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skd

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Everything posted by skd

  1. i want to netplay so bad, i need more exppp hdsiohgsidfogoifdaga
  2. risk a rc? o_o
  3. shoutouts to high school i want to go to waterloo! anywhere in canada is fine ;_;
  4. well, you can cancel arakune's hitbox out by running into it with barrier iirc. Ill take fatal status over like 250 damage any day. with that in mind, you get more meter building opportunity + more corner carry which can generally up your damage potential. iuno, ill test stuff. edit: 2C P2 not 100? wat in corner its 9.4k vs 9.1k for raw max damage (no bursts) though you can get more damage with 2C overall through a really situational combo (lol) spike does like 100 more than 2C for the corner 100 meter claw combo (no 22c rc)
  5. nobody suggest 2C punish is it really not optimal? what followup would you get off of CH DS? isnt that only hard damage on crouchers?
  6. ill do it in class tomorrow, lol. kinda busy now ;_;
  7. i have a writeup of (relatively close if not!)optimal bk combos (concerning meter, realtively close in damage, much more stable) covering almost every situation. Corner to corner into claw/22C oki, corner to corner after having used GH/air GH, Corner combos after using berial, GH, TK GH, combos after straight punch, etc, whether it be at high, medium, low proration. It covers what to use in what situation and which ender you are going for, with a general amount of meter required (at bk activation) to do the claw variant. i dont list starters (though generally, a good ragna player should know how well the attacks prorate) though i suppose i can give a few easy practical examples of what low/medium/high proration is. edit: i suppose i can post it here i guess. i dont want to cover like every situation but rather familiarize people with bk combo proration and what works when. because listing things by individual starters becomes so monotonous because there are so many exceptions. i think doing things like that is really pointless, but its always how i see things done. You should know the combos well enough to know when to do them, because you can practically do BK combos /anywhere/ and leave with corner + 22C oki. Instead of just saying "ok, so instead of doing 6B 5D(1) 623C 236C 236C 5D at this, do just 5D(1) 623C 236C 236C 5D" i want to show people /why/ so they can wing bk combos and /not/ look like a fucking idiot while they do. There really isnt a good way of doing this without its own thread (BK tutorial thread? lol). in typing this, i realize a thread is probably the way to go. Also watching people stuck into a situational mindset and trying to do combos at improper proration makes me hate everything. dont be one of those people, plz
  8. can i start a bk thread?
  9. how high is the top psr ragna on xbl?
  10. 2C 6D Burst 6D burst 6B 214D 5C 5D(1) BK 22C RC 6D jDwhiff 5D(1) 214D 5C 5D(1) 214B 214D 6D 623D 236C 214D jD j214C 5D DC 6DjD 5D 214214D for about 10.8k
  11. skd

    [CSE] Ragna vs Noel

    deadspike IS a projectile though also 6C and 5D(1) body the fuck out of drives
  12. whoopsie, let me edit my post anyone want to buckle down and do some sets tonight? i really need practice before i play isu i mean tonight by like 1AM, lol
  13. Roughly, first one says neutral, second is yomi, third is combo ability and fourth is "courage"? the last part is something about the type of character you should play and the type of player you are
  14. There are ways to play certain matchups trying to beat ragna in a straight, neutral poking situation is not one of them
  15. PSN I.D.:xMahouShoujo Character:Ragna State/Province:NYC Time Zone: EST
  16. playing seriously is really hard
  17. gio why do i not have your phone number
  18. oh shit lets make this fucking happen auhgfuhgifudsgahigufdjaiogherjo
  19. im not gonna be in new york on saturday /irony
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