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Cirno

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Everything posted by Cirno

  1. 10/10 i cried. iori will learn the chaos dunk yet
  2. heading to the metro now, shouldn't take too long to get to glenmont
  3. I can probably get up to Glenmont from Largo if you have room. I'd also just need to know when to be there on Saturday.
  4. Pretty sure it was a fluke. Just tested with different timings, grab whiffed each time. Since invuln on CDT is 1-7f after superflash (which covers until the first attack), the opponent should always get CH.
  5. Just tested, yeah, it goes through on superflash activation, since Jin has two different types of Yukikaze (for those who don't know, one where he counters it immediately on superflash, and another where he counters it after the superflash). If it's afterward, though, Plat just gets fatal'd.
  6. on FC you can time them all the same until you reach the max amount of hits before proration kicks in a bit too much (iirc it's 10), you can dash in after ever 4 reps instead of doing 6 2C also
  7. Isn't 10 just a worse version of the one I did here? Not boasting or anything, just thinking it couldn't be that difficult unless it did something drastically different.
  8. mite b cool
  9. angled range as a melee strike that doesn't use all of your tokens immediately. as for missiles, yes, diagonally, since mystique momo just shoots them forward. CH mystique momo is a bunch of fun, close to corner you can dash > mami for a rad looking pickup
  10. Didn't catch most of Evo since I was at Otakon. Any youtubes of him?
  11. my favorite item always changes, but right now it would probably be the cat. gives plat the range and priority she doesn't have otherwise, and mixup is godlike with 3c. if you have meter, you simply scare them into blocking low, hit with a 3c > 22c, and rapid into damage. then command grab and repeat the process. hammer is another favorite, people truly do not barrier to save themselves most of the time. if they do, +0 on block, so you're still safe (if they IB you can still block afterwards). pan is fantastic also, but not for the instant overhead in my opinion. pan fucking terrifies people, they'll usually start blocking high immediately. you can hit them with as many lows as you want because they're just so damn scared, and you don't even need to waste any pans. not to mention if you do instant overhead and they block it, so long as they don't IB you're safe via jumpout. to be fair, though, i enjoy all of her items. bombs often get a lot of flak, but used properly they're fantastic. against tager it's a no brainer, but even on others it's incredible oki that doesn't disappear even when you get hit. the chip damage is not to be underestimated as well. it's unfortunate, but her weakest item is likely her only meterless reversal, the bat. incredibly easily baited as it has no vertical range, -10 on block which isn't too bad, but not quite a fair tradeoff for its very weak range. only good to fake your opponent into jump canceling to bait, but instead going for an anti-air, or to scare them from doing pressure with any gap without a jump cancel. a 2d? could be interesting depending on the item. could actually make bat useful, add some interestingly angled range to cat, diagonally angled missiles perhaps.. interesting is definitely the word here, but that all depends on how it would be implemented. food for thought, though.
  12. Hm, that shouldn't be a problem, but if it is.. I dunno, try choosing America or something and change it after you register? I know I can change to another country after choosing, so I'm pretty sure it's just timezone related.
  13. Like Volnutt's drill from TvC would be pretty rad, aka a Melee drill. Tenshi's drill would be overkill in a game like BB. ァ '`,、'`,、('∀`) '`,、'`,、 I like what Axis said, but it would have to be pretty slow to be bad in a blockstring. 5C is level 4, so that's 18 frames of blockstun. Drill would have to be about 20 frames on startup... I suppose that could work. Mystique Momo'd I could imagine it being pretty baller. Especially install version, which could be no less than gurren lagann tier.
  14. We were discussing this in the earlier pages of this thread. Personally I think she needs some sort of better defensive options, and the only place they could even almost reasonably nerf her is the damage region. I hope it doesn't happen, of course, but I'll take a slight damage nerf off her 5C if she gets more defensive options.
  15. (bubble) 2C > 2C > 236B > 6C > j.236C > j.C > 22C > 6A > 22C > land 5C > sjc j.B > j.C JC j.B > j.C > j.236AXXX is 5052. Oki ender would give you about 500 less, most likely.
  16. yeah, you can likely get a 6A > 22C after the first 22C for more damage, gonna test that real quick
  17. for the record luna did do this, but i want conversation about this drama to be over augh now i'm replying to this which just furthers it along this is going nowhere
  18. i nuked them because they either weren't intelligent, added nothing, or were directly related to posts that weren't intelligent, added nothing, or fueled drama. i kept cake's post because it described my intention, reasoning, and gave an example of it (himself). regardless, this silly dramafest is complete.
  19. guys we got way, way off track here. drama shit is the last thing we need, and this discussion was going nowhere. let's just chill out like we have been. this is a place to take it easy, let's not forget that.
  20. That's strange, what seems to be the problem exactly?
  21. thats where my satire lies
  22. 13 active frames, +1 on block at closest range, up to +12 on furthest, can pick up with 5c for good shit, etc etc. easily decent enough tradeoffs for it being slow. and hey, tager's not so bad. ┐(´∀` )┌
  23. More on going through his guard points; 5A is amazing for his 5D/6D. Depending on the timing, 5A will usually outright go through them, either catching him on his teleport, or beforehand. If you notice you've caught his 2D, you can mix it up with 2A, since it doesn't block lows. If you've noticed which drive you caught fast enough (5D or 6D, you can usually get a couple 5A's before the hit to hitconfirm) you can throw out a 5C for pretty good damage. also to GGJ, you can't punish 623B with a 5B on IB. You can (and should) punish with a dashing 5A, however. w/r/t FRKZ, it's tricky. If he does it midscreen, your main option to keep him away would be j.5C. With items; bombs, cat, missiles, and even pan if you can catch him. Bat is awful in his pressure. He'll always be dashing above you for overheads and crossups, and bat will whiff entirely. If you have meter, CA his pressure. Believe it or not, I've caught plenty of bangs in FRKZ with random mami's, but if you spam it without connecting, he'll start to attempt to make it whiff. His back dashes are weaker now, so he can still be caught, but be wary if he barrier blocks it. With meter you're safe, but if he makes if whiff you're shit outta luck.
  24. what cake said. skype is only voice-chat when someone starts a call, which you can choose to join, or not. we haven't actually started any calls yet. but about this thread; i know you guys are enjoying the NVG-tier randomness, but i'd like it to be toned down just a bit. i mean, there hasn't been any plat related discussion for 4 pages. basically what i'm asking is; the randomness is fine to a degree, but when you post keep some plat related gameplay discussion in there every so often. and if you want to talk without thinking, there's always the skype group.
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