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LunaKage

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Everything posted by LunaKage

  1. You ARE a Cookie @w@
  2. lol yeah those are silly. can't you backdash those though?
  3. I dunno about best overheads in the game. All those +frames are nice, but you should be poking out of that on reaction.
  4. I'm only 116 in like 16 matches. It takes so long to find a match on Ranked :c
  5. Alright so the purple grab oki works both in the corner and midscreen, though obviously for midscreen you'd need to cut your combo shorter to do the airgrab, so use it midscreen at your own discretion. Basically to make sure it works you need to hit a high 6C, midscreen this can be done after 22C, or 236A, midscreen you wanna do: Combo > Bloom Trigger(Both Hits) > 6C So after the purple grab you have a few options: If they DON'T Break the Grab: 1. Your combo just did a free extra 1.3k 2. You can land and attempt a crossunder with 2B(Which will put them back in the corner, if they are in the corner) 3. You can HIT them with 2B, and if they air-tech back, you can IAD forward and Air grab them, thus leading them back to the corner. If they DO Break the Grab: 1. Airdash forward while Tager is still in the air and use j.A(Low Risk, Low Reward) can be beaten if Tager does j.A. 2. Use Thor while Tager is still in the air to beat his j.A attempt(Low Risk, High Reward) can be beaten if Tager Blocks. 3. Wait until Tager lands and Airdash forward with j.A, you will just BARELY be above the ground, so it's a good sneaky overhead. Can be beaten if Tager 2Cs(High Risk, High Reward) 4. Wait until both Noel and Tager land, then run in and do 2B for a low, if done well enough Tager wont be able to tell if it was the Airdash j.A or the dash in 2B, creating a form of semi-invisible mixup. Also beats Tager's 2C attempt if he's trying to beat j.A. This however can be beaten by 360/720(High Risk, High Reward) 5. At any point during your Airdash j.A barrage(Even if you didn't do a j.A at all) you can throw out a j.4D to attempt the crossup low. Can be beaten by Tager pushing buttons, or by Tager blocking correctly. (High Risk, High Reward) 6. Wait until Tager and Noel land, then use a quick TK Thor. This does the same thing as the Air thor setup, and can only be beaten by blocking, or sledge, but sledge wont connect. (Low Risk, High Reward) 7. In a similar vein as dash in 2B after landing, instead you can dash in and grab, or dash in 2D for a grab bait. Grab can be beaten by Breaking the grab or with Command grabs, 2D can be beaten by 2C, or it Tager is pushing buttons. (High Risk, High Reward) 8. Wait, just Wait. This will beat out Tager doing MagnaTech Wheel, 2C, and Command grabs. React to which one he did and punish it. If he does nothing, then use your best judgement and either go in for pressure, or get the hell out. (No Risk, High Reward)
  6. The way I see it Type A is the GG Layout, and type B is the anime layout. Due to the fact that Type B(Normals on top, D on bottom) makes more sense to me, I use that layout for BB, as well as for every anime game, I even use it when I pick up GG.
  7. To instant airdash I normally just input 966, or 744.
  8. Cool man, just be sure to post up.
  9. Dude Curse mode Arakune on a CRT is like lol Also, When you went invisible, you were LITERALLY invisible. @w@
  10. Well you wont have to worry about getting either of those things with me. MI to MI Connections have not been good to me. And also because I just mash D.
  11. Welp she's posting in the thread. Only a matter of time until she actually makes it out here.
  12. Just one of the many possibilities of the continuu- /shot Just waiting for the cries of "GG vs BB vs P4" I'd fund it.
  13. 4D Fatal > d.6C > d.2D > Spring Raid > 6C(2) > 6C > j.D > d.4D > Bloom Trigger > 6C > 22C~66 > 6C > 236A > 66C > j.D > d.6D > d.5B > d.6B > d.5C > Bloom Trigger(Last Hit Only) Does 6k. If you replace the j.D ender with a 5D ender, you get like 6.2 or 6.3 meterless. But this one is easy as cake.
  14. My Ethernet cable should be coming in the mail anytime now. I'll be... *sigh* netplaying pretty soon. Gotta get those achievements though, I've gotten 100% Achievements for every BB so far, so I'm not about to stop.
  15. The damage of that combo also depends on the character's hitbox, since 22 wont get as many hits on some characters as it will others, especially after a j.4D combo. Other than that though, it's all preference. I personally believe Crossunder 6C > 5D > d.4D combos are the new hotness.
  16. The best 5A corner combo is: 5A > 6A > 6C(2) > 6C > 4D > d.6C > Assault Through > 446C > 5D > d.4D > Bloom Trigger > 66C > 236A > 66C > j.D > d.6D > d.5B > d.6B > d.5C > d.Bloom Trigger (3.8k) I don't have the heat value for you guys yet, but that's the most optimal damage meterless off of corner 5A.
  17. I'm knockin' on wood man.
  18. Yeah I only wanna record in component. I have a First generation 360, so there isn't even an HDMI port on the damn thing.
  19. Hmm, well I have a PS3 with a component cable, will that effect what I'd need to do?
  20. What are these workarounds? This info would definitely come in handy for me.
  21. Yeah CT was jokes. It was so easy to combo and hitconfirm in CT, it's like the game did it for you.
  22. People think it's easy because they get beat by people who have been playing less, and they need a reason to blame something other than their own incompetence. Or maybe it's just because a scrub like me can learn how to play it, I dunno :P
  23. Alright guys, I can't use my cellphone to make/take calls anymore, you guys will have to call my parents phone to contact me.
  24. Because you don't ever block 6B, I can tell because I don't use 6B > 3C on block ;3 I see through you dog.
  25. Nope.
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