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Everything posted by Cirno
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Well, technically, there aren't any spoilers. You can't see them, anyway! If you can't see them, then they very well might not exist. And to people who DO see them, they aren't spoilers! It's the power of magic.
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[CS2] Platinum the Trinity Actual Discussion Thread The First
Cirno replied to Circuitous's topic in Archive
I know how you feel, but I don't want to rid of Nesica. I want them to make it cheaper. They need to make the tax per play less and the initial cost much less for many arcades to find it worth it. If this system was done right, I could see immense potential. DLC done instantly, without swapping boards. Multiple games available near-instantly due to the whole damn island being on fios. Again, if done properly, this could be the slow revival of arcades imo. Slowly, but steadly. -
BB is fun.
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You shouldn't use the red so hastily, SoWL. You wouldn't want to cause a logic error.
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[CS2] Platinum the Trinity Actual Discussion Thread The First
Cirno replied to Circuitous's topic in Archive
Well, originally my post was going to be something like "lol comparing ssf4 to bb" but I wanted to respect the question and hopefully clarify some things. ┐( ̄∀ ̄)┌ -
[CS2] Platinum the Trinity Actual Discussion Thread The First
Cirno replied to Circuitous's topic in Archive
Well, Rufus really capitalizes on that ultra from catching you in the air, since SSF4 has no airblock. tbh it's somewhat similar, but not 'almost exactly' in looks or mechanics. Not to mention it most certainly does not seem like Platinum could chip away health on block with CDT, either. -
umineko anime is a horrible, horrible representation of the visual (sound) novel. if you have the time, please don't watch the anime, and please play the visual novel. ps lol ranked ssf4
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long posts
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Yessss music choices are wonderful so far. Also confirmed two character slots? I'm gonna assume Jessica and George, Lambda and Bern (who might be a boss character duo, making it more likely), or what I'd hope for the most, (hoping for the latter rather than the former, though the former would play pretty baller as well).
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[CS2] Platinum the Trinity Actual Discussion Thread The First
Cirno replied to Circuitous's topic in Archive
はい、そうです。 日本語がわかりません。 ┐(¯ε¯ )┌ B-but anyway.. It doesn't seem that CDT bounces off of guard too far, even on barrier block, so maybe if a stray hit lands the rest will connect. Also curious on how long the invuln lasts. -
[CS2] Platinum the Trinity Actual Discussion Thread The First
Cirno replied to Circuitous's topic in Archive
(屮゚Д゚)屮 。。なに?! わー。。 わかりません。。!! -
[CS2] Platinum the Trinity Actual Discussion Thread The First
Cirno replied to Circuitous's topic in Archive
(屮゚Д゚)屮 なんだと?! -
[CS2] Platinum the Trinity Actual Discussion Thread The First
Cirno replied to Circuitous's topic in Archive
Well, quite a few character's OTG's were taken away in CS2, so it isn't too strange for her to lack it. I'd double check for counter hit, but it's now 7:12AM and I really must be getting some sleep. -
[CS2] Platinum the Trinity Actual Discussion Thread The First
Cirno replied to Circuitous's topic in Archive
Well, nothing huge, but I did pick up on quite a few things. It seems you may be able to follow up from a CH bomb. Here, Platinum hits one and Hazama seems unable to tech for a decent amount of time. Also, although the initial notes about her said she was able to OTG from her 3C, it doesn't seem like that's actually possible. Also also, Air Persia whiffs Carl on crouching, might whiff other characters too? Oh, just found a bit more. You can't burst when you get caught by Dream Sally. That should lead into some nice CH Dream Sally > Cure Dot Typhoon measures. Or maybe even a laughable Dream Sally > Astral. Also also also, as seen here, Cure Dot Typhoon might just auto-drive after it's over? Can't entirely tell, but before the background changes back, Platinum gets the Pan. So either auto-drive or recovery ends there and they simply press D. It also also seems that Mystique Momo can be hit out of before it throws the item, and doesn't use it up. It also also also seems that 6A is JC on block, and also hits crouching (but doesn't hit high, what). Aaaaand finally, as I don't think we caught this before, Cure Dot Typhoon does indeed have invuln on 1F. How long it lasts, dunno. Guess there was some more to find out after all? Surely that wasn't enough also's for everyone, maybe I'll find more some other time. Also, one or two of these we might have already known, but it's nearly 7 in the morning and I'm still looking at Platinum videos. ┐( ̄∀ ̄)┌ -
