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Everything posted by Mumm-Ra
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Nobody has said how the damage is looking like? Smp is supposedly removed from normal moves and it only reduces damage from repeated specials instead of hitstun now.
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Big changes now, not sure how to feel about the change to teleport, hopefully we keep old c one in some way or another, or at least something similar.
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Maybe it only activates if you're being hit during the active frames or something?
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It's okay man, curse only super sounds cool, hopefully it's something worthwhile Can only say that the slow cloud input change could be considered a nerf, since it means you will end up throwing a D bug all the time now. Oh well, it's not like it was something you'd spam anyways.
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Any info on what each of these do? I take it the new super is the spider-web ball one?
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Ok so like always, pink means a new move right? So Arakune has a new super and something involving teleports now? http://www.blazblue.jp/cf/images/playguide.pdf
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So anyone knows how carmine is looking like on unist?
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Yo man, I just checked the mizuumi wiki and there's Dark Force combos and other stuff, did you just add them? I believe these weren't there before, if so, thanks! I've been practicing Tenraiha, and I've hit a wall, it is possible to add buttons that aren't in the sequence, right? The wiki says "Lei-Lei could also do "1LP (1HK) 1MK (MP MP 8)" which results in c.LP c.MK Tenraiha." (I guess they meant LK there) Does that mean LK>H+MK>MP>MP>8? or L+HK>MK>MP>MP>8 works? Am I even understanding this right? I can combo 2LK>MP or HK into Tenraiha, and I've been training to do LK>Tenraiha and IAD whatever into it too, but I can't manage to squeeze a MK in there. In the same vein, it should be possible to do 2LK>2MK>2HP>Tenraiha, right? Is it possible to do 2LK>2MK>2HP>(HK)>MP>MP>8 or something or should I just do the demon AFTER the 2HP? Is there any setup for empty dash>Tenraiha besides doing it inhumanly fast? Maybe dash>2HK or something? What's the best normal to whiff into it? That's basically her slowest move (11f) along f.HP and 6HS, but f.HP is out of the question since at anvil range it becomes n.HP and comes out at 7f instead. I know that at close quarters I should be going for throw/command throw, but still, it should catch a jump into Tenraiha wich is the coolest shit in the game. In my session today (and the first real one I've head, really), saw that you can late pursuit>Tenraiha pretty easily, you just do 8LK for the pursuit and buffer the rest during the jump, dunno about you but I believe this should be in the wiki, to me it's a pretty strong option. basically an instant overhead? Also are combos into projectile possible? I was fooling around in training mode and saw that LP>>LPxxP item works (I think?) Any way to combo into dizzy items? How do I use them? Just throw them out and hope they hit? EDIT: I just saw like 6 posts above that you can in fact combo into dizzy items lol, I guess it's character specific? at least LP>>LPxx M or H item doesn't combo on Sas, It has to be 2MKxxitem to work? So many questions, sorry about that, I really want to learn this character
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I've read up quite a bit of the Mizuumi wiki yes, and I do know Numeric notation, it's stuff like "iadATCK, s.LP, s.LK, s.HK, MP, MP, Up" and "Dizzy opponent, hp projectile, iad.rk,(projectile hits), iad.rh, cont w/ ground combo" that mess me up. RK is HK/Roundhouse right? Then what the hell is RH? What's ATCK? any button? Help.
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So I've come to realize that I want to play VS and learn Lei-Lei, but man is this place a mess! also I can't even read the notation, where's the glossary?
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The crossup thing is either do 214A to crossup or jump forward 44j.C to stay on the same side while the C bug activates I guess?
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Core Skills That Every Great Player Has Mastered
Mumm-Ra replied to thekiyote's topic in Guilty Gear General
'Sides psychological stuff, hitconfirms out of stray hits is always a must at high level. -
Faust already has drill fdc so this is pretty useless for him
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Question, is it illegal to host pictures of Xrd Justice or something? I can't find any of them anywhere at all, just saw one once in 4chan of all places.
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What is this Infinite block loop about?
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trust ogawa, he knew that ram was going to be one of the strongest characters when she was just revealed.
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There's no way to use jd the same way faust uses his j2k right? Because i've been trying and it doesn't happen.
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Geez this guy is full of himself. I love it.
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[Xrd] News & (Theoretical) Gameplay Discussion
Mumm-Ra replied to Shinjin's topic in Guilty Gear General
Mark my words, when bbcpe releases for consoles, johnny and dizzy will be patched in the arcades. -
[Xrd] News & (Theoretical) Gameplay Discussion
Mumm-Ra replied to Shinjin's topic in Guilty Gear General
With Xrd selling like ass and BB basically killing itself by releasing a full price disc for the next update, it's up to P4A to keep ASW afloat. Go Persona go! -
[Xrd] News & (Theoretical) Gameplay Discussion
Mumm-Ra replied to Shinjin's topic in Guilty Gear General
So uh is the 18th in glorious nippon already? -
You mean anything into 4k pre-CSII parry loop Makoto right? and I guess they're at least learning from their mistakes, they went from two bs dlc chars (makoto, Valk) to one (koko) per release. That's what I meant by not going back to that shit, arakune had like a 2-8 matchup against that thing, even when he was basically broken. I got one, I'm skipping this garbage until I find it in the bargain bin, I won't support shit business decisions.
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Console exclusives were always bullshit, this is an arcade top tier wich is fucking NU OF ALL THE AVAILABLE CHARACTERS. I'm not going back to that shit. Mori can take solace in the fact that even after he's fired as producer they might give him some spare change to voice the three or four lines paracelsus might have in xrd.