GunslingerSonic
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[CS2] Noel Vermillion Combo Discussion: Please let this land!
GunslingerSonic replied to HexaNoid's topic in Archive
Some good 6C Air CH Midscreen. Sorta Flashy but good to use. Samples: 6C CH > Jump > landing j.B/landing j.C > 6C > Throw Miss > 6C > Throw Miss > 6C > 5D > 236A > 66 > 6C > j.D > d.6D > d.6B > d.5D > d.5C > Bloom Trigger. I believe 3100 or 3200 around there. 6C CH > Jump > landing j.B/landing j.C > 6C > j.D > reload > 2B > 6C > 22B > 22BBBC > Dash Cancel > 6C > 22B > 6D > d.6C > d.5D > d.5C > Bloom Trigger. Yes you can Haida Loop your opponent from this but how many reps, I don't know. Video Demonstration -
Blocking is the only option we got. You can risk it Counter Attacking Hazama but I won't recommend it.
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I might be there friday. Lets see if I get paid from work today or tomorrow.
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I want to see Bo Rai Cho in MK9.
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Block is ok but be careful of his Moves that takes out Guard primer. Noel got 4 Primers. That's not enough.
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How to escape is the question we should ask. Noel's Options for this situation is all risky. I learned that her 6A is not the safe option. (THE HARD WAY!!!!!!!!!!!!!!!)
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Remember Voltic Charge and Charge 6A can lose to Low. It will lose to 2B, not 3C because all C attacks and Drives from Noel are projectile property. If Noel manages to pull that off, you will eat a 2, 3 or 4k midscreen and 5 or 6k on corner combo from Noel. There's sometime you should Noel's 2B. Block then do whatever the hell you want to do from there.
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When they come at you with Ouroboros , Hazama players will use moves like j.A, j.B and j.2C. If I'm not mistaken, 6A loses to Hazama's j.2C. 6A can lose to j.A and j.B if 6A is timed a little early. -If your trap in the corner and Hazama uses j.2C after Ouroboros. Don't block low. Don't Attack at all. Don't risk doing j.4D to escape. The best suggestion I can give you is: 1) Block and use Counter Assault (If you got 50 Heat.) to escape from the corner. 2) Block Hazama's attacks -Be Careful of his 6A overhead, 6B Low hit, 6C, Zaneiga (214D~C), Hirentotsu (j.214B), and Jayoku Houtenjin (If blocked, it takes 1 primer.) 3) Risk A Optic Barrel, I wouldn't recommend it. Its worth a shot. Optic Barrel beats j.2C depending on Time. I'll work on Options to Counter and Escape Hazama's corner traps with his Ouroboros. Remember, most Hazama's I see traps you in the corner with j.6D or 5D. You jump, they'll attempt 6D or 4D (if you're close to Hazama).
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Now that you mention it. Are they coming? Those kids from CTF who plays that game.
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True but be warned that if Hazama got heat, he can use Jayoku. Be prepare to block if that happens.
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Umineko Fighter [Ougon Musou Kyoku]
GunslingerSonic replied to Cirno's topic in Misc Fighter Central
I'll regret it when the disc is region-free. -
Umineko Fighter [Ougon Musou Kyoku]
GunslingerSonic replied to Cirno's topic in Misc Fighter Central
What he saids!! EDIT: I better pray my new Birthday PC can play this game. Got to find my OMK disc for PC. I lost it in my apartment. -
I hope this info is legit. I've been wanting to try this, but I never got the time.
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It really depends on Range and/or timing. 4D can beat j.B but it really depends on Range and Timing. Time it early, you're good. If Noel is away from Hazama's j.B Hit Range, you're good. @Chiizu - 4D can beat j.2C if Noel is away from j.2C's Hit Range. The Blast from 4D can beat it.
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Umineko Fighter [Ougon Musou Kyoku]
GunslingerSonic replied to Cirno's topic in Misc Fighter Central
EDIT: I take that back. Its not a Xbox Live Arcade title. Its an original Xbox 360 title. http://www.siliconera.com/2011/07/05/ougon-musou-kyoku-x-will-rumble-in-october-heres-a-jessica-spotlight/ Jessica video Demonstration is up guys. Go Look.