[CS2] Platinum the Trinity Actual Discussion Thread The First
Cirno replied to Circuitous's topic in Archive
I meant more of her toolbox than her proration game, which is why I said almost. Bang doesn't usually get 5k off of 5a, but he does get his average damage, which is why it could be considered overpowered. In CS1, he was able to capitalize so well from IB > 5A > 3K~ every time. Add in all his tools, FRKZ, command grab rapiding etc etc etc bluh bluh.. I've been trying to think of a reason to post in here lately too. Maybe I'll reanalyze her videos or something. Might be something I missed. -
[CS2] Platinum the Trinity Actual Discussion Thread The First
Cirno replied to Circuitous's topic in Archive
Doesn't seem like we'll get anything new from Platinum till BBCSII. I almost want to compare her to bang, since she has a lot of options and can cover the screen pretty well, but I dunno. -
i kinda always liked the ky one, icy colors pretty rad. i liked the older theme/skin a bit more though
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yeah i'm used to the blue junk. ps: ut3 is baller. i'd say get at me but i don't have it on this computer.
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no 4r5 he's right bayonetta is amazing, get it for 360 though. i heard they patched the framerate issue on ps3 but i don't know how much truth there is to that (people said they patched modnation racers' lag times and that shits even worse now) downgrading my reply to stickingud to image format because i was too tired to care yesterday and really idgaf what is it with LoL anyway, i've been hearing about it a lot.
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it actually originated as a doujin game, and rockinandroid brought it to the PSN which was entirely baller. if you don't mind other doujin games there's a lot of those i could recommend
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oh. UT3 is pretty fun, and even though Halo gets a lot of hate I hear Halo Reach is actually pretty good. Same with COD Modern Warfare 2, but Black Ops is p much garbage well thats not too fair it's not that bad. Anything other than FPSes? On PS3 there's LittleBigPlanet (platformer) which is infinitely rad and is getting a sequel in January, Valkyria Chronicles (tactical rpg) which has a sequel on PSP and is getting another one, Lost Planet (3rd person shooter, multi-console), etc etc it would be easier to suggest if I knew another genre you were looking for.
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this is exactly what i am planning on doing. want ah3 so bad. NEC would be rad to go to, but once more I have no way to get there. Flower is honestly a really good game for PSN, and I hear Fat Princess and the PixelJunk games are good. There's also Cresent Pale Mist which released recently, but you could get that for free on the internet. also do you mean psn only or ps3 in general
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Right, so, you're saying they're simply going to ignore what they previously said in a documented interview, and then again at a Q&A panel. Or rather, that they currently are. So thus: is, in fact, what you are implying. They said it would be released for consoles in 6 months. BBCSII for arcades happened. Re-balance for consoles now delayed or terminated without any sort of word on the matter. Am I getting this right? Sure, okay. That's fine. No we didn't? I don't remember this being said at all. Mind if I quote you here? "Source?" Really though? Last I remember, SSF4 was CONSOLE ONLY, and HAD TO BE RELEASED LATER FOR ARCADES, which is exactly what you're referring to. How can you even bring this up as a point?
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But that's basically cheating.
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Yeah, no, I'm done 'debating' this. If you want to continuously deny everything, then I won't bother. So yeah, w/e yo. Edit: Missed this part: Apologies for this, but unless they retconned the entire conceptualization behind making it for consoles initially, which I'm assuming you're implying, it should still come out much sooner than 6 months AFTER BBCSII for arcades. If anything, at the latest, it would be around January. ps never said this