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Everything posted by TheGreatReptar
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[CP1.1] Tsubaki Yayoi General - Gameplay Discussion
TheGreatReptar replied to pktazn's topic in Archive
You can do 5BB>5CC>623C>j.214A(w)>5A>2C>214B>6321466B -
I must have derped the timing the few times I tried opening a round with 22B on Urichinan because I was getting blown up for it. Litchi can always guard point it though. It's just not a game that I want to play at the start of a round.
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[CP1.1] Tsubaki Yayoi General - Gameplay Discussion
TheGreatReptar replied to pktazn's topic in Archive
Oh, woops. That reading comprehension of mine slipping again -
[CP1.1] Tsubaki Yayoi Questions and Answers Thread
TheGreatReptar replied to Kiba's topic in Archive
You can connect 5B after 623C>j.214A and go for an air combo, or connect either 5A>2C or 5C>2C and go for a ground ender. -
[CP1.1] Tsubaki Yayoi General - Gameplay Discussion
TheGreatReptar replied to pktazn's topic in Archive
I'm pretty sure the 236236D is the only thing you can get after 236236C>3CC. It doesn't launch any higher than off a ground hit, and you can always connect 236236D after 3CC. -
The matchup starts putting you in a really bad position. You're in range for Itsuu and 2B, Itsuu beating out going in at her with an airdash, 2B beating pretty much everything else. Trying anything other than backing off is really just not in Tsubaki's favor, especially considering the reward Litchi gets for landing anything (~3.5k plus corner from either 2B or ItsuuA starter) compared to yours (~2.2k off of j.CC dive whiff confirm, ~3.4k off of fatal 3CC) Also, going in the air is bad. Stay grounded. Litchi's AA reward is pretty ridiculous, and her air normals are way better. She still can't really do anything on defense in staffless mode. Using your defensive options to get an advantage after she drops the staff helps a lot.
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You can't jab punish after a blocked 2D anymore ;_; Dunno why a Noel would be doing raw 2D now, but that gap being gone is suffering. It's actually gapless for her to do 2D>d5A, but on IB you can DP through it, which 2D is pretty hilariously easy to IB after you've started blocking it. Also when Noel's are going crazy and trying to 2D over your head, holding 1 and hitting C will either 2C if they're in front, or if you do it late, you'll get 3C to come out which almost always seems to fatal.
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[CP1.1] Tsubaki Yayoi Questions and Answers Thread
TheGreatReptar replied to Kiba's topic in Archive
Ah shit, you're right. The pauses after 2C in combos had me thinking it had longer untech time. -
[CP1.1] Tsubaki Yayoi Questions and Answers Thread
TheGreatReptar replied to Kiba's topic in Archive
Less float, way more untech time, fewer active frames. -
[CP1.1] Tsubaki Yayoi Questions and Answers Thread
TheGreatReptar replied to Kiba's topic in Archive
You can also just do Throw>214B>5C>2C>236B>22B and still get a blowback, although they'll tech in the air since you can't charge the 22B -
[CP1.1] Tsubaki Yayoi General - Gameplay Discussion
TheGreatReptar replied to pktazn's topic in Archive
It takes real skill to make Extend 5BB even worse, but ArcSys did it somehow. -
[CP1.1] Tsubaki Yayoi General - Gameplay Discussion
TheGreatReptar replied to pktazn's topic in Archive
Notes: Hitting someone airborn with 5BB is a pain since you have to superjump to get an air combo off of it consistently now 2CC feels like CS1 2CC. Move's pretty butt. I like the new 2C though. The untech time on it is crazy. I can definitely see why Japanese players don't do stuff like IAD combos on crouch confirms. Shit's hard. 236C>5A>5C is super inconsistent. I don't understand it at all. Also Challenge 30 is ridiculous -
TheGreatReptar - TerraCrash - Georgia
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[CP] News & Gameplay Discussion (Old)
TheGreatReptar replied to kosmos badgirl's topic in BlazBlue Gameplay
That's what I did. A friend and I split the costs for 10000 yen so now we can get Kagura without playing story mode and DLC characters. -
A number of us are importing. Many Blazblues will be played next Friday. Also, we mostly just use our Georgia ArcSys Community group now Svx. I'll friend you on the Facebooks and add you to it.
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[CSE-CP] Tsubaki Yayoi Simple Questions and Answers thread! Version 3!
TheGreatReptar replied to Ginseng's topic in Archive
You forgot 3CC antiair Errol -
Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
TheGreatReptar replied to Hecatom's topic in Under Night In Birth
There hasn't been any official announcement of it coming out, but the developers have shown the game running on PS3 hardware in a couple of streams. There should eventually be an announcement with a release date though. -
When I first started playing Blazblue, I honestly just never expected to win. I assumed that I wouldn't stand a chance at all and playing after accepting that made losses not such a big deal. If I got a round on someone, I was pretty happy. Heck, even if I could just get the other person low on health I was pretty content. Then I eventually started winning a match or two here and there, and I just used my win % as motivation from there, continually playing to watch it slowly rise over time. And yea, playing against AI is a really good way to pick up a lot of bad habits fast. If you only play against people occasionally and mostly against the AI, you're going to spend your time playing against people mostly just trying to shake those bad habits.
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[CP] Tsubaki Yayoi Video Compilation (Updated 4/1/14)
TheGreatReptar replied to Kiba's topic in Archive
She's always had back. I guess she just sticks it out a bit now while doing her backflip for 3CC. Wish I had the video of it on hand, but I've definitely seen it hit backwards. -
[CP] Tsubaki Yayoi Video Compilation (Updated 4/1/14)
TheGreatReptar replied to Kiba's topic in Archive
3CC oki isn't dead Errol. 3CC has a hitbox in the back now. It's just harder to space. -
[CP] News & Gameplay Discussion (Old)
TheGreatReptar replied to kosmos badgirl's topic in BlazBlue Gameplay
Yea, on the rare occasion that there's been an English copy of BBCSEX in my PS3, my JP Asami Imai announcer DLC did not carry over. -
BlazBlue Question Thread - Ask your questions here!
TheGreatReptar replied to KayEff's topic in BlazBlue Gameplay
Unless your internet is straight butt. I know if I was at home instead of at school, I definitely wouldn't be trying to download it. I'd be screaming in agony for hours -
[CP] News & Gameplay Discussion (Old)
TheGreatReptar replied to kosmos badgirl's topic in BlazBlue Gameplay
A meterless reversal for a character with a messload of meter would be bad. The threat of Terumi always being able to RC the reversal and punish and attempt at a punish would just be silly. He should have a super stocked almost all the time though so I don't see it being a problem.