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Everything posted by Mike Z
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Hmm, I wonder if 6A armor can eat bursts (I mean, Sledge explicitly can't, so who knows). That'd make Spark to 6A a viable combo and burst bait...rather than Spark, 5C get bursted like now.
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It probably gets you extra reps of the crouching loop, and/or 6B->6C, Elbow, something cool...
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Gadget gives 5 meter, it appears. This probably makes a lot of combos to Gadget pretty worthwhile, and makes a lot more FC stuff end with Tager having a super.
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GS to Jotaro Camaro, Hol ATProof, and Joseph SLEDGE. Jojo's was so awesome to play, thank you!
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720 has pull before the flash since CT, the pull on it just gets stronger each game. :^)
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I'm guessing dl5C = delay 5C, so wait until they are low. Also, wow, j.C->j.D (or sj.B->C->D) ftw. Magnetism and reset opportunity! I'd suggest just editing your post if you understand something new. Anything helpful won't be considered spam, I can't read moonspeak. <3
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Wait...does that say 3C MTW? Whoa.
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Wow, they lobotomized the announcer. >.< [edit for real info] BSledge appears to recover faster on whiff (looks like it to me). 5C->6A still there ( http://www.youtube.com/watch?v=XUCKGEoD6tw#t=1m06s ) 5D doesn't pull for s**t now. Gadget actually does do 100 dmg. 6A vs air still doesn't combo to MTW (lol scrub?) 360A appears to leave them closer to you ( http://www.youtube.com/watch?v=gLaVQ0tXdgc#t=5m12s ) so you can probably OTG with 5B without walking, or Gadget. 360B does less dmg (3724 -> 3700), 360A same (2700) "Makaaaaaaaato....winnn..." Ugh.
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OK Shin, I'm now accepting all comers at JJBA. Black 'reff reppin. Also, ZONG, LOL @ "haven't played since NEC", that's ONE WEEK. :^P I challenge you - don't play Carl or Ara against me this time, then you won't be bored. ...that or, y'know, try winning at Guilty. :^)
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AC, like I've been doing all along. :^P Or if you have 50 meter, XYH and see what they do.
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2A->airthrow still exists...
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To be fair, I'm not getting CS2 either since you actually can't play it in the US without special stupid hookups. Gogo new technology!
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4D is bigger closer to Tager, it won't OTG (or hit the roll) if the opponent is farther out.
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Yes. It's just cool looking - at this point, since BB is so simplified and Tager has so much hitstun scaling, I highly doubt anything more damaging can be found. Also, IIRC skipping the 6B is more dmg.
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For what it's worth, this, which (aside from AC RC 4D and silly corner FCs) everyone should know all of: Tager Gimmicks All recorded while waiting for ZONG_One to show up to record his section. :^P
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I wish I got to do unmagnetized Collider resets. Curse my intelligent, learning opponents.
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Weekly Versus - SoCal Weekly BBCS/SSF4 ranbat and casual play sessions
Mike Z replied to Legendary Lotus's topic in Archive
$3 < $5, guaranteed payout > non guaranteed money (but it'll be ZONG's money anyway)...maybe there won't be overlap with FFA? :^) -
I'm willing to bet they didn't screw with the majority of chains on this list...so with the CS2 IB change, this pretty much changes IB 360A holes to IB 720 holes, no?
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Iso - just watched a few of your matches...the commentators may not know the game very well, but EVERYTHING is awesome in an Aussie accent! You'll win for sure as long as you keep playing people who back tech in the air, wtf. And your okizeme is good, I keep forgetting to 2B in the corner. Tip - you miss MTW opportunities a lot, in particular at the end vs Akai, after the AC you could have just killed him with 6C xx MTW, which is auto burst bait as well. Similarly, when you Spark, 5C'd and he bursted, you could have used MTW to auto-bait (or just XYH baited in general). Burst bait advice: Life lead + already won a round + they might die from the combo makes either Spark or Spark, 5C or CH 2C irresistable burst points.
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I prefer Mr. Camaro's amazing string of nonsense to Dacid's "Nice tick grab! Nice pickup! Nice...oh no, he got hit. NICE BAIT! Nice finish!" In fact, next time I see him I'ma buy him a thesaurus.
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Chi-town GG already knew about IBing, they were hella good beforehand...haha. Also, my IB preference changed from GG to BB - in GG, going from 4 to 1 (or 1 to 4) counted as a IB attempt; in BB, you have to stop holding Back, which makes it much less a choice for me,
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Another SCR: Donovan (JI) vs. Mike Z (TG) [edit] I hate IBing. Rather not risk missing the block - personal preference. :^)
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2A air CH can also be followed with 6A. Since none of those options combo after 2A if it isn't a CH, 6A is your best bet since if it's blocked you can jump or even 2C...IMO...
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Shoutouts to Tager, a character whose tournament performance is solely determined by being in the opposite side of the bracket from Carl and Arakune.
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Back on topic, BBVlog SoCal Regionals matches: Choysauce (RC) vs. Gabe-Z (TG) Evac (N) vs. Coopa (TG) Coopa (TG) vs. Gabe-Z (TG) Mike Z (TG) vs. Guymam (HZ) Mike Z (TG) vs. JRS (BA)