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Andarel

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About Andarel

  • Birthday 12/29/1991

Other Info

  • Location
    New York, NY
  • XBL
    AndarelR
  • PSN
    AndarelR, AndarelJ
  1. Skype = AndarelR
  2. There's been some research done in the Elphelt forums - blitz shielding the grenade toss makes the unblockable either fail or be pretty low-reward (you spend 25%, get 12.5% back). Can delay super shot to bait blitz shield, but there's not much reward off delayed shot. If she does toss without YRC you can backdash or jump the sniper shot, you risk getting caught in recovery though if she delays shot.
  3. It looks like wheel's spacing is different, since we're seeing it used in midscreen combos out of throw. Tracks maybe? Maybe when people mess around more we'll see it? Also the question is what would set it up - since it takes a while to deal the hits, and the combo timer is pretty unforgiving. On the other hand, 6C 236A~236C is absurd corner carry. Throw >236A > 5A 6A 6C > 236A~236C looks hilarious and it's nice to have easy side switch midscreen off throw.
  4. Nu 5D level went up, so possible they'll cancel? It looks like it starts out at level 2 for the first sword and either decays to level 1 during end of flight or just goes to level 1 when second sword fires. Unclear.
  5. Launch the j6D slightly later and detonate it slightly later. They should be barely touching the graviton for you to get the combo instead of the pushback.
  6. Patch is looking really good, from what I am seeing. Oh, and Enrico Pucci decided to stop playing around. Huge buffs to him, though having the disc got nerfed a lot.
  7. We got (incomplete) patch notes. Get hype. http://ls57tiger.freepgs.com/jojo/phpBB3/viewtopic.php?f=39&t=6437&start=4340
  8. We have a few people who started playing it here in NYC casually, just picked it up and since we're huge JJBA fans... So uh, what's up with the framerate? I know it runs 30fps but it seems like it slows down sometimes. Is it stage-specific? We've noticed it most with Pucci vs Valentine, I think. Also, is it just me or does the audio get louder the closer the players get to each other?
  9. Only that one (though I'm not sure it works, need to test). 236B 5C setup you can't easily roll out of, meaty 22B setup catches rolls anyways, 6B setup you might be able to late roll out of but there's nothing to IB, and 236D setup also catches rolls I think.
  10. This should probably be merged with the Oki thread, which has several posts dedicated to how to set this up and who can escape it.
  11. 22B is the lightning burst. Since that hits before the black hole, you can Yukikaze the 22B and on activation it'll cross her up, putting you way out of reach of the super. After the super ends you get a free CH combo. http://www.youtube.com/watch?v=GBpMqtNKVw8
  12. Here's a dumb question - is the input D~8 (basically plinking it) to get an 8D without jumping? Also gah, 3C after 632146D is annoying.
  13. Tager gets out for free, so everything is right with the world.
  14. raw black hole (after bunker or 6b) > 3C > 22B > corner stuff > ball super > ice does about 8k
  15. Tager Laser isn't particularly good at neutral / in general, given that it takes forever and a day to come out. Maybe once in a while you'll get an instant kill off it but that's hardly a good reason to blow 100 meter when she has much better things to spend meter on... Looks cool though.
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