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XVII

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Everything posted by XVII

  1. Knowing these tests, it's probably true now. But enough useless complaining, any new info on Haku and Bang so far? i'm extremely worried about Hakumen.
  2. 623A/B must've been nerfed somewhere during previous loketests.
  3. Knowing these changes, we should be glad ASW didn't get rid of them[nails] altogether. But I do want to see what's going on with Bang. I'm craving for information.
  4. You're still interested in Pisces replays, right? If so, I have uploaded a replay to the leaderboards of me 5Aing him. If you already knew, consider this a reminder.

  5. So, anyway, how's Reach treating you?

  6. If you do not get on Halo... I will have to monitor you.

  7. I've only seen one Elite assassination out of my entire time playing Reach, and ever since then, I've been an Elite. Oh, also, if you ever want to level up quickly to the next rank, Score Attack is a godly way to do it.

  8. If you insist. To be honest, I prefer the Elite over the Spartans, especially when they kick during their assasinations. Badass. I bet a kick from an Elite can send a ninja flying across the map.

  9. I don't care for it. I have my helmets.

  10. I have an unused code for Recon. Want it?

  11. Epic! At least the gameplay was. And the story is pretty understandable. What I really like about the campaign is the fact that you get to use YOUR Spartan for the campaign, including what you customized him with. Also, do you have Recon helmet?

  12. Sweet! Too bad for you, I already finished the campaign.

  13. mAc, mAc, are you there? I finally got it! :yaaay:

  14. LOL REAL TALK GODLY GAMESTOP BEEN HYPE MY TOE!

  15. Well, I've only done once. I had more opportunities, but I forgot about it. I airgrab'd off Ragna's 3C when he JC'd. Only did it once, and I don't really want to push it. I'm reserving Halo. Goddamn, that game is going bring back so many missed memories, it's ridiculous.

  16. Well, I tried that jump airgrab after a Ragna's jump cancel. It performed better than expected. Still need more tests, though, but the first experiment is making the future look brighter. How's your 5A on their jump cancel holding up, assuming you've tried it? Also, have you pre-ordered your Halo: Reach yet?

  17. Well, my idea was that if they're using jump-cancelable moves like 3C or 6A, I planned on committing to ready myself to jump and air grab them. Doesn't sound solid to me, since I never tried it. Ragnas are getting pretty scarce whenever I go onto netplay, so testing anything out on them is highly unlikely. I like the sound of using 5A, though. Then again, if I wanted to 5A someone, I'd just pick Bang. Only character that doesn't make me feel like a masher when I go for the A button. :/

  18. So you've never tried B bumper?

  19. Do you always use C bumper whenever you use bumper corner pressure?

  20. Still kinda high, though I'm guessing that's with his airthrow. Since you were kind of enough to answer that question, I have one more question if you're willing to answer. Have you ever used bumper pressure in the corner?

  21. Jesus. That's without FRKZ?

  22. Hello! Random guy here. If you don't mind me asking, what's the highest damage you've ever done with Bang FRKZ-less? (Meter included.)

  23. If only I had joined Dustloop sooner, then I could enjoy the past. My punishment for waiting and seeing.
  24. Well, the barrier is giving me a better time than I originally anticipated. Always nice to do a 2C after they think I'm in the air helpless. Did this on a couple of Ragnas, and I feel like I can breathe a bit easier. Still won't be satisfied until I can do this 8-9k FC combo on one of them. Edit: I think I know what my problem was all along. I've been doing research around Dustloop concerning Hakumen, and was finally able to confirmed what exactly happened to j.2C. It's slower now, as you and every other Hakumen out there already know. The problem was, despite everything I implemented from CS, I was still being an old-fashioned Hakumen.

  25. Well, I guess your right, approaching from air is bad. Counter works just fine for me, except in the air some strange reason. While j.C has it uses against other characters I fight, Ragna just somehow seems smart to actually RUN under it, but I guess that's just me. I suppose barrier blocking isn't too bad, but I get to impatient quickly when in the air. The combos I start with tend to vary. Not sure how I can maximize damage since I don't know how. As for that 3v3... most likely, no. I'll try out the advice. Who knows, Ragna might actually expect a hit and let me get a free 2C counter combo.

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