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Everything posted by Kyosuke Kagami
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Dudes, where can I see a complete changelist for mah Kira?
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Wait, Fly can be YRCed?! Holy shit, a lot of good things to experiment with. For some reason I imagine Shadow Gallery being more like a PRC, unless you cancel that shit right at the moment Zato appears on the ground and before the hitbox even appears.
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[Xrd] News & (Theoretical) Gameplay Discussion
Kyosuke Kagami replied to Shinjin's topic in Guilty Gear General
>2 weeks to master Ky Yeah, but considering how his shit his damage has been (at least in the X / XX era), achieving something with him takes a lot more effort with chars who have better damaging options. Or well... iono, IMO his damage got improved in XRD. None of the stuff I've seen deals such horrendous damage like in AC or ACR. -
ZATO SAMA~! Other than Invite to Hell, which other special moves can be YRCed? I wanted to imagine Damned Fang (AKA special throw) could be one case, but since it hits the rival, probably not lol.
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[Xrd] News & (Theoretical) Gameplay Discussion
Kyosuke Kagami replied to Shinjin's topic in Guilty Gear General
We still need the other 2 chars from GG1 that are still alive (Testy and Baiken). I want the Doc Paradigm to be in this. -
[Xrd] News & (Theoretical) Gameplay Discussion
Kyosuke Kagami replied to Shinjin's topic in Guilty Gear General
So, is one of Valentine's overdrives basically a Lucifero summoning that absorbs all damage? I didn't quite get how it works. -
[Xrd] News & (Theoretical) Gameplay Discussion
Kyosuke Kagami replied to Shinjin's topic in Guilty Gear General
Wow, is it me or Sol vs Ky theme is The Re-Coming remixed? -
Gave up. Bought a JP digital copy of this. Gawd, ACR feels so weird with a stick lol
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[Xrd] News & (Theoretical) Gameplay Discussion
Kyosuke Kagami replied to Shinjin's topic in Guilty Gear General
Let's make ASW the most loveable fighting games dev Also, I don't want to spend monies on a new fighting stick to play Xrd lol -
[Xrd] News & (Theoretical) Gameplay Discussion
Kyosuke Kagami replied to Shinjin's topic in Guilty Gear General
Well, FRC doesn't give a shit if you land the hit or not, as soon as you press the buttons within the activation window. But yeah, I suspected YRC would work like this, but we finally get confirmation of this. In any case. Now, since this also affects projectiles and Guilty Gear NEVER allowed you to red Roman Cancel any projectiles before, does this mean if you throw a projectile, it gets blocked and you didn't YRCed it on time, you're totally free for a counter? -
[Xrd] News & (Theoretical) Gameplay Discussion
Kyosuke Kagami replied to Shinjin's topic in Guilty Gear General
>You can't YRC ANY moves on hit/block. Well... this sounds like the way Roman Cancel always worked. If move hits enemy (block or hit confirm) you'll get red Roman Cancel Or am I getting this wrong? -
[Xrd] News & (Theoretical) Gameplay Discussion
Kyosuke Kagami replied to Shinjin's topic in Guilty Gear General
>VT loops Damn, dudes, no one has answered me if jump installs in Xrd are Reload or AC style -
[Xrd] News & (Theoretical) Gameplay Discussion
Kyosuke Kagami replied to Shinjin's topic in Guilty Gear General
Oh wait, so Ky's output damage is actually GOOD this time? ... well, those changes now make sense to me. -
[Xrd] News & (Theoretical) Gameplay Discussion
Kyosuke Kagami replied to Shinjin's topic in Guilty Gear General
Gawd, those Ky changes... WTF. I mean, it's not like Reload days again lol, but... honestly, WTF. -
[Xrd] News & (Theoretical) Gameplay Discussion
Kyosuke Kagami replied to Shinjin's topic in Guilty Gear General
Well, if they fixed his output dmg (AKA no SHIT Reload damage) then that'll be okay. -
[Xrd] News & (Theoretical) Gameplay Discussion
Kyosuke Kagami replied to Shinjin's topic in Guilty Gear General
... well, it got back to old Reload status. -
[Xrd] News & (Theoretical) Gameplay Discussion
Kyosuke Kagami replied to Shinjin's topic in Guilty Gear General
Wait a second, forgot to ask you... do Bedemon's overdrives also have a Deja Vu version? lmao i'll laugh if that's the case. -
[Xrd] News & (Theoretical) Gameplay Discussion
Kyosuke Kagami replied to Shinjin's topic in Guilty Gear General
So, nothing on Ky? Is his Vapor Thrust H still untechable? AKA the return of VT loops lol Also, maybe you guys already answered this, but are jump installs automatic here or you gotta do them like before? -
[Xrd] News & (Theoretical) Gameplay Discussion
Kyosuke Kagami replied to Shinjin's topic in Guilty Gear General
who's eddie Those Venom changes sound alright to me. Considering how the new revamped RC system is now, IMO Venom will be one of the chars that will take advantage of it the most. Like... TIME DELAY every 10 seconds -
[Xrd] News & (Theoretical) Gameplay Discussion
Kyosuke Kagami replied to Shinjin's topic in Guilty Gear General
+R or Reload? I've never been that great with Venom (I suck, actually) but so far I remember he was "alright" in Reload. Both he and Ky were the chars who relied the most on pressure in that version, because otherwise their damage was fucking SHIT. Actually, I want to ask you guys from Japan about Ky's output damage and / or his pressure game. I really REALLY hope he isn't reverted back to Reload status in this matter (I don't want to feel frustrated AGAIN ) -
>Yes to: > Bang, Makoto :| Carl is already annoying the way he is. I say he should stay the way he is.
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[Xrd] News & (Theoretical) Gameplay Discussion
Kyosuke Kagami replied to Shinjin's topic in Guilty Gear General
"summoning animation" There, that's what I wanted to know, thank you Also, I'd rather call this dude Bedemon. Sounds kinda cooler and, you know, less ridiculous lol -
Damn, I checked this thread because I swear I saw the word "PS4" Would be awesome if they re-release this game on PS4, with the after mentioned online option.
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[Xrd] News & (Theoretical) Gameplay Discussion
Kyosuke Kagami replied to Shinjin's topic in Guilty Gear General
Do you know if you can summon the Deja Vu moves while Bedemon is doing something else? You know, like ZATO SAMA summoning Eddie while he was attacking or doing other shit (though I don't think Bedemon has negative edging). -
[Xrd] News & (Theoretical) Gameplay Discussion
Kyosuke Kagami replied to Shinjin's topic in Guilty Gear General
Yeah, i remember that but I haven't seen that in those leaked videos Does anyone know if Bedemon's deja vu shit activates automatically or you have to input something? I noticed certain moves leave the deja vu "seal" on screen, but that's it.