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Kyosuke Kagami

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Everything posted by Kyosuke Kagami

  1. TROLLsuke's face (shadow one) made me lol And now I can't decide which Yukiko I love the most Shit, can't wait for this to be released.
  2. A lot of SNES era fighters come to mind.
  3. This will be Bedman's theme:
  4. Doc Paradigm, Zappa and Baldhead / Faust were just outclassed
  5. So, no news about the PS3 patch? D:
  6. Sharing that link I already have the game, but everyone has to witness how stupid and fun this game is
  7. meh, i bet zato sama's figure in that millia cutscene is just a hallucination made by her and the one who attacked her is a clone or something you know... like those ZT guys from the pachinko
  8. Valentine would make more sense, IMO
  9. She can, but she hates using it. She beat the shit out of Relius with that Infinite Gravity thing.
  10. oh gawd highlander mode with some chars is just... retarded. can't even make the giant faggot to reveal its core with Rachel or Trollzama when he's charging his laz0rs. What do you suggest me to do there? would OD Lily with 3 rods be enough to deal nice damage?
  11. Artbook is practically textless.
  12. I'd say the only one that can be cut for now would be: -Justice (another char that could potentially be replaced by Valentine) -Kliff (... Izuna? lol) -Order Sol (Sin?) -ABA (because who knows if Daisuke actually acknowledges her) -Zato (gawd replace this guy with someone else with very similar basis and we're good, let him RIP) Heck, I wouldn't mind if Robo Ky makes it here as DLC.
  13. i think the svastic cross on his uniform has something to do with it
  14. As long as the basis for the gameplay is solid and get a decent amount of chars for the initial arcade version (let's say... 16?), I'd say go for it. I can imagine some of the "newer" chars could also work as replacements for previous "frozen" / dead ones. AKA I imagine a possible Valentine mkII working like Dizzy, one of those ZT dudes from the Pachinko games being the new ZATO SAMA~ or etc.
  15. Let Zato sama~ rest in peace, bitches Also, no thanks, i don't want more corner 100% combos
  16. No big problems, except that some moves have different properties. It took me 3 hours to realize you have to be on neutral to de-transform with Valky :v Inputs wise, nothing out of the extraordinary. I mean, IMO inputs aren't as strict as, let's say, Guilty Gear's.
  17. >quarter Still a lot. And that's fine for me. It'd be easier to use than a parry.
  18. holy shit, half-sec / 30 frames? Blitz now sounds like Last Blade's repel.
  19. the #R novelist thing isn't a bad thing, IMO. As much as I like AC and ACR, so many moves and shit in the game makes it somehow frustrating to play if you wanna try someone new. I guess Daisuke thought of that, too.
  20. So... did they just "guess"? I mean, Terumi and Kagura work fine so far, but there's some bullshit in them that I'd worry about (specially with Kagura)
  21. Oh lol, i thought he said something related to Faust in that regard, no I-no
  22. I think Elven mentioned you have to jump install, like in #R. He did that with some of Faust's moves.
  23. Good, 5 bucks cheaper than in PCGameSupply. I will give them a chance, thank you
  24. Thank you, Elven! So, are YRC and PRC the newer forms of the Forced Roman Cancel? From what I understood, YRC is the same old mechanic we know and love, while the PRC is a punishment for people who fail to get the timing right. Elven, do you know what kind of moves can be YRCed? Any special move (minus DPs), or just certain moves? Also, how does the time delay thing work if you do a YRC or PRC? Do you also get time delay with red RC?
  25. 6300? holy f... oh well, i guess i'll buy some CP DLC When I get some free monies I'm buying PBX
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