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purify

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Everything posted by purify

  1. I don't get what the point was of putting an FRC point on both versions of stun edge. The HS version would be in every way better for application if the startup for the move remains pretty close*, FRC point is on "...Edge!" for both and the HS' speed is still considerably faster. * Startup on S is 10 and HS' is 13, I think. It's like you choose between three less startup frames and a much faster projectile. But...maybe followup after the slower one would be easier? Lol, I would have never thought of adding cancels to the normal fireballs. "On-release" FRCs for the air stun edges like what air CSE has would have been awesome, broken and great, etc. D:
  2. Well, that normal does need a use. And with c.S > 6K gone...and connecting things off of 6K still iffy, I don't see 6K getting any use outside of occasionally in block strings.
  3. lolol okay, well thanks for that anyway. So the invincibility for 6P was changed? It wasn't that great to begin with. By dipper FRC combos, I assume you mean the old 2D > dipper FRC > c.S combos?
  4. Not only the 6HS, but also the VT followup and whatever this j.D nonesense will entail could be big. These few things alone will really change the character. Also, the FBs may turn out to be useful. And some of that "translation" that's not quite claer seems more positive than negative. The stun dipper change does suck. Making it this way would discourage improper use of it by a lot of us Americans, though. Really, I do see a lot of tonedowns in the loke tests, but the all-new stuff is exciting enough for me to not worry for now.
  5. I hope a good Robo Ky player destroys you all
  6. We need more humorous Magneto fads in line with MvC2-styled antics.
  7. This is the official North Carolina poster.
  8. the most recent one is your best
  9. Why are we using the worst quality pics we can find
  10. well if it isn't psi whenever someone comes in to delete all this shit, take out all the non-guilty gear stuff too aight.
  11. going to hold your boner until then eh
  12. um the one that everyone plays
  13. That joke is just a reference to that old Texas vid thread where Kintaro was telling pozer how to play Ky and that slide frc > GS was good because it was an instant overhead, not for the reasons you mentioned. That's been a while back though. I may even be remebering the whole thing wrong oh yeah and that thread was deleted because we were arguing or something. then I think we wore our Kintaro avatars again for a while?
  14. Actually it's unblockable. edit: Or maybe it's just SO INSTANT that the overhead comes out before the game will let you block it.
  15. He was probably drunk. AC Ky Kiske High Level Discussion: So, the FB is kinda pretty.
  16. Gs loop |= throw combo ya know The standard Ky throw combo has a GS in it, but it's not a GS loop. Just after the Greed Sever, there's a c.S, 2H, VT.
  17. I disagree OMG was FS being positive on the last page? And uh yeah, this theory fighter thread is really bad right now
  18. stfu Rising Force has a mysterious awesome chick in it that no one has any idea who is so that's kinda cool edit: and plus it's called RISING FORCE THE LIGHTNING STRIKES CRACKING THE NIGHT
  19. Yes, but zwei voltage had big crosses, and everybody hates christians so that's out sorry. edit: WHERE IS JET
  20. Nobody knows how Ky's FB works yet, or how most of them work...unless somebody's done some serious research and knows japanese or is psychic. Long answer to top tier apologeticness: Chojin: to me, it's just his design. He's good at all levels of play, whereas only better-than-decent Eddies could win in reload. I think other characters' designs are just inherently superior and should be ranked higher; they require much more technical playstyles. Gimmicks are great because they shouldn't work but do, which is awesome, don't argue that. I'd rather have Ky with a silly bag of tricks and average damage output than one who's the best character in the game because he's just that solid and practical in most every situation. Short answer: sigh emo ky players
  21. Right now it seems that its only use is making the screen flash.
  22. uhhh yeah
  23. we already have a top ky I'm hoping for a mid tier Ky with lots of awesome gimmicks (as opposed to lamer old ky gimmicks mind ye)
  24. better j.D omg Air stun edge having a "on release" FRC sounds really interesting. Maybe air CSE just has one FRC point now? Combo after air RTL...uh, lol okay. Later CSE FRC is going to be weird, I guess the cancel is just to end recovery once the projectile's already out now? Everything else...eh, sure, whatever.
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