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50-50罠

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Everything posted by 50-50罠

  1. Psn fifty-50trap Local: Detroit, Mi Sent from my SCH-R530M using Tapatalk
  2. I wonder what percent of the players that want changes to the tops are legit and not hate. Some of these suggestions obviously scream "arc sys plz make the character stahp raping me, I'm ass and dnt want to admit it"! Some points are valid but most are just hating. Sent from my SCH-R530M using Tapatalk
  3. @errol I play a game on wake up every time i call it "no one blocks this one"! Everyone favorite game they love to hate. Sent from my SCH-R530M using Tapatalk
  4. He would lose to many style points with no brake ja and no dmg. I attracted to his fast overhead game, I would be crushed to lose that and 6c dmg. Those are my fav moves next 6b, and now w5c, jc. Anyway I wanted to ask Dreize if he can explain the directional influence with 5c loop. I haven't figured out what's making Valk move. I'm using 1/4 method for the loop. I was wondering does 7/8 input make him move backwards? Sent from my SCH-R530M using Tapatalk
  5. I'm down for games if somebody wants to play. If the connection is bad I won't play many though. Sent from my SCH-R530M using Tapatalk
  6. I agree and actually if they just gave me better heat gain so I can finish more combos with strum. That'd make him a serious beast alone. Sent from my SCH-R530M using Tapatalk
  7. Maybe a little more wolf meter and 5a low back. I don't mind the dmg nerf per say, however; a little more off my 6c would be nice again. Sent from my SCH-R530M using Tapatalk
  8. Sb was legit for the amount of risk required to pull it off. I dnt know much about bs'ing yet lol. I still haven't seen it. Sent from my SCH-R530M using Tapatalk
  9. Which makes sense, since jc is wolf cancelable only in od. Sent from my SCH-R530M using Tapatalk
  10. Yea I haven't gotten to that point in my training, but I have been thinking about that as well. 2a> 5d> iad> 1/3d comes to mind and is the type of mixup I suspect to be more effective while od is activated. Should make it a little more difficult to mash out of stuff like that in od. Not saying it would be difficult due to block stun, just a very speedy mix up that would be harder to react to. In Bokuken's cmv I noticed he used od just to extend enders. Other than that I don't know of any od specific mix ups. Maybe we should work on that. Also keep in mind the od lvl required for mix ups that transition into dmg. Sent from my SCH-R530M using Tapatalk
  11. Is bite loop confirmed? I overheard a couple months ago it was back. Sent from my SCH-R530M using Tapatalk
  12. Yea I don't understand why they did that. Sent from my SCH-R530M using Tapatalk
  13. Jeez let me dream guys lol... Sent from my SCH-R530M using Tapatalk
  14. Me either, seems reversals will be less effective in this patch. I wonder what new moves we'll get. I'd like to have w5a as a low again. I think Valk will be sick with 2 wolf lows. Ppl still think its a low still anyway lol. Then I can be a doosh and have a real 50/50 between 5a and brake ja. Sent from my SCH-R530M using Tapatalk
  15. Gg to dreize and heli (jin) really good games. Gg to esportshero whoever you may be. Gg's... -50- Sent from my SCH-R530M using Tapatalk
  16. Yea I noticed the speed of the game also. I expect it to be a little faster around arcade time. Sent from my SCH-R530M using Tapatalk
  17. Oh wait so overture (xbox only game) is a cannon story? I never really knew nor understood the entire story so I would like to know instead of being brain dead about it. I see I have some googling to do. Sent from my SCH-R530M using Tapatalk
  18. I'm really curious about the story of this game. Will it follow the current or is this straight up new plot line? Sent from my SCH-R530M using Tapatalk
  19. Sure fifty-50trap Sent from my SCH-R530M using Tapatalk
  20. Depends on the situation, but sort of. I don't think it cancels, rather your recov ends around the time the super goes active. I wouldn't try to make that a habit though. Nice work Kiba I skimmed over it and it looks good so far. I'll look at it more closely in a day or so. Sent from my SCH-R530M using Tapatalk
  21. Yea the exe is what I like about 5c loop actually. I'm an exe freak I only play characters with insane exe. I guess I just like the challenge and flash of hard combos lol. Thanxs for testing it out for me. It was just something I'm curious about. Given the base damage I agree with you compared to other loop combos its not worth it. Sent from my SCH-R530M using Tapatalk
  22. So I've be dreaming of 5c loop after command grab for like 3 days now. The combo I'm thinking is command grab> rc> 66dd> land> 5cx7> brake ja> 5d> 3c> strum. I haven't fully tested this yet, but I have tried the normal 2b> 6b after brake ja and the combo drops around the 2nd 2c. I'm gonna mess with it later because I'm lazy right now. This would require full resources to do, so is it worth it, and is anyone else doing this? I also think you might be able to do wierd shit like 66d> jc> moonlight. I messed with 66d> od> jd but not enough time to land> 5c. I also tried 66d> jc> od> but they drop way to fast to connect afterward. At anyrate this is just combo theory for right now, so tell me what you think? P.s I was practicing this on Noel didn't try any other cast members. Sent from my SCH-R530M using Tapatalk
  23. Any carl, bullet, az players? Kokonoe too, I need these match ups in my life. Hoping somebody midwest or eastcoast can grind in a bit. Sent from my SCH-R530M using Tapatalk
  24. Got this link from kush commando. Hope it helps its a directory of cp valk matches categorized by character. http://horibuna.web.fc2.com/BBCP/BBCP_VA.html Sent from my SCH-R530M using Tapatalk
  25. Sorry for not showing. I was catching the football game and I ending up playing some games. Sent from my SCH-R530M using Tapatalk
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