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th4m

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About th4m

  • Birthday 09/15/1992

Other Info

  • Location
    Sweden
  • PSN
    Thamson
  1. I'm with you there. Won't stop playing Noel no matter what. How long has it been since we got some new Noel location test info anyways? I haven't really been checking very often, but I just checked the BBCSII Noel Change list, and it doesn't seem like we got anything since loketest 3? I don't want to be kept in the dark only to find out that they put her in her own bottom tier in the end.
  2. Well, you probably can, but you never actually do them. Noel's 6A is an anti-air that whiffs on opponents who duck, so most of the time you won't be following it up with a 6B that connects. As for Lambda's 5C > 4B... How often do you shoot projectiles at someone in point-blank range?
  3. Just found something else about Tsubaki that's kinda weird. When you charge your meter in the air and block for the rest of the drop to ground-level, she stops blocking when you land for a moment. Did the developers do this on purpose?
  4. Alright, thanks. Guess I should just try and not mess up when he wakes up.
  5. Yeah. In fact, my friend tends to mash when teching, and that causes him to do A or B attacks on wake-up. This just makes it risky for me to poke him with my 5B or start pressuring him. Plus, I'm right between Carl and Nirvana, meaning if I fail and get hit by one of his wake-up attacks I'm right back where I was before CA'ing. So is it just me not being a good enough Tsubaki player, or is her CA pretty risky at times?
  6. th4m

    CS Mechanics

    There's been some weird things happening to me in BBCS: I'm in the air blocking attacks from my opponent, and when I land my block, for some reason, just stops and I get hit, even though I'm still holding the button to block. Have they changed something since CT, like forcing you to recover from landing or something? Edit: Ah, never mind. I found out what it was. Apparently if you charge in the air with Tsubaki, the blocking stops for a moment when landing.
  7. I'm having problems with Tsubaki's CA. When I play with my friend who's a Carl mainer and I'm being pressured, using her CA doesn't seem to be working very well. Sure, it stops his attacks, but Tsubaki's forward-thrust follows him a bit and that just puts me in a disadvantage, as he can quite easily reset his loop. All I can do is try to jump out of the sandwiching and wait for another chance to attack him. So how do I use her CA properly?
  8. Niko

    I wrote ACME, and supposedly it's in transit and should arrive at my porch on Friday. Eep!

  9. th4m

    My BBCS is on its way ;D How about yours?

  10. th4m

    Heya! Finally got around to making a DL account. (Hope you actually recognize me... in case you don't, add a "-son" after my username and you should get it :P)

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