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Kiba

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Everything posted by Kiba

  1. The matches can be viewed better here, and even more: Makoto vs Konan Ciel (HK) vs Konan - To 14:44 | Part 2 | Part 3 Galileo (LI) vs Konan | Part 2
  2. 9/23 Athena Gienkin Kari (TS) vs Tondabayashi (AM) Gienkin Kari (TS) vs BSK (CA) Gienkin Kari (TS) vs Anson (HZ)
  3. 9/23 Athena Uji Kin (VK) vs Kawarinagano (BU) Uji Kin (VK) vs Yukki (NU) Uji Kin (VK) vs Tokuwara (LI)
  4. You have tbh. That's twice you've corrected me now. At this rate we'll surely meet again later? Thanks.
  5. Were you surprised by the statements here? During CSE I heard him being called as Shou at various points.
  6. I forgot about that. Sorry, that's Shuu playing. I think the Hazama matchup is more in our favour. I'm interested to see how Valk deals with Kagura too, but I believe Kokonoe is going to be the most troublesome. Her midscreen game seems like it's really gonna make it difficult for us to move around effectively.
  7. Masashi used the black and red palette whilst Shuu uses the Slayer palette which Masashi used to use in EX That's why I thought Masashi was just interchanging between the two colours. Again apologies for that and it was Jourdal who corrected me over twitter. Yeah Kin Tager has only had a few matches so I questioned myself as to why he was on the list. Ryuu is also quite good but again he doesn't have many matches, less than Kin Tager. Shiro is good, but he does a lot of weird things. Suya is solid but I wish he would work on his oki a little more. We have a lot of good Valks but once you understand him much more it's pretty easy to point out which ones stand out the most. This explains why I had Suya and Nao on the notable player list in the beginning. Luckily I leveled up lol. IF I added another Valk it would most likely be Souji, but I'm not sure what position he has with Valk as in, I'm not sure if he'll be sticking with him or he's he's just using him here and there. Litchi seems to the only matchup Valk seems to struggle real hard on. If I had to mention any other matchup, it would probably be Hakumen and maybe Tao? Everyone else as Dora said, is food for Valk.
  8. Yeah I believe there's a character specific requirement to it. Also it's less effective in CSE because they're too low to the ground. I'm more eager for CP than I thought. See this is the ender I need to use more. I don't input 7 during the wj.A and I use 9 instead. I'll work on it. Also I have something to say about the video thread as I've made a mistake. Shuu and Masashi are not the same player, they're two different people in different regions (This explains why I was really 50/50 about Masashi). I've corrected it and added Shuu to notable players because he's better than Masashi. I'll remove Kin Tager only because he barely shows up and there's no consistency. I'll replace him with Yuitaba. Edit: Done Apparently Hima last used his nesica card a couple of days ago but whether he's really active is unknown. Edit: Guess we've found the answer. Hima is busy and is more on Dragon Quest. Source: https://twitter.com/dora_bang/status/383288679953084416
  9. Chariot http://www.nicovideo.jp/watch/sm21906734 http://www.nicovideo.jp/watch/sm21906802 http://www.youtube.com/watch?v=unsTtPcYtYU http://www.youtube.com/watch?v=tfcDAUjc-BA
  10. 9/19 a-cho Fuse (VK) vs Hakumen - To 30:10 Fuse (VK) vs Emurisu (RC) - To 45:33 Fuse (VK) vs N-O (RC)
  11. Mighty late of me but I think I've realised just how strong the tk.214B > 6C > 3C > 236B (> 6D > j.B) is. The oki from that is extremely good; you can transition into wolf mixup immediately, unlike the air enders which wouldn't work as effectively if the opponent techs immediately. There were times I wondered why they don't opt for more damage rather than this ender when they hit with certain normals, but I think I understand why that's the preferred route now, and I'd certainly recommend it. I used to be real indecisive about it but now I've finally come to the conclusion. You can do this ender in EX if you wanted to. I'll give an example: w[j.A > 5B > 236B > 236B > 7C > j.D] > j.C > 2A > 2C > 6C > 2C > 6B > 236A > 3C > 236B - The 236B may whiff but it doesn't matter because you can cancel it into wolf and then initiate the pressure from there. Using the ground enders give you more comfortable options with wolf pressure than the air enders. Not only that but they regenerate the wolf gauge by a fair amount so it's alright to do the enders over and over without worrying about wolf meter depletion. I wouldn't recommend ending with 236B > 236B though, because the opponent can tech in the air and get out. You have less pressure options against this.
  12. Yeah our connection was alright but it wasn't as good as last time. We used to be on 1 bar. Anyway GGs, long time since I played you. I messed up in a few places and there is room for improvement but I hope you enjoyed the matches this time around as I've gotten better.
  13. I think I know how KF feels at times now.
  14. Yeah Waki No Hito is Shiro. Found the profile. It's here. Thanks for getting the matches Dreize. A lot of good stuff there. Souji was really good to watch and I hope he shows up more. Suya leveled up a lil, Yuitaba was cool too, pulling off a lil swag combos here and there alongside Suya (with the w236A > IAD j.AA stuff) & Shiro was dropping a lot of stuff. I think I have a growing love for the > w5B > IAD j.B > j.C > w5B > etc combo route since it looks real cool. I have to retract what I said earlier. All the Valks have really put on a show, especially Suya and Yuitaba who pitched quite a good number of players. Valk ftw.
  15. 9/22 A-cho Uma No Hone (VK) vs Konan (TS) - Valk :3. 7:04 - 623C deadzone is no surprise is it? Konan barely got the chance to inflict any pressure. Makoto vs Konan (TS) - Bottom right corner. @ 2:23 He uses throw > DP whiff and was probably going to followup with 5C > 2C > 236B > 214B > 22B (Confirmed, shown at 5:22). He's using DP whiff > 2A > 2C too, since he's doing that I wonder why he doesn't use 5C instead. Ciel (HK) vs Konan (TS) - To 17:24. | Part 2 Command grab > RC > 6A was an interesting route to go by. Konan also gets some 6A FC and 5C© hits here, but I wish we could've seen more from those confirms. Doesn't help when you can't see the damage dealt either haha. 23:49 he gets a 22D FC and nicely goes into OD using the regular 6C > CT > 6BB > stuff, but again I wonder if he could've done more. Galileo (LI) vs Konan (TS) - This match does not last long so you can enjoy it for 46 seconds lol. Lots of 236C, 3C and DPs, but it's real nice to see Konan. I wonder why he doesn't use the command grab more often.
  16. 'Akitainu' is Souji. Just found that out. Unexpected but nice! He's in the a-cho vids that Jourdal is currently uploading (In Dreize's below post). I'll do some research on this tonight. Sure This is exactly what I said when i was discussing Valk yesterday. I found out who this Valkenhayn is. It's Fuse, a Ragna player.
  17. Now that I think about it I haven't been able to locate Shiro's profile. I don't think it's safe to assume but he's the only other high dan Valk I'm aware of, unless it's one of those players who doesn't show on the camera. Hopefully it won't come to that haha! On a side note, seems like 236C routes are the way to go for the side switch combos, and it's nice to see it being confirmed from a w5A > w5C combo. Also, some time ago a Valk (I think it was Masashi?) confirmed that w5A > w5C > 6D > j.A > 5B > 2C > 6C > 2C > 6B > 5B > 2C does not work. The combo drops after 6B. I've been wanting to know about that for a while, but now we know why most Valk players use the 6C > 3C ender from w5A > w5C. Doing 6C earlier deals slightly more damage. ALSO I haven't been talking here much about any Valk updates. Each time I see a Valk use CT most of the time it seems to be a waste. With our combo thread having the evidence, the max damage we can get from Corner 6C is 3.7k, but I saw Yuitaba use CT in the middle to get a total of 4K. When the game drops I'm definitely making a video showcasing Valk CT combos (without OD, you have MSY's combo movie for some), because his one seems almost nonexistent combo wise. Ofc he doesn't have to use it for mixup since the wolf supplements for that. Finally, when Valks knock the opponent down, sometimes they run away on their wakeup. That is weird. Perhaps they think they would land hits better in neutral but I would prefer they keep the oki to keep the opponent guessing. I really wonder why they do that.
  18. That's not the first time someone has told me that actually. I didn't think I was that fast, then again I am from the future (UK time zone). I haven't updated the dan ranking since the 1st September, because I began to get a little lazy with it. 'Akitainu' is now 2nd in the ranking, but I have no idea who he is.
  19. Nice one got to it before me while I was about to post the links lol. 9/17/13 Mizonokuchi Taito Takenoko (VK) vs Sosuke (RG) Takenoko (VK) vs Ebii (NO) Takenoko (VK) vs Ryufeida (TG) Takenoko didn't need to OD for the DDs...
  20. 9/20 Tachikawa Asawa (HZ) vs Kuresu (TS)
  21. 9/16 Athena Nipponbashi Gienkin (TS) vs Kisaragi (JI)
  22. Passing through. 9/7 Miracle dome Jirusomu (AR) vs Pikuri (TS)
  23. 9/8 Playland F1 Valkenhayn vs Nu-13 - This wasn't bad at all. Sorry I don't know the names.
  24. That group where there was always a party going on? Nah, that was disbanded and I created a new one. If you want in, just let me know.
  25. 9/10 a-cho Carl vs Valkenhayn | Part 2 - 29:11: That laggy burst! Also the Valk used CT from a 6C starter and scored 3.7k. That's pretty bad considering he can get that damage without using heat mid combo like that. He needed to use it asap to get better damage. Relius vs Valkenhayn | Part 2
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