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The_Zawmbee

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About The_Zawmbee

  • Birthday 02/01/1993

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  • Location
    EC
  • PSN
    The_Zawmbee
  1. I dont feel like reading all of the combos but here's one i dont think is listed,[h] 2c, 6b, 3c, 2b, 5c, SJC, j.b, j.c, j.236236c (5050 damage and 50% heat required) EDIT: for max damage and if you want to spend more heat than you probably should go for 236a and RC into 2c IMO not worth the 130 more points of damage.
  2. Your welcome, but I must admit you did come off in the beginning as that you somewhat took what was said as direct flame, more than the possibility what you said was demanding the troll to come out of its cave, metaphorically speaking.Personally I believe you were right to ask us Vets what the deal with Tager was but i think you did it in the wrong order. Also do you have a PS3 or seXbox360
  3. East coast psn The_Zawmbee
  4. Lol at that video, to in a sense offset the negativity you seem to be feeling, I play Hazama and am training to use Makoto. You see Tager has very few options so lets start this short guide to "Respecting Tager and His Personal Space" by The_Zawmbee To start Tager is slow so as a Haz I immediately get out of the way, as Litchi i would do the same. If you put pressure on tager with Litchi I advise having an exit strategy preferably the one where Litchi leaps back to her staff and tosses just to get out so you dont eat an IB 360/720 Spark Bolt should be baited or at least waited for/expected, Tager player do have a tendecy to waste it so be prepared as to get a little cautious when the meter is full Tager's magnetism can cause serious mindgames if your not used to it. Don't blindly rush in because Tager can just 360 you when you try to close the gap if your both standing(Trust me this happens alot, coming from a guy who mained him in CT) Watch for wiffed sledges, a good time to rush in iirc is during B sledge's recovery(Us Hazamas try to bait this because we cant run in) AC(atomic collider) can be a pain in the ass iirc it has head invulnerability protip: dont jump in deep on him. Watch your staff placement also, with the proper setup tager can eat so serious combos from Litch, no joke. If you need a more tips try going to Litchi's matchup sections first comment is sarcasm so dont be deterred http://www.dustloop.com/forums/showthread.php?9359-CS-Litchi-vs-Tager
  5. i know i meant that for a good punish but eh not so much 6a is just a starter
  6. I think ive got a potential anti-air 6a sj.IAD, J.d, d.6b, d.5a, 623d(rc, Air Dash, 632146d) dunno if it works on everyone optional 100% heat version in () EDIT:works on ragna, damage is 2610 kinda bad i think for 100% heat but hey thats optional EDIT2:(rc,land,dash...) changed to (rc,Air Dash,...) for better probability to land the poke from the super, reason: if you land and dash you might not make it in time to use the super.
  7. i guess i worded that odd but you answered the gist of what i was asking so thanks, so on to the next im kind of bad at punishing tager because while normally im an aggressive player i dont know what to punish for that would net some decent damage any thoughts?
  8. if you get hit by a sledge but not followup for some reason would you have enough time from a neutral wakeup to get out of range of a 360 or counter while tager is in recovery from a b sledge?
  9. Picked Hazama after i saw a few videos of what he could do and thought that he would be an interesting character to play as, and ended up getting pretty good with him in a short amount of time, but the best thing about him is, when a tager thinks he's got a 720 waiting for you and and you kick his metal ass sky high, ironically though i mained him in CT
  10. I see alot of Tager's online slip up and get caught in one of Tsubaki's pressure strings i have to ask if it would be better to wait it out you gain an opening or get risky and try to catch her off guard?
  11. Just a lol combo but very powerful if it ever lands in CT only with almost becoming two active, corner only taunt.5b,5b,taunt,236236d
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