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skd

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Everything posted by skd

  1. "- Yosuke's DP. Hands down, the best DP in the game. It can't be attacked, or grabbed out of from any angle by Mitsuru, and has a really good hitbox to boot. This keeps us from applying a lot of pressure on Yosuke and down right makes wake-up situations a get-out-of-jail-free card for him. It also has a very good recovery (the recovery is almost not there) plus it can be mashed multiple times. Due to it's speed, it's hard to bait and even harder to get a fatal punish off of. I've tried to preemptively bait the DP with any type of 5B whether it be charge or normal, nothing has really worked often enough to be called effective." yea
  2. the argument about it stopping offensive momentum... what dp doesnt do that? <_> comparatively speaking there is almost no reason to complain about yosuke's dp. Conceptually it has the same purpose as other dp's but is not as effective as some other ones, but it has its nuances (long active frames making it awkward to punish is the most sensible complaint i can take and even then its still pretty silly).
  3. He has invul during the animation but there is punishable recovery, but its non ch recovery. if you want to test this yourself set the cpu to block everything, do it and time your punish.
  4. This, forever. coupled with the various ways you CAN punish it even if you activate it? lol. You dont even have to stop pressuring, just guess correctly <_>
  5. LOL ok yeah sure. if anything you guys should be complaining about chie counter
  6. lets look at it this way, in a really simple sense against most counters, you can bait them and continue pressure through various means (practically every dp can be baited with crossup air turn pressure, mitsuru being the one biggest culprits of this with her god jB) barring kanji and teddie. many counters can even be activated and punished (naoto, yosuke, chie getting crossed up come to mind), and dp's for the most part can be avoided (Crossup makes aigis/yu whiff, yukiko can be OS'd with whiff normal, even has guard point lol) but mitsuru... http://www.dustloop.com/guides/p4arena/hitbox/Mitsuru/BD.html so, even with yu's "lol i can cancel on teh way down lololol" why not just dash under and punish? the window for safely punishing mitsuru's dp is also comparatively small (yu for example can NOT get his staple punish combo off on her due to how fast she recovers without dealing with bufudyne/no bufudyne mixup). The movement of her dp is also good if you happen to try crossing her up limiting your punish(not huge, but still an advantage). Oh yeah, bufudyne is also pretty damn big, and air unblockable to boot. the reward she gets off of it feels much much better than other dp's if she does land that CH (lolfreeze) so comparatively speaking, yosukes is better i-its n-not like m-my running rising jB serves as a mixup while activating yosuke's counter and making it whiff at the same time!!!
  7. mitsuru's is much better than yu's dp!! yosukes is pretty not great <_> im pretty sure the assumption you are making is mostly based off a lack of (or misinterpretation of) matchup knowledge. there are ways to totally blow up most counters is this game aside from teddies, you can even activate yosuke's and not get hit, lol
  8. i just do the combo separately from the actual setup (block switching off, block everything just watch for jA to get blocked), and i land it a lot for the most part :v you can practice the combo on standing yu with just straight up rising jA~
  9. with dash momentum your jA will hit and you will fall on the other side. im not doing anything on the way down, if you are in the corner however you will definitely go for jB!
  10. its better to jump upforward so you crossup, then A~D really fast so you can land and do a sandwich combo
  11. Oh, i have face buttons default, R1 ABC, R2 BD, L1 AC, L2 Burst, i grab/tech manually and AOA manually because of how your finger normally lines up with those combinations, as well as allowing you to SB easily.
  12. http://www.youtube.com/watch?v=ryDmjG-GzwE its really really hard on mitsuru and aigis, but it works on everyone. i am accepting all offers for narukami mod position
  13. 4B~ABxN but! you can also do 4~AxN
  14. hi ne, how is summer jam looking for you guys
  15. Are you gonna do the Teams Saturday/Singles Sunday type of thing with persona? i want to up my social link with someone that tv is fine
  16. the weird thing is how offended he gets when i call him a netplayer also i looked in my psn messages and i mentioned one thing in specific, how you try to control space while in the air its just dumb if you cant really tell whats wrong with it i dont understand how you won ceo (well i do but) also someone recently told me you said you go even with lk, good stuff dude edit: jkjkjk i trol u ur gr8 good stuf on winnin ceo
  17. can i just be a mod on mayonaka midnight already gosh
  18. hey toan you suck
  19. *gangnam style*
  20. i trol u
  21. If loop combos make you think a game is fraudulent then @_@
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