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Kiba

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Everything posted by Kiba

  1. 6/14 Game Chariot Hasegawa (HZ) vs Abeshi (VK)
  2. 7/1 a-cho Tera Luna (TS) vs Noel
  3. 6/29 Akihabara Leisureland Arc Revo Qualifier Valkenhayn vs Tager | (Cont) Tager vs Suya (VK) Tochigin (AZ) vs Suya (VK) Suya (VK) vs Oboro (NO) Suya (VK) vs UNDER (TG) Suya (VK) vs DAISUL (NO)
  4. tk.236A is nice, but I want to point out that 5C > 2CC > tk.236A is not universal. It doesn't work against Litchi or Azrael (lol) for instance. So you can do 5C > 2C > tk.236A instead!
  5. Kouhatsu Mu-12 vs Valkenhayn Kagura vs Valkenhayn
  6. 5/25 MAXIM HERO Boku Zen (VK) vs Oto Oto (NO) Boku Zen (VK) vs Novu (AZ) Boku Zen (VK) vs Jiku (BG) Boku Zen (VK) vs Stufeni Dora (KO) Boku Zen (VK) vs Kuro (AZ) Boku Zen (VK) vs Goya (CA) Boku Zen (VK) vs Noze (TR)
  7. 5/25 MAXIM HERO Zan (TS) vs Kenji (KO) Zan (TS) vs Giazo (KG) Zan (TS) vs Soshin (HK)
  8. Here I found his combo video anyway: http://www.nicovideo.jp/watch/sm21024434 Can't seem to find the main ones you were referring too.
  9. Well it's a personal preference but I'm looking at like 600-700 damage+. Like Tsubaki's Corner 5CC > 22D > OD stuff goes into 5k, but without OD, the combo deals 4.3k. 6B CH > OD is a pretty hard hitconfirm as you pointed out, and if you know you're going to get a CH from a strike you're better off going for 5C/6C/3C CH. Bunch of OD combos you say? Edit: Yeah it was by Kazu. You'll have to find the videos on nico now if they're still there.
  10. It's not worth it. You can get 3.2k without OD.
  11. 6/11 Game Chariot Sono (VK) vs Abeshi (VK) Abeshi (VK) vs Funya Q (MU) Funya Q (MU) vs Sono (VK) | Set 2 Hasegawa (HZ) vs Abeshi (VK) Hasegawa (HZ) vs Sono (VK)
  12. Astral Heat Kiba (VK) v EXonestar (LI) Kiba (VK) vs Kid (RG) Kiba (VK) vs DragonLordZ (BG) Kid (RG) vs Kiba (VK) Loser's Finals DragonLordZ (BG) vs Kiba (VK) Grand Finals I know, I know.
  13. Added: 63214C > RC > j.236D > j.214D > 6C > 623C > Delay j.214A > 5C > 2C > 236C > 214B > 22B [3560 DM] [12% HG] Removed two other CG > RC combos because they were very strict in timing.
  14. 22B ender > charge cancel > jump C can be a safe jump setup. He's probably conditioned his opponents to neutral tech so he's varying it between IAD j.B/j.C, 2B, Throw and command grab mixup. It's not a very effective setup because it only really works if the opponents delays their wakeup. 22B doesn't have enough untechable time for you to catch rolls in time with j.C. They'll roll past you. Regarding incorporating it into your play, it would be better if you messed around with it in training mode since you'll get a better understanding of it.
  15. 6/15 Takarajima Shin Arc Revo Qualifiers Yutta (RG) vs Kuno (TS) 6/20 Tachikawa Kuresu (TS) vs UNDER (TG) Meri (BU) vs Spinoza (TS) Serizawa (MU) vs Spinoza (TS)
  16. 6/15 Takarajima Shin Arc Revo Qualifiers Kiryu (KG) vs Uma no Hone (VK) Hiro Haku (NU) vs Uma no Hone (VK) Uma no Hone (VK) vs Udon (HZ) Uma no Hone (VK) vs Tetsuwo (KO)
  17. 6/21 Technopolis Kin Tager (VK) vs Tager Azrael vs Kin Tager (VK) Kin Tager (VK) vs Sesu (RC)
  18. Valkenhayn Basic Combos by Bokuzen
  19. 4/6 Game Chariot Densetsu no Megane (TS) vs Funya Q (MU) Densetsu no Megane (TS) vs Watakkou (HK)
  20. 6/15 PSN Watagashi (NO) vs Kin Tager (VK) FT10
  21. Kiba (VK) vs Ixis (MU) - To 14:23 Kiba (VK) vs LordSpectreX (AZ) | (Cont) | (Cont) - To 1:50 Kiba (VK) vs EXonestar (LI) | (Cont) - To 19:35 Kiba (VK) vs LordSpectreX (AZ) Set 2 | (Cont) | (Cont) | (Cont) - To 27:58 6/14 Fujisawa Fanfan Haruna (NO) vs Sugiyama (VK) Sugiyama (VK) vs Ronitta (JI) Dango (NO) vs Sugiyama (VK)
  22. And after some time passes there's some things to say: Also: Tsubaki j.236A/Blade Super oki doesn't work against Azrael since he can just growler it, so the Tsubaki shouldn't be doing this, and they should focus on going for damage. This is a given.
  23. It does work on them (ex Amane). It's just harder since you have to slightly delay the 5A/5C followup.
  24. Nothing else comes to mind really. 623C > j.214B(w) > 5C is impossible you have to use 623C > j.214A(w) > (Dash) 5C. Can't explain why it's hard although the timing varies amongst each character. If anyone can get it down consistently then awesome, otherwise I won't advise going for it.
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