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Everything posted by Setsuna
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Tari we should combine what were both working on lol I'm trying to play the game (matchups/other stuff) and you're filling up your combo library ... together we would be unstoppable Its from Kono Naka ni Hitori, Imouto ga Iru!, the animation is done by Studio Gokumi who did Koe de Oshigoto!, A Channel, Saki Achiga-hen episode of Side-A and The Ambition of Nobuna Oda.
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That is a good point too, I'll see if Tari wants to make the template to the advanced through then so we can have a thread where the discussion can be properly placed.
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You can still discuss it in the Intro Combo Thread, theres going to be an "Advanced Combo Thread" in the works (by Tari) soon mainly consisting of various Red Axe combos.
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Just play matches in ranked, you get titles for your LP with the character. They should all be unlocked when you hit 1000 LP.
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M.Song I'll play it at events if you're there, myself and Kurushii will be playing for sure ... I know about 3 other people in Florida who have it imported we can get something going even if its a small thing.
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Whys everyone getting sick I can't go anywhere without someone telling me theyre not feeling good Get well Kyle ~
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Its not so secret, I invited all you but no one came ;=; Mister Snuggles and I were so sad ~
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Orlando was a waste land apparently That be me
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Thank you for going above and beyond to make it to our casuals <3 Hope to see ya next week when I'm off :p
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Welcome to my world :x
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Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
Setsuna replied to Hecatom's topic in Under Night In Birth
Changed them -
Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
Setsuna replied to Hecatom's topic in Under Night In Birth
Added links to all their names for previous roles, still trying to get over the fact that Seth is Shu from Guilty Crown or Haruyuki from Accel World -
Akihiko Match Up Thread updated, I was pretty iffy about all his offensive and defensive options so if you can any input please let me know so I can update it ~ Mitsuru is going to be next (This one will take a while lol). Thank you btw Steelcoil for your summaries on both forums, I apply your input as well in the thread(s) (If I miss any of your info let me know as well)
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I'll try I can't guarantee anything though (believe it or not I have bills too lol)
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Romey how are you travelling over there, people in my area are talking about like a bus trip or renting a van or something (I really dont wanna lol)
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I was looking at the Kanji boards and stumbled upon those numbers where players were testing for frame data, its under Kanji's offense in the OP.
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GGs I honestly didnt know what to do against DRS Dragons Slab, I only fought 2 others ever so I havent gotten used to fighting her yet. And I hate grapplers period :x
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I'll add that note, I personally havent seen anyone do it yet but I'm also usually on the otherside of the screen lol
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Hi your scumbag Labrys Moderator here lol Sorry for the lack of updates in the combo thread, I've been busy with work / meet ups /netplaying and such. I'm very hesitate about what combos should go in the main post of the combo thread, one thing I never liked about other combo threads is how it lists about every damn combo imaginable. Combo thread will also be updated with the "tech" discovered over the past couple of days thanks to Tari in due time. In anycase the first thing I decided to work on was Match Up Threads, I completed Yosuke and Kanji so far (if you guys feel information should omitted or added please feel free to let me know within the thread), not sure who I want work on next I don't feel as if I have a firm grasp of the Mitsuru match up but I really want hers broken down ASAP. I may work on Yu next or possibly fill out Akihiko a bit, everyone else I haven't fought any notable players of that character (or I may have but not enough to really figure solid things out to post and have everyone follow).
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Man any place with cosplayers (anime cons) is off limits at our age, bitches developed enough to cosplay Yoko are underage left and right >.>
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"What are you stupid ?!?! Don't mix 2D and 3D !" - Kirino Kousaka
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I don't think I have you on my new account, I'll add you from Tsuntenshi when I get on later tonight
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Heres the matchup summary that Kurushii gave me after he blew me up 0-5 during week 1 of NA release, this matchup became so much more bearable after he explained things from his end:
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Thank you for your feedback LuminAbyss, I haven't gotten a chance to really apply this yet since I go straight for the Guard Cancel / Burst or I just roll out because I fight scrub Yus but I'll definitely do that in training mode when I get the chance.
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ShadowFiend your summary was pretty spot on, I have to say though and this was something the Akihiko player said to me as well after our match was not to get too greedy against Akihiko. During our first match I zoned him out pretty from near full screen with j.B, Akihiko doesn't have a reliable approach in with out getting stuffed with it (At least thats how I interpreted his words). After that round I decided to try approaching him but he blew me up, Tsurugis outside of oki knockdown are horribly unsafe as well as improperly spaced 5C's ... Akihiko can be right in our face in a mere second with Kill Rush > Corkscrew. And thats all I say about it for now, hopefully I can get a better feel for this match up after playing more skilled Akihiko players.