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ARESone

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Everything posted by ARESone

  1. Yeah that's part of the trials.
  2. Still more than 3 months. Plenty of time for new character announcements. ;-)
  3. Paracelsus as the character and A.B.A. as weapon. So much room for funny lines.
  4. Haha nice. gonna test it out asap
  5. If 22B won't hit after 6C you're probably too slow
  6. Sounds interesting. Will give it a try. Thank you.
  7. I guess its too much risk to use 66B there, cause it has such a bad range. I´d rather use 66C there.
  8. Maybe I found some use in 66B now. Felt like it's + on block, yesterday. Didn't have a chance to test it out, though. Can someone try?
  9. Alright thx, Entnervt. I've read somewhere that it relies on the game developer to implement ps3 stick compatibility.
  10. So maybe I just didn't read it, yet. Will the ps4 version support ps3 arcade sticks?
  11. So what do you guys think about 66B so far? I haven't really find an optimal situation to use it yet.
  12. Perfectcombo: How much damage does it and can it be done consistently?
  13. a normal dash... no microdash needed @yuhoke: i always do j.B,j.A,j.C. in that order than 5A but i have the feeling that its very inconsinstent tried stuff with 66C, 66C, 66C and than continue at the wall but the system seems to deny every hit after 3 bounces. also its seems to be unimportant, whether its a wallbounce or a floorbounce e.g. 66C, 66C, 5C vert.j.B, j2C (bounces) no follow up will hit thats sad... 3x 66C looks so hype
  14. so what are you guys doing as wall combo? mine so far without meter: 5B, 5C, 2B, 6C, 66, 5C, vertical jump j.B, j.C, j.2C, 2C, 5C, 22B 100 meter: 5B, 5C, 2B, 6C, 66, 5C, vertical jump j.B, j.C, j.2C, 2C, 5C, 22C 200 meter: 5B, 5C, 2B, 6C, 66, 5C, vertical jump j.B, j.C, j.2C, 5C, 41236D
  15. One of the characters that totally clicked with me yesterday. Definitely gonna spend time with him in the lab. Once he's in he becomes a monster. I think his double jump gives him awesome movement options. He really needs that, though.
  16. Orie harada? Really ? Is that some expression of admiration for katsuhiro harada? Anyway sie looks fine. Definitly interested in practicing and going nuts with her.
  17. Is it possible for him to cancel the stance earlier and 're-enter it before the opponent realises it? This would lead to some great mind games, I guess.
  18. Hey guys, im pretty new to guilty gear. Cant connect throw into keygrab. CPU stands up and blocks it all the time. Do I have to rc the slide or am I just to slow?
  19. thx dude I will try
  20. óla, just one question from a BB-newbie how can I control, that litchi does the 4-winds horizontal and not diagonal everytime I input the 41236 D it comes out diagonal thx in advance
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