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NickExtreme1

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Everything posted by NickExtreme1

  1. Relevent to our interests: http://www.youtube.com/watch?v=NknvrbnXXBg
  2. Something to replace mix-ups, plus add to oki,
  3. If I may be bold as to suggest a change to make this universal. 2C > 6B > 3C> 2B > 5C >. j.B > j.214B > 5D > j.236A > j.214B > 5C > j.B> j.B > 5B > j.DB > dj.B > j.C (4691 Damage, 49MG , 5811 Damage with 236236C ender)
  4. I would be up for this, BIG TIME. Would SEPTA route 113 put me close to where you live by chance, I can only navigate through SEPTA myself having no car too :/
  5. Updated Platinum and Jin match-up OPs a bit (not done with Jin yet)
  6. This Riyo(Valkenhayn) is actually pretty cool to watch. Teaching me new things at least.
  7. That trow trick is exclusive to Tager in CS2 now, huh? Good to note in the Tager match-up thread, thanks
  8. Thanks Completed the Match-Up section update, post away.
  9. Gonna lock and archive this thread, remaking this thread for [CS2] update.
  10. Discuss the Valkenhayn vs. Taokaka match-up here. Punishes: Anti-airing: Zoning: Their game plan: Strategy: Char specific details: Taokaka's crawl can avoid the following normals and specials of Valkenhayn...
  11. Gonna lock and archive this thread, remaking this thread for [CS2] update.
  12. Discuss the Valkenhayn vs. Makoto match-up here. Punishes: Anti-airing: Zoning: Their game plan: Strategy: Char specific details: Avoid using 236A in this match-up unless using it mid-combo with a Rapid Cancel. It can be poked out of with a 2A, 5A, or punished with a Distortion. If blocked, you be at a minus, leaving you open to an A move for at least 4k damage. Even on hit, it leaves you neutral, putting yourself up for Makoto pressure.
  13. Gonna lock and archive this thread, remaking this thread for [CS2] update.
  14. Coolness. Nothing wrong with that. Looking forward to what you have to contribute I'm fixing up the Match-Up section a bit with [CS2] updates, guys. So don't be too alarmed when you see the changes.
  15. Discuss the Valkenhayn vs. Noel match-up here. Punishes: Blocked 3C: 5B close range or 5C mid range (no Instant Block required). Since Noel will be crouching when punishing 3C, it can be comboed afterwards with 5B > 5C > 236C > XXXX. Anti-airing: Zoning: Their game plan: Strategy: Char specific details:
  16. Gonna lock and archive this thread, remaking this thread for [CS2] update.
  17. Discuss the Valkenhayn vs. Arakune match-up here. Punishes: Anti-airing: Zoning: Their game plan: Strategy: Char specific details:
  18. Gonna lock and archive this thread, remaking this thread for [CS2] update.
  19. Discuss the Valkenhayn vs. Hazama match-up here. Punishes: Anti-airing: Zoning: Their game plan: Strategy: Char specific details:
  20. Gonna lock and archive this thread, remaking this thread for [CS2] update.
  21. Discuss the Valkenhayn vs. Tager match-up here. Punishes: j.2C: [w]5B is a clean punish, 2C sometimes will trade with it. Anti-airing: [w]5B makes for a great anti-air in this match-up, beats out Tager's j.2C Zoning: Their game plan: Strategy: Char specific details:
  22. Discuss the Valkenhayn vs. Λ -11 (Lambda-11) matchup here. Punishes: Anti-airing: Zoning: Their game plan: Strategy: Char specific details:
  23. Gonna lock and archive this thread, remaking this thread for [CS2] update.
  24. Discuss the Valkenhayn vs. Hakumen match-up here. Punishes: Anti-airing: Zoning: Their game plan: Strategy: Char specific details:
  25. Gonna lock and archive this thread, remaking this thread for [CS2] update.
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