like Hima just threw the match because during casuals Kuresu was being bodied a few days after. Back to the point of things, I want that Makoto swag. I only played the character for a week back in CS during her first release date but I believe I can tap into her power with some more practice, hope you don't mind me joining the crew for Extend.
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Same mother-fucker :3 I'm over the ego bs anyway. The small scene I played with was decent and I didn't go out to UFO as often as I wanted to in the past, workaholic back then. Trying to body you guys with CS Rachel was no easy task, even losing to a Ragna that didn't know how to play the game was shameful. I do remember a Litchi player who bodied me like 8 times in a row, forgotten who they were. PSN is not all that bad now that I'm reduced to online in this desert.
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http://www.youtube.com/watch?v=KKy2jMqNyb8 I don't know what happened to the critique thread but Extend is still not localized. :/ It's a CSII video so I'll post it in here. Just a little game play of myself in action- hopefully we can still work together when we get our hands on Extend. On another note, I don't mind recording you guys. The match doesn't have to be with me, go ahead and duke it out with a friend and invite me as a spectator unless were like neighbors.
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Coming out to Austin June 1, 2012 for like a whole month to see the family (plus little brother's graduation). Any tournaments for Extend or Current Codes? I don't think I seen the GG cab for the longest so I haven't practiced it much in my absence.
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Excuse me for the wrong notations but those were the variations I was doing for the last two days on every character. I did learn that to some exception of some characters I could do 6d~a > 4d~a> 623d after the second 2c in the combo. I was thinking of making a video of these variations for extend. edit- just a little help for the hit box that some may have trouble with, especially platinum. Shut-up Zeron, you're not making the situation better. >_<;
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Maybe I should've said it didn't involve TK loops as they're not landed consistently, even at high level play. The amount of hits with the JC I didn't bother to count them and took a random guess so it was already invalid. I have witnessed one too many Hazama's take victories without the need of that loop but used gimmicks and perks throughout the match, my personal favorite would be to replace the second jc with Hungry Coils and you can still get in a dash 3c xn. Sorry, I plan to be that few who are not heavily reliant on the Hirentotsu loop and still net great damage and meter gain. It's not limiting myself but actually being practical in situations.
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Here's a helpful hint for those who tend to ignore them. It's time that we practice our new mid-screen BNB- 214D~C 6c 66 2c jc (x4) 2c jc (x3) 214b Some exceptions to this combo is doing 5c instead of 2c before the jc just to make up for range or easier possibility (just loss of heat and damage with this choice). Another big hint is to do a normal jump tilting in the direction of your opponent before the first jc and then you can either super jump or normal jump for the last jc. This is also possible in the corner as another staple BNB. I'll most likely post the variations of the corner one tomorrow.
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Ragna Critique and Self-Improvement Thread
Sadeyo replied to Bandit Revolver's topic in Ragna the Bloodedge
5d was poorly spaced in the corner sometime around 30 seconds, most players would punish you on recovery because it prevents you from cancelling the first hit into a dash. 5c counter was thrown away around one minute but that's just how things work, some people remember it links into 6c and others would just quickly throw the opponent off of them. (many scenarios) CH GH on the first hit alone no matter how high the opponent is can combo into 5a/2a, 5b, 5c, or right about any of Ragna normals for very good damage at the start of round two. There's enough reaction time I don't think any Ragna should be missing this opportunity. 6c opportunity missed again around 1:30, Hakumen was caught in a crouched position in the corner. The second 6c after it was spaced poorly and whiffing the second hit of it is quite punishable. Okay, I'm done watching. Ragna most damaging choices in my book comes from his 6c, it's meterless and carries really well. It can link really well after a few attacks but quite unsafe after 2c as I had to learn that one myself against a Tager. Hakumen has poor recovery on almost all of his C's and special attacks, they're punishable on instant block giving you a free 5b, 2b, and once in a while 5c or 2c, you can time it well to get him in his crouching state during the IB to work really well. This Ragna needs more practice. -
I'm only getting two loops in the corner, I must be asking for too much for trying to get three in the corner. <---no Counter or FC I'm a little upset that I can't get corner version (facing from the wall) down. 5c Jayoku 214D~C 6c 66 5c 2c TK 214b 2c jc x3 2c jc x3 214b I don't think this is a valid combo until Extend, practiced it on Jin.
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*GASP* I found the most beautiful Rachel color palette ever! It's going to replace my current pink with brown hair for this new one. It's DLC 9 I believe, pink with white frills and blonde hair. I died the moment I noticed another one of my Rachel friends wearing it. Another is getting quite Dark and lets celebrate on the 2012 (revival) of Black Rock Shooter, not sleeping until I watch this episode.
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Plebian's Playground (BBCS:EX Exhibition Matches)
Sadeyo replied to Lord Knight's topic in BlazBlue Online Play
I'm not sure about gender but I once had a conversation with them a while ago thinking they mentioned NY but just skimmed over their username reading Oregon, damn. Another potential player lost due to regional qualifications. With who I'm aware of I guess I'll have to say- Soul 6 Okami -
Plebian's Playground (BBCS:EX Exhibition Matches)
Sadeyo replied to Lord Knight's topic in BlazBlue Online Play
Kyou-Chan Strongest Netplay Warrior alive. I like to add my own two cents on this matter as it's something very interesting to keep up with. Not liking the idea that 7/8 players are already decided upon but it could hopefully change as we have time to actually adapt and get this going but to think it's only reduced to EC (I can care less about XBL). How about another thread devoted to WC and instead of testing out your strengths against players in your region. I like to watch brkrdave, severin, or even anyone else out there duke it out with their few top players. We can call this thread Amber and the other thread Aqua. -
Ragna Critique and Self-Improvement Thread
Sadeyo replied to Bandit Revolver's topic in Ragna the Bloodedge
Sorry that my BK is not as sexy as some of the combo videos out there, if anything I'm just winging it like the bad Ragna that I am. ;_; Poorly spaced jc, yeah....I have a bad habit of doing so and my combo option are not as strong anymore because I can barely use the character. Uses to apply GH to most of my mix-ups but maybe I'm waiting on 50 heat or something, don't know why I'm easing up on it and reducing my choices. http://www.youtube.com/watch?v=YjmuQYZlkV4&feature=youtu.be Uh, Ragna mirrors are so derp. Got bodied by some of the new blood out there I felt like an old man though there was still some "BloodEdge" left in me. Critique to your hear content or just enjoy the match. Annoying how my Ragna gets the most attention and I barely pull of any cool Hazama tricks, hopefully that changes in Extend. -
http://www.youtube.com/watch?v=PAnKcdIms0U Some matches with Shinsyn Jin and myself. Still one of the most effective online Jins I happened to encounter, not enough nowadays though I do cross paths with some of them. I would like to name a few but it might just bring hate amongst your group of friends. Willing to go up against anyone and learn, will record and eventually get commentary involved. I don't know if I'll get the commentary for Extend or start as soon as now.
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Ragna Critique and Self-Improvement Thread
Sadeyo replied to Bandit Revolver's topic in Ragna the Bloodedge
Yeah, I have a bad habit or pressuring opponents to no limits. I just call it "unleashing the black beast." I know how to delay attacks but I don't know what was going on at the time, maybe the blood was getting to my head. Not enough opponents know what to do against an aggressive Ragna, thank you -kid. (Was not expecting the yukikaze though, even my other choices would've been stuffed) http://www.youtube.com/watch?v=PAnKcdIms0U More footage if anyone wants any Ragna footage. Dropped some well deserved options for dash cancels or failure to continue an overhead but the match was overall very enjoyable and I'm sure many of you would come to like it. Underheaven Destruction with Shinsyn. -
It took me like 3 weeks to learn my own stick after purchasing it but that depends on your determination. How much do you enjoy your main to go through garbage for a moment before excelling and could universally play pad and stick, honestly I love the stick the most.
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Trolling PSN as a hazama I found a room called "Rachel mirrors only." It had a 3 connection, damn.
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I'm going to be honest when I happen to mention this. I don't care how much speculation you guys make with Hazama changes or how many videos you guys have watched, I can care less how many loops you can do in CS/CSII or how many absurd chains you can throw everywhere for 8k+ (with stupid meter gain). How about we start organizing this board into something worth viewing and save the theory for when we do have the game. Congratulations to the few who did import the game, eighty-five and some change after deliver and all that mess. I'm not one to provide ideas unless I can really back it up with evidence.
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Ragna Critique and Self-Improvement Thread
Sadeyo replied to Bandit Revolver's topic in Ragna the Bloodedge
Tong yikes, I now noticed that I was making a bad habit out of ja. Normally I'm que with some of my attacks but it hurts to annoy that I missed out on some good opportunities, thanks for the input. Inifinite Chaos Would you believe me if I said I made that mistake again of just staring down an opponent after a HF RC, shit is embarrassing even I wonder if I should upload the video or not. Of course the BK was random but I was holding onto a burst for safe-keeping myself but it proved useless. A surprise burst is still not enough with his defense. It's difficult to get some matches in with anyone nowadays since CSII is like ignored or everyone has a private room. Hopefully Extend should open some more doors. -
How's that coming along? I never really contributed a BK combo before because it's very foreign to me but it might be fun to do. I have generic stuff but this deserves flash, anyone confirmed that any of these carry over to Extend